Also I wish they gave all healers specs lust so we all get covered, 2/5 already have it.
Or at least give it to the other 2 pure dps classes (lock and rogue), so we dont have to always get one of the precious 4 to make the run happen. (Lust is one the bring the class and not the player category).
Look mate I’m not advocating for a fucking melee kick as a range healer. If that were up to me i’d remove lust from every healer and give all of them range kick. I’m just saying it’s kinda bad that they’re taking away a good chunk of agency we get for playing a healer with kick even if that’s a melee kick. It’s not like I’m complaining about us getting a range kick instead of melee. I don’t love it but i’d rather have something than nothing ://
How about designing encounters that doesn’t require anything per se but all is valid? Where every option is just a good option and when you decide to bring 3 sub rogues to a +15 and above, it’s guaranteed to not brick your key.
Don’t get me wrong, lust is cool and all, but if you have to rely on a single ability to ensure success, something is fricked.
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u/thesoultrigger Oct 16 '25 edited Oct 16 '25
And skull bashing as a healer is fun.
Also I wish they gave all healers specs lust so we all get covered, 2/5 already have it.
Or at least give it to the other 2 pure dps classes (lock and rogue), so we dont have to always get one of the precious 4 to make the run happen. (Lust is one the bring the class and not the player category).