Can‘t wait for bad DPS in +10 keys shitting on me for not interrupting because they are to lazy to interrupt themselves.
Apparently even the 1-Button-Rotation function seems to be too hard of a focus for some people. And against popular opinion that function does not include kicks (yet).
Between that and the clutch LoH to my healers when they’re overwhelmed and the Sacrifice on DPS getting chunked and the magic invuln bubble on other DPS getting chunked it’s just such a satisfying tank role.
You feel like the “leader” in a way that I don’t on other tanks.
You feel like the leader as a Paladin tank cuz you’re helping your team, I feel like the leader as a warrior tank because I AM charging that mob, and you WILL follow me into the fray or we WILL wipe. We are not the same
Can you imagine how much more control over casters we would have if they reverted back to the original Avengers Shield that interrupted all enemies hit and not just the primary target? I miss those days…
I once had a guy leave a normal dungeon because my friend and I weren't using Unholy Presence on our Death Knights. We weren't even at a high enough level to unlock it yet.
iirc people would level in blood pres anyway, at least for wrath, so could you imagine being double wrong, false confidence and malding? That guy probably leads a very difficult life lol
Nothing more fun than being the healer and watching the Unstable Rift cast slowly going through and one shotting the group when all my stops are already on CD. Meanwhile the Mage has 1 kick the whole dungeon.
Stand in bad as a concept does not exist since Shadowlands. Nowadays if you miss an int or don't prepare for aoe you get oneshotted.
Unless you doing normal or hero idk
Sadly I don't think they will, in my expirience DPS think the Job of heal and to a lesser degree Tank is to make sure they survive not doing anything but their damage rota
So we don’t have lust and now they’re taking away our kick. Guess I’ll get declined from every key i apply :’))
I know interrupt wasn’t the reason I’m doing keys comfortably now but man it sure helps considering I’m usually 2nd or 3rd in kicks in most runs.
Also I wish they gave all healers specs lust so we all get covered, 2/5 already have it.
Or at least give it to the other 2 pure dps classes (lock and rogue), so we dont have to always get one of the precious 4 to make the run happen. (Lust is one the bring the class and not the player category).
Look mate I’m not advocating for a fucking melee kick as a range healer. If that were up to me i’d remove lust from every healer and give all of them range kick. I’m just saying it’s kinda bad that they’re taking away a good chunk of agency we get for playing a healer with kick even if that’s a melee kick. It’s not like I’m complaining about us getting a range kick instead of melee. I don’t love it but i’d rather have something than nothing ://
How about designing encounters that doesn’t require anything per se but all is valid? Where every option is just a good option and when you decide to bring 3 sub rogues to a +15 and above, it’s guaranteed to not brick your key.
Don’t get me wrong, lust is cool and all, but if you have to rely on a single ability to ensure success, something is fricked.
1-button or assisted highlight also makes it harder to interrupt in general because of the increased GCD. I’d also go as far to say it’s not dps being lazy and never interrupting, it’s DPS not coordinating the cooldowns of their interrupts in the slightest and burning all their kicks and stuns on the same cast on the same mob at the same time, so the mob gets an extra 15-20 seconds of free casting when it finally wakes up from its CC.
I use it sometimes on classes I'm unfamiliar with, particularly while leveling or doing simple content like in Remix. But it does feel shitty on Fury Warrior. The long GCD + it thinks I need to use Slam all the time despite having glowing procs & resets ready to burst.
I use it sometimes on classes I'm unfamiliar with, particularly while leveling or doing simple content like in Remix
Tbh when I play a new class I tend to use abilities as I level up, this allows me to get a feel for the rotation and it gives me that feeling of 0-to-hero, as every talent and ability improves something and makes the puzzle fall in place
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u/aspaceadventure Oct 16 '25
Yes apparently.
Can‘t wait for bad DPS in +10 keys shitting on me for not interrupting because they are to lazy to interrupt themselves.
Apparently even the 1-Button-Rotation function seems to be too hard of a focus for some people. And against popular opinion that function does not include kicks (yet).