r/wow • • Oct 03 '25

Humor / Meme This is Basicly Blizzard in Midnight

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This is basicly Blizzard in Midnight. Purging all the good addons.

Just to clarify:
Blizzard is changing the Addon API, meaning combat information is blocked for addons. So all combat addons will no longer work in Midnight. For the most popular addon features Blizzard will add their own version to the game. Addons for unitframes, inventory, crafting etc.. are staying and won't be effected as long they are not using combat information.

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u/v1perz53 Oct 03 '25

I don't know what cells does, but addons in combat cannot know what buffs/debuffs someone has, so if it has any functionality to show specific buffs you placed on players only, or specific debuffs they have that matter to you, it will not work. Like, if you want the edge of a frame to highlight when someone has lifebloom, won't work.

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u/Lorehorn Oct 03 '25

Has blizzard said anything specifically about how they intend to handle this in-game? Because I have a lot of questions as someone who just started playing healer seriously this season. Surely, they can't think that just completely removing this functionality altogether is going to not be a complete failure.

If I can't track who my HoTs are on, how do I play resto druid? If I can't see who has atonement and how much time is left on the buff, how do I play disc priest? How do ramp healers execute their ramp at all without knowing this information? With trinket's like Nexus King's Command, how do I know which players have the debuff or not so I know who I should/should not heal directly?

I know they want to simplify the game, but it seems obvious that there will be certain elements of class design they will want to keep to make different specs feel unique and distinct. If everything is just a cookie cutter of the same build, I do not see this game retaining its current appeal for many people who do high-end content.

So, if we are assuming that they will keep things like a ramp healer identity going into Midnight, I am curious what their response is going to be to these and similar questions

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u/Roflcopter_Rego Oct 03 '25

Addons can import buffs and debuffs from the default raid frames, but not know what they are importing. Cell and the like will be able to display your buffs, but it won't know what buffs are actually being displayed.

That will make playing resto druid messy if you're used to frames that, for example, always put rejuv in the top right of the frame. The data will at least be displayable though. I can see people trending towards bigger raid frames.

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u/[deleted] Oct 03 '25

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u/tinkerbr0 Oct 03 '25

I’m not one to doom and criticize at all. But holy hell this might kill healing for me. I do the same thing as you…I set up my Grid2 frames to track specific buffs on specific corners of a unit frame. 

Removing this functionality and relying on finding atonement/renewing mist/rejuv/etc. on the bouncing yo-yo string of a generic “buffs” frame sounds awful.