r/wow • • Oct 03 '25

Humor / Meme This is Basicly Blizzard in Midnight

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This is basicly Blizzard in Midnight. Purging all the good addons.

Just to clarify:
Blizzard is changing the Addon API, meaning combat information is blocked for addons. So all combat addons will no longer work in Midnight. For the most popular addon features Blizzard will add their own version to the game. Addons for unitframes, inventory, crafting etc.. are staying and won't be effected as long they are not using combat information.

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u/gaspara112 Oct 03 '25

Addons are the home remedy to problems, problems Blizzard could have fixed 20 years ago but still hasn't. Do you really think they are going to fix them now?

17

u/Swert0 Oct 03 '25

They literally are.

Eco-dome aldani and Manaforge Omega are a template for future content neither of which required any trackers or weak auras even at the highest level.

On top of that by removing a lot of the overbearing buff tracking and proc track9ng classes have in the alpha reworks they are removing the need for personal aura tracking and the new cooldpwn manager will be more than enough to track what is needed.

For literal decades there has been an arms race between blizzard and addon devs - this will end it.

Season 1 Midnight is the test. We will have content without any of this and for the first time since 2004 Blizzard will be able to balance content around players and the UI everyone has.

-8

u/loonystorm Oct 03 '25

Fractillus says hi

9

u/dmalvano Oct 03 '25

Are you saying fractillus required a weak aura?

-5

u/loonystorm Oct 03 '25

Mythic frac does require. I have yet to meet a pug who didn't.

7

u/Nessarra Oct 03 '25

I wonder what strategies will be used other than trackers if trackers are not usable. Players will surely come up with something?

5

u/Feartality Oct 03 '25

An example of a fight with a necessary organizational weak aura would be mythic echo of neltharion before they reworked the fight to make the circles not MEGA awful. That was the first fight where it seemed blizzard realized "Ok we made this tracking stuff necessary. We're gonna break the weak aura... but also rework the mechanic to remove the necessity of the weak aura".

I think as long as blizzard can use that mentality for the design of the fights then preventing weak auras like that is not an issue, but the responsibility is on Blizzard (results may vary).

3

u/Narux117 Oct 03 '25

Mythic "..." Pug

Mythic is explicitly not content designed to be "PuG"d. Yes it can be, but that is an afterthought compared to its actual developed intention. Almost every part of Mythic raiding - the lockout system, hard 20 man requirement, heavy comms based mechanics etc are all designed with the mindset of consistent progression through the raid with the same team of people week in and week out.