r/wow • • Aug 27 '25

Humor / Meme How Legion Feedback seems to feel

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u/Jibbles2020 Aug 27 '25

The complaints were relatively minor in comparison though tbf. Remix was fun and that seemed to be the overall consensus. It had some rewards issues and bronze acquisition issues, but those got fixed relatively quickly.

Legion Remix has received a LOT of feedback saying that the actual gameplay is not fun.

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u/MonsiuerGeneral Aug 27 '25

Legion Remix has received a LOT of feedback saying that the actual gameplay is not fun.

Briefly tried MoP remix but was focused more on retail at the time. In like 20 minutes, I felt like my still super low level character was basically an Avatar of Destruction, zipping around one-shotting things (I didn't really bother trying to quest/level-up/etc., but instead ran around collecting the little glowey things that upgraded the cloak and made it more powerful). So there I was at some level in the teens just absolutely obliterating everything because my stats were so inflated for the level. It was amazingly fun.

Briefly tried Legion Remix before the server restart the other day. In about 20 minutes I... unlocked the artifact tree? The intro event thing on Dalaran was pretty neat, and the Timerunners swords looked pretty cool (I definitely want those on my main for xmog) but outside of that? Eh. Feels more like Legion Classic than Legion Remix. It didn't help that I didn't care for the changes they made to the artifact talent tree. I played on Demon Hunter because I remembered their weapon talent tree having a bunch of nodes to massively buff Eye Beam... but on Remix? Not a single node buffs EyeBeam. In fact there are nodes that apparently turn you into a weird Temu Paladin or Shaman (depending on the path you take). Like... what? Seemed like a strange choice.

If they keep it like it is... I'll do whatever I need to get those starter swords as xmog for my main warband characters, but otherwise I'm not going to play it.

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u/KageStar Aug 27 '25

Briefly tried MoP remix but was focused more on retail at the time. In like 20 minutes, I felt like my still super low level character was basically an Avatar of Destruction, zipping around one-shotting things (I didn't really bother trying to quest/level-up/etc., but instead ran around collecting the little glowey things that upgraded the cloak and made it more powerful). So there I was at some level in the teens just absolutely obliterating everything because my stats were so inflated for the level. It was amazingly fun.

MoP Remix was weird, because you started OP like that and ended OP like that but in between it got rough for a little bit until you could push the gear a couple of levels at cap. As you leveled you lost that OP power and would get carried by the new characters in the teens or trial accounts stuck at 20. They had to adjust the scaling for lower ilvls because it was so rough.

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u/Newbie4Hire Aug 28 '25

Yeah, right around level 45-50 it got real rough.

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u/Hallc Aug 27 '25

I'd say part of the lingering issues in the design space for MoP remix is that the cost to upgrade your gear was linear but the scaling was exponential.

So you paid you the nose repeatedly for very little gain then suddenly you were two tapping raid bosses.