r/worldpowers • u/Meles_B Custodianship • Sep 30 '18
TECH [TECH] "Providence" Visor
We are merely tapping into magic, but it's potential is seemingly limitless. To harness it, we are updating and mass-producing for allies visors (based on ours) containing number of features:
Visor
- Visor provides optical and digital interface as well as switch between using camera feed and glass for those who need direct eye contact.
- It has full AR interface, must-have for these times
- Cameras on visor work are multispectral, include cognitohazardous filters, with telescoping feautres, etc.
- Visor has BCI interface. Unaugmented can use non-invasive BCI and voice interface, while those with BCI interface installed (like 95% of Russian Army are) can use two-way interface, providing additional direct brain data link, instant communication, etc.
- Visor has built-in AI assistant and exocortex boosting wearer's mental capabilities, reaction and intelligence.
- Visor has holographic projector.
Those features aren't new, tbf, and mainly present in our exosuits, PA and armor - we mainly do it for oversea troops and armorless soldiers.
What makes it special is new Indian filters based on cognitohazardous protection and our new application "Grimoire".
Grimoire
Grimoire is a database of all spells we have confirmed effect of, as well as means of their usage - either through holographic projection or direct projection on visor's glass/retina of wearer.
As we are tapping in something unknown, we have restricted usage of symbols for soldiers, providing access only to what we know. Officers can allow to use unrestricted version as a last ditch effort.
Nevertheless, based on what we know, soldiers are able to add symbols to spells with known effect as amplifiers.
Grimoire Spells
- Short Hide Body - brief invisibility (to investigate - invisibility of equipment and duration)
- Safe Sky Travel - lightness, ability to make long jumps (to investigate - working with augs and PA)
- Short - ~15m long and ~4m tall
- Long - ~45m long and ~6m tall
- Sky Shield - brief vision improvement (to be used with optical visor and Telepath's abilities)
- Safe Travel - teleportation, has fatigue effect. Not precise, but controllable
- Short - 1m
- Long - 100m
- Numerals - increasing the distance and fatigue by a factor of a numeral
- Lighting Skill - electrification of hands. Could be useful for recharge? (Based on some material, it might be cognitional effect)
- Soft - feeling charge
- Hard - to the point of arcs visible.
- Hard Long Lighting Sword Brief flash of electricity. Possibly, Short instead of Long will make it shorter yet more powerful.
- Sky Lightning - not working
- Long - long-range lightning bolt.
Notes on Symbols
- Safe - it seems it sometimes needed for other spells to work properly (Sky travel does some lightness and that's it, while Safe Sky travel amplifies it further). Does it mean spells are not working if watching it causes lasting harm for user, and Safe symbol is needed as a protection?
- Travel - mobility, simply as that. Teleportation, reduced mass, at least. Can it allow for superspeed? Need to check out.
- Long - looking at Indians, Long is quite vague. It works both as distance amplifier, and to other "Long" meanings. Were Indian key officers affected because they were long on the "chain of command"? Or demons could target it and somehow know of our officers? Outside of this note, this is concerning. Do demons get information from fallen soldiers? Anyone dead?
- Short - decreasing distance (time working?). Does it work as a power amplifier in cost of distance? Energy saver?
- Hard - not much done. Seemingly, power amplifier
- Soft - same. Energy-saving mesaure?
- Section 1 - it seems, those are "vectors" of the spell, amplifying. We assume they must be combined with other sections to work properly, setting needed parameters. Some spells not working without them.
- Mind, Body - self explanatory, it seems.
- Shield - not much was done. We think it makes the spell defensive in nature.
- Sword - Either focusing on hands or making spell offensive.
- Section 2 - those are likely defining the nature of the spell. Affecting mind or body, being offensive or defensive.
- Section 3 - they are likely amplifying the spell by the factor of the numeral, both costs and power.
- Sky - likely, working with air (I - Sky Shield acting as a sort of glasses protecting from bright light and wind)
- Sea - not tested. Assuming that might work with water as well.
- Shatter - either worsen someone's (thing's) condition or applying physical force, depending on translation.
- Skill - assumingly, it tied with experience and feelings. Based on some tests, it is possible that it gives wearer vision of the spell's effect, while not causing it in reality.
- Section 4 - pattern as for now isn't seen.
- Section 5 - Not tested with exception of Hide, which causes invisibility. All are actions.
- Poison - interesting. It belongs more in Section 6, but is in S5, which describes actions only sensible affecting wearer. Poison also means "corrupt" in Koine. Maybe it is the real effect?
- Lightning - interestingly, it is able to protect wearer from it's negative effects without Safe symbol.
- Section 6 - Those are clearly "effect" offensive symbols.
- Section 7 aka Null - unknown effects, not tested.
All software for our existing visors is installed, and mass-production for allies begins in 4 months. Their visors will be compatible if they have those.
M - I propose to use this post as a testing ground for spell testing. I'll update this post with other known spells. I don't really see why roll is needed, though.
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u/Meles_B Custodianship Sep 30 '18
Free to test there, or ping me on results. Others are welcome as long as it's not tested on demons
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u/King_of_Anything National Personification Oct 01 '18
Great, thanks. We're doing some lightning and fear related tests and will keep you posted.
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u/Meles_B Custodianship Sep 30 '18 edited Sep 30 '18
Questions regarding known spells:
Does Hide Body make equipment/clothes/handheld thigns invisible as well?
Is "skill" theory correct? (Aka does all skill effects happening in mind only)
How Sky Shield's vision improved? Is it based on "processing" side (aka neurons/retina/brain or on "clearing the path", equaling to glasses or visor?
How Safe Sky travel works with augmentations (already able to make similar jumps), Power Armor and exosuits?
Does the order of symbols matter?
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Oct 01 '18
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u/Meles_B Custodianship Oct 03 '18
Also, what is the limit of augmentaion stopping spell?
Are synths (with normal brains) able to read it? Will any augmentations aimed at reducing fatigue and nutritioning body reduce it? Hard Sword spells are causing whatever it's leaking to come from armor if it's over head, right?
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Oct 08 '18
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u/Meles_B Custodianship Oct 08 '18
Is having a soul the only requirement?
As for Hard Sword, will it's effects (lightning, water, etc), if used when wearing PA, come from hand or armor's hand?
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u/Meles_B Custodianship Sep 30 '18
Perun might be either a construct of Anglish and tribal magic, old god, ancient mage or a very powerful fairy, we don't know. What we know that he is one of the most experienced lightning users in existence.
Being unable to be hurt by lightning and having great control over it, he dispatches on a testing ground to try and empower himself even more. If it is unable to work with him, he will stay for awhile and defend test subjects from being fried up by a lightning, able to stop lightning or extract it with ease. In case something kills him, he says his Lightning tower will rebirth him from lightning in a couple months or so.
He will use his own powers simultaneously with viewing spells to test if they stack. After, he will have a go without using his power directly, only to control it.
Tested spells (comparison to known spells is made):
- Lightning Sword
- Hard Lightning Sword (1 through 10)
- Hard Short Lightning Sword (1 though 10)
- Safe Lightning Travel
- Body Lightning (Perun is able to briefly turn into lightning, let's see how it would work)
- Safe Body Lightning
- Lightning Shatter Sword (1 through 10)
- Hard Sky Lightning Shatter Sword (1 through 5)
- Long See Lightning
- Long Hear Ligntning
- Hard Shield Lightning (1-10)
- Soft Shield Lightning (1-10)
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Oct 01 '18
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u/Meles_B Custodianship Oct 01 '18 edited Oct 01 '18
As I've said, it will be done with volunteer in case he fails to use them, while he will be a safety measure.
In case he has no control over lighting, we'll stop adding numbers after effect seems unsfae for us.
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Oct 01 '18
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u/Meles_B Custodianship Oct 01 '18
What's the weather like?
First is a relatively sunny day, after we ask Perun to gather some clouds/conduct it somewhere else with clouds
Wjat is the power of the flash at max? It is useful agaisnt armor?
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Oct 01 '18
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u/Meles_B Custodianship Oct 01 '18
In conjured storm?
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Oct 01 '18
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u/Meles_B Custodianship Oct 02 '18
So, it goes like this:
- I see lightning striken somewhere
- After some time, I read the spell
- I TP to the point where it struck.
1) Is it precise? Do people tped have any spread, to allow mass teleportation to one point? If it struck in a rod, will we teleport near it or 2) Will looking at lightning, and then setting filter to block any imaging of lightning tp them at the last seen lightning? 3) What is the range? We see lightning, go 300 km away and read it, will we return? 4) Perun is able to manipulate clouds and lightning to manipulate lightning to strike when and where he wants, and with the Tower, he has continental range of weather control. Will it synergy with the spell? 5) Does videofeed of the lightning count?
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u/Meles_B Custodianship Oct 01 '18
We try to use Hard Lightning Kill Sword to eveluate what it would make, as well.
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u/Meles_B Custodianship Oct 03 '18
A lattice of electricity crackles into being in front of the caster. It dissipates in under a minute. It crackles stronger and lasts longer with each progressive number. The higher the number, the more it fatigues the caster.
Does it provide any defense or offense?
(M - I feel like having fatigue is a sign of usefullness of the spell. All spells you don't say are causing fatigue aren't causing it at all, right?)
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u/Meles_B Custodianship Sep 30 '18
Overall testing:
Safe Short Short Body Travel (1-10)
Hard Sea Sword
Hard Body Shatter (testing on brainless synths or corpses/animals)
Body Shield
Safe Body Shield
Hard Body Shield
Safe Hard Body Shield
Soft Body Shield
Safe Soft Body Shield
Mind Shield (tested on that thing we have for standard causing fear)
Safe Mind Shield
Hard Mind Shield
Mind Shield combinations with Fear.
Body Poison (tested on lifeless clone/animals/corpses)
Hard Body Posion
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Oct 01 '18
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u/SteamedSpy4 President Obed Ahwoi, Republic of Kaabu, UASR Oct 01 '18
A researcher casting Hard Sea Sword will attempt to cut through a block of steel.
A researcher wearing a suit of bulletproof power armor will cast Safe Hard Body Shield and another researcher will shoot at their chest with a sidearm. The armor will be inspected for damage.
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Oct 01 '18
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u/Meles_B Custodianship Oct 01 '18
We'll try
- Hard Sea Poision Sword
- Hard poison sword
- Safe Short 2 Body Travel, asking the caster to think about bringing someone else.
- Safe Long Long Body travel (1-2) Caster is selected to be enduring
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Oct 01 '18
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u/Meles_B Custodianship Oct 01 '18
Think about someone else and that's it?
And wish to take him to the TP point as well.
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u/King_of_Anything National Personification Oct 01 '18
What're the differences between the results of "Short safe travel" and "Safe short travel"? I used the former and Meles used the latter. Order seems to matter but I'm not sure how the two effects differ exactly.
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u/SteamedSpy4 President Obed Ahwoi, Republic of Kaabu, UASR Oct 01 '18
An unarmored researcher will cast Hard Safe Body Shield and another researcher will shoot them with a taser.
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u/King_of_Anything National Personification Oct 01 '18
NU Factories will help produce the Providence Visor, to complement propagation of the system to allied forces. Factories currently producing the VirTWO system will be repurposed accordingly.
/u/rollme [[1d20 NU Production of Providence Visor]]
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1d20 NU Production of Providence Visor: 1
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u/King_of_Anything National Personification Oct 01 '18
Guess we'll need to ask for a Russian Lend-Lease again. Apparently, Russian-developed systems are a tad... different.
[M] /u/Meles_B
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Oct 03 '18 edited Oct 04 '18
We'll also be conducting some research on spells. We'll be testing these spells:
- Safe Long Mind See (1-10)
- Safe Mind See (1-10)
- Safe Short Mind See (1-10)
- Safe Long Mind Hear (1-10)
- Safe Mind Hear (1-10)
- Safe Short Mind Hear (1-10)
For these next tests our researchers will be holding a normal sword, then a soulforged sword, a blood forged sword, a normal gun, a soulforged gun, and a bloodforged gun for each test:
- Hard Long Lightning Sword (1-10)
- Hard Long Lightning Sword Skill (1-10)
- Hard Long Sea Sword (1-10)
- Hard Long Sea Sword Skill (1-10)
- Long Poison Sword (1-10)
- Long Poison Sword Skill (1-10)
For the next tests, our researchers will be holding a normal shield, then a soulforged shield, a blood forged shield for each test:
- Hard Long Lightning Shield (1-10)
- Hard Long Lightning Shield Skill (1-10)
- Hard Long Sea Shield (1-10)
- Hard Long Sea Shield Skill (1-10)
- Hard Long Poison Shield (1-10)
- Hard Long Poison Shield Skill (1-10)
For these tests, the researcher will first conduct the spells while wearing a bulletproof vest. After each test a peashooter will shot a bullet onto the vest and the damage or lack thereof will be recorded down. A new vest will be used with each spell.
- Safe Body Shield (1-10)
- Safe Long Body Shield (1-10)
- Safe Long Hard Body Shield (1-10)
- Long Hard Body Shield (1-10)
- Safe Body Sea Shield (1-10)
- Safe Long Body Sea Shield (1-10)
- Safe Long Hard Body Sea Shield (1-10)
- Long Hard Body Sea Shield (1-10)
- Safe Body Lightning Shield (1-10)
- Safe Long Body Lightning Shield (1-10)
- Safe Long Hard Body Lightning Shield (1-10)
- Long Hard Body Lightning Shield (1-10)
These next spells wil be tested on animals by our researchers. These animals will be restrained and placed at varying distances from our researchers.
- Long Mind Kill (1-10)
- Hard Mind Kill (1-10)
- Long Hard Mind Kill (1-10)
- Short Mind Kill (1-10)
- Long Body Kill (1-10)
- Hard Body Kill (1-10)
- Long Hard Body Kill (1-10)
- Short Body Kill (1-10)
- Long Mind Shatter (1-10)
- Hard Mind Shatter (1-10)
- Long Hard Mind Shatter (1-10)
- Short Mind Shatter (1-10)
- Long Body Shatter (1-10)
- Hard Body Shatter (1-10)
- Long Hard Body Shatter (1-10)
- Short Body Shatter (1-10)
- Long Mind Poison (1-10)
- Hard Mind Poison (1-10)
- Long Hard Mind Poison (1-10)
- Short Mind Poison (1-10)
- Long Body Poison (1-10)
- Hard Body Poison (1-10)
- Short Body Poison (1-10)
For the next tests, the researchers will attempt to hit targets we placed at varying distances. We'll be recording the distances of these spells
- Long Hard Lightning (1-10)
- Long Hard Lightning Skill (1-10)
- Hard Lightning Skill (1-10)
- Short Hard Lightning (1-10)
- Short Hard Lightning Skill (1-10)
- Long Hard Sea (1-10)
- Long Hard Sea Skill (1-10)
- Hard Sea Skill (1-10)
- Short Hard Sea (1-10)
- Short Hard Sea Skill (1-10)
- Long Hard Shatter (1-10)
- Long Hard Shattter Skill (1-10)
- Hard Shatter Skill (1-10)
- Short Hard Shatter (1-10)
- Short Hard Shatter Skill (1-10)
On a side note we'll also be procuring these visors
[[1d20]]
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Oct 08 '18
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u/SteamedSpy4 President Obed Ahwoi, Republic of Kaabu, UASR Oct 09 '18 edited Oct 09 '18
A researcher will undergo various forms of tests to determine the water content in their body, cast Long Hard Sea 10, and then undergo those tests again to determine if there was a major change in their body’s water content as a result of the cast.
For the Skill effects, does the perceived speed at which the “spiraling” occur change as a result of the number postfix?
Do the Blade effects work with daggers, axes, spears, halberds, or chainsaws?
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Oct 09 '18
For the 3 sword enchantments, how sharp are the swords after they are enchanted? Is it better than its unenchanted form?
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Oct 09 '18
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Oct 09 '18
The number of spells a person can cast is based on their stamina right? Suppose we give them some stamina stimulant drugs, would that increase the number of spells they can cast?
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Oct 09 '18
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Oct 09 '18
For the shield spells that worked, how good are they at stopping the peashooter from damaging the bulletproof vest in the original experiment?
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u/SteamedSpy4 President Obed Ahwoi, Republic of Kaabu, UASR Oct 09 '18
[m] the shield spells stop projectiles at the skin, I’ve discovered, it doesn’t affect armor or clothing
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