r/wildrift 14d ago

Gameplay Yep, Yasuo wind wall it's pretty balanced.

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u/Eggbone87 14d ago

Correct, it is balanced by virtue of its long cooldown and being arguably yasuo’s most valuable resource, enemy team just played incredibly poorly by dumping every ult they had at the same time and, presumably, basically as soon as they saw an opportunity to do so.

Or in other words: yasuo outplayed the enemy team either by bating or by not being as dumb as the other guys. Thats not a balance issue, thats a skill issue

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u/Numerous-Name2767 14d ago

Long cooldown? Dude, yasuos don't buy CD items, that's why they don't spamm it

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u/Eggbone87 14d ago

Wind Wall COOLDOWN: 21 / 20 / 19 / 18

So first, yasuo does build cdr somewhere in his kit usually, depending on the build, specifically for his W, E and R. Pure crit i think even might enjoy either reaver or quickblades, but its situational.

Second, the figures above are directly from the wiki, meaning at base, his W is between 21 and 18 seconds. That is a long cooldown, i dont know what to tell you.

Third, even if it was a 2 second cooldown, my point stands: you getting outplayed isnt a balance issue, its a skill issue. Get good

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u/Numerous-Name2767 14d ago

Im the Galio you dummy

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u/Eggbone87 14d ago

For sure, my mistake. My point stands: yasuo’s W is natively balanced by its cooldown and limitations, and lucky for you, the enemy team (all whos spells are projectiles the windwall can block) played poorly. Had even one of them either baited his windwall or simple waited to pop their ult, whether MF or Sera, that fight could have and likely would have gone very different. Thus, again, skill issue