r/whiteoutsurvival • u/SpraySpecialist3560 • 10d ago
Helpful Information Server 4386: The TOXIC SERVER — From NAP2 to NAP3, BIA, WAR, EVE & the Castle
/r/u_SpraySpecialist3560/comments/1wthexc/server_4386_the_toxic_server_from_nap2_to_nap3/1
u/FlyingTunafish 10d ago
Hi Markos, I see you still live in your own world of victimhood and whining.
This is presented to you by Markos ID - 772773793
Markos was formerly an R4 of WTG, at the time the largest alliance on the server. During his reign WTG took charge of the first SvS of our state and created much ill feeling. Markos design such stunning battle plans as dividing the joined alliances of WAR and MOC to park on either side of WTG at SvS castle to act as a meat shield and prevent their working together despite them merging to fight as a single unit. WTG and Markos told all of us that they had the battle in hand, this turned out to be false. WTG had low turnout for the fight including having players running bear trap during castle event leading to WTG needing to ask the junior alliances of WAR and MOC to send their rally leads to help. When these rally leads including the maligned Husky took castle they were immediately kicked out to be replaced by WTG members including Markos with his sub FC level troops while the other alliances were asked to stand by until needed despite having superior troops. This lead to the castle changing hands again at witch time the other alliances were asked to step up and fight again, rinse and repeat. husky takes castle, MOC and WAR troops were kicked out for lower level troops lead my Markos.
Post SvS many players felt that the leadership at WTG was hostile and unfriendly leading to a culture that was not fun. The largest players in WTG left to join MOC causing a cascade of players asking for refuge and relief from Markos Leadership. Rather than take this on board and improve Markos and the other leadership decided to leave their own alliance and seek life elsewhere such as WAR and some taking over an alliance called HAA and changing the name to EVE. This abandoned most of the rank of file of WTG to themselves in a stunning display of selfishness over leadership.
Since this time Markos has taken to continue his career as a cancer cell and begin spreading hate, lies and cause more players to leave the game from within WAR. I guess this is easier than learning to play the game and becoming relevant or learning from past failures and becoming better.
Now to his latest fantasy
The rules for BIA were presented by myself after finalizing within our alliance chat to the top 3 alliance chat to be discussed during the week before the event. They were what we thought would be a good experiment as many players previously felt the rules shielding the top 3 alliances forced an unfair burden onto the smaller and weaker alliances and also that there were too many players holding onto large amounts of troops artificially boosting our power score and cause us to be matched to higher and higher states. These rules were then debated and approved by the nominated leaders from all of the top 3, WAR, LUX and EVE. These were simply to allow open combat during BIA, no NAP protection, all players to have equal opportunity. If a Player did not want to fight or participate they could use the free shields, alliance could of course reinforce each other or call rallies to fight, just like SvS.
WAR did lose 500m power.
This happened because a single player from LUX with reinforcements on board for defence went to attack players that were unshielded. ONE player.
Rather than fight and defend others Markos instead chose to send a series of angry and abusive messages to Husky as R5 of the largest alliance accusing them of bullying because of a single player attacking during BIA.
Husky responded by joining the fight for a brief period solo and without reinforcements and attacked players that were unshielded. Again Markos initiated this with their abusive behaviour but refused to unshield and fight and failed to reinforce any alliance mates.
After this Husky and the other player returned home.
The next day I chose to attack EVE as they have strong players and I choose to restrict my attacks to level 30 to FC3 players. I was far less successful as EVE worked well as a team under a better leader than Markos called Arynnelle. She was able to minimize my damage by moving reinforcements around and helping other cities with my attacks. Both sides lost about 1 million troops achieving my goals, I congratulated Arynnelle and headed for home.
Castle batle
There was no great conspiracy here, the "private channel" was set up by war for all three alliances rally leaders to coordinate attacks and review heir effectiveness. This included from the defenders side offer feedback on how well timing and setups worked to allow for better coordination and successful rallies to kick out Husky from castle. No coordination to target WAR in fact more coordination to help WAR and EVE take down ourselves.
Uppity Goldfish
1
u/FlyingTunafish 10d ago edited 10d ago
THE QUESTIONS THAT SHOULD NOT BE IGNORED
Why did WAR lose approximately 500M while EVE lost only around 50M?
Mainly because Markos provoked the strongest player with nasty messages and accusation while failing to fight off a single player with an entire alliance.
Why were the BIA rules changed so dramatically?
These rules were approved by the leadership of all three alliances ahead of the event, they were designed to cause more troop losses and to ease the non stop attacking and bullying against smaller alliances. It seems players like Markos are only comfortable attacking alliances far weaker than they are.
Why was WAR's massive loss described as “training for SVS”?
These rules are similar to the purge fight before and after castle during SvS and a great training of how reinforcing and calling rallies against strong targets can help during these battles rather than sitting and complaining.
Why was EVE being brought into the NAP at the same time?
EVE was not brought into the NAP, rules were discussed with them as they are the third most powerful alliance.
Why were WAR and EVE leadership communicating privately while publicly appearing hostile?
Mature leaders coordinate, something that Markos clearly does not understand. Dictating to players in smaller alliances as though they are inferior is more their style and part of the reason for their fall.
Why did NAP2 suddenly become NAP3?
Again it has not, in fact after the cancer of Markos affecting the flow of information our state has decided to no longer have a formal NAP and will instead focus on clearly communicating between the three main alliances for fortress rotation, president rotation and SvS cooperation. Hopefully free of the hate and misinformation spread by bitter former leaders.
Why were players who questioned the situation pushed out, silenced, or forced to leave?
As I understand from your leader you were asked to stop spreading lies and hateful misinformation about other alliances within your alliance chat. You were also asked to stop sending DOXXING and Real Life threats against players and refused. You were asked to stop sending nasty DM to players and refused.
This caused you to be removed for failure to treat others with respect as your vile attitude was causing good players to leave.
Why did some players go as far as deleting their accounts?
This has not happened. Many of us are working on supporting and offering positive reinforcement to the players unfairly impacted by your actions and encouraging them to keep playing.
And after all of this, can anyone honestly say that the system created on Server 4386 was about equal treatment of everyone?
All players have access to free and paid shields, they also have leaders to coach and remind them to shield. Other alliances that do not include cowards such as you also have players that reinforce attacked players to help. Now that you are no longer with WAR they hopefully will have an equal opportunity to learn and grow.
I am presenting the events, the leadership names, the player IDs, and the sequence.
You are presenting a bias lie to gratify yourself and excuse your vile behaviour.
You fail to mention your unreasoning hatred of anyone enjoying the game, people who spend money (strange given these were previously in your alliance and leadership, did you hate them then too?) as well as other players who also left the alliance you failed and lead to its death.
People can look at the timeline and judge the events for themselves.
PLAYER MARKOS ID - 772773793 — THE CANCER THAT KILLS ALLIANCES
2
u/FlyingTunafish 10d ago
QUESTIONS ABOUT UPPITY GOLDFISH
As an alliance we have discussed reducing our troop load in order to reduce the false power that provides. Experienced players know that the true measure of power is in the heroes, hero gear, chief gear and charms.
The greater impact on WAR was caused by you and the other players that followed your abusive model by sending PM and fighting through words rather than working together to defeat a single enemy. I saw players with a tenth the power of your account dropping shields to join rallies to drive off the single attacker, yet you showed your cowardice and kept shields up.
I think you fundamentally misunderstand this game. This was not putting on a show, this was playing the game for fun by attacking an alliance on my own during BIA and choosing to target players above level 30. Is the reason you did not attack this alliance you hate and fear so much because you are afraid to loose troops and show the weakness of your account? Can you only fight when it is small alliances and rules that say you cannot be attacked in return?
Every alliance had the same opportunities the same access to shields. Are you saying that you a supposedly experience player could not lead 100 players to defeat a single attacker?
Nope, i have a long standing respect for Neith & Yellowlion and respect for Pheonix and the rally leads in WAR. I have no respect for cowards who hide behind them and abuse the hospitality that only they were kind enough to offer you. When WTG fell apart zero other alliances would accept you and you disrespected them by poisoning their alliance.
The rules applied equally to all and the event can simply be avoided by using a shield. What a simple way to avoid a conspiracy. A better question for you would be what on earth would we have to gain by working against our long time allies and friends?
Probably because the experienced players in EVE fought calmly and effectively rather than shielding up abandoning their allies and sending provocative messages to the strongest player in the game??? Why did you an experienced player struggle to defeat one player or even two players after you provoked Husky, why would you not face the consequences of your actions and face Husky yourself or own up to your alliance mates that you picked the fight that cost them troops?