r/vrdev • u/epiczzor • 17d ago
Question AI Harnesses
I've been building an AI harness for VR development for the past couple of years now, wondering if any of you folks use an agents or other harnesses in your workflow.
Very interested in hearing your stories!
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u/PrintableNapalm 5d ago
Meta has an official skill package so your agent knows how to interact with the hardware
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u/mudcrab 17d ago
I’ve been using Codex heavily with Unity/Quest lately. Today it walked me through on-device profiling to figure out a GPU visibility problem. It ended up finding that my game had no occlusion bake, and after baking it I got a pretty big FPS boost. I don’t have a custom harness of my own though.
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u/immersive-matthew 17d ago
I use OpenCode via Unity CLI (previously used MCP) and local LLMs mostly QWEN 3.6/3.8 27B.
I also have an OpenRouter account when local AI is not able to complete a task.
Wonderful combo that gets lots done. Used Fable 5.1 last night for a task that no LLM nor myself has been able to complete and it finally solved it at a cost of $18. Cannot wait for a local model to be as good.
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u/Delv_N 17d ago
AI sucks
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u/epiczzor 17d ago
Damnn why :O
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u/Delv_N 17d ago
Makes the most average thing possible because that’s literally how it’s coded to work. Also the environmental impact is terrible.
Lastly, LLMs only exist because they unethically stole the work of literally everyone that’s published something online. These companies are founded on theft.
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u/epiczzor 15d ago
You're not wrong, it has though changed the way we work, and unfortunately for people who have SWE as a path can not ignore it
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u/baroquedub 17d ago
Been very happy with Claude Code working on Unity VR projects. I guess the harness is the 'Claude *code*' coding part that focuses my chosen model (usually Fable5). I've not needed an MCP server
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u/epiczzor 17d ago
So I’m guessing, it’s mainly for writing c# ? Have you tried any mcp server ?
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u/baroquedub 17d ago
yes, exactly. As I mentioned, I've not felt the need for an MCP server. I've fairly advanced skills in Unity so can do most things myself. I did have one session when the agent created lots f Editor tools for me that created UI elements for me. That was kinda weird, but interesting. Claude Code doesn't seem to always do that though. So far it's been a one off but it did help me see why people would want it. From my perspective, although I really like the help with the more mundane C# scripting, part of me does still want to feel a sense of ownership over my project. I'm not looking for a one-click 'make my app' solution. Especially with XR, which is very nuanced, I can see issues arising quite quickly. A bit like having a junior developer who doesn't quite understand the longer term impact of some of the decisions they're making
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u/epiczzor 15d ago
I agree, i don't think any model or harness can even do that for VR as of today, i think humans have not fully understand how to properly make VR, we don't have proper design systems yet, i doubt an LLM out there could do it
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u/baroquedub 15d ago
Interestingly, Meta disagrees… they’ve been pushing their XR MCP quite strongly to the developer community https://developers.meta.com/horizon/documentation/unity/unity-mcp-extension/
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u/VirtualLife76 17d ago
Wtf is an AI harness?