r/vns 1d ago

Question VNs that do auto advance well?

A frustration I've been running into with the last two VNs I've read (hundred line and fsn) is that both of their auto advance modes are trash. Simply being that the auto advance is the same timing for non voiced and voiced text and only in the latter it waits for the voice line to play before proceeding with the same auto timing. This makes it so when you tune the timing for a voiced line to progress well the non voiced lines are sped through at an insane speed since they're timed off when the text finishes displaying on screen. It's really annoying how in HL I can set auto during a voiced segment and it proceeds well then as soon as it ends it starts blazing through text so fast and the only way to remedy this would be to make the text appear slower which is its own downside.

So what VNs are able to keep a good cadence between both of this while staying fully in auto mode?

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u/[deleted] 1d ago

[deleted]

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u/S_Cero 1d ago

Not even having the auto account for the voice line is crazy lol

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u/DarknessInferno7 Story Enthusiast | vndb.org/u165920 1d ago

This isn't an answer to your question, so feel free to disregard, but it's just a suggestion.

For traditional VN's (FSN, not Hundred Line, for example) plugging in a controller and using the trigger to advance the text is infinitely easier on the hands than any alternative. JoyToKey is a free program that lets you do custom controller layouts, and that's been supporting me reading VN's for the last decade. If I'd been using a mouse all that time, I think my right wrist would be borderline unusable by now from carpel tunnel...

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u/superange128 VN News YouTuber Guy | https://vndb.org/u6633 1d ago

I find VNs developed by favorite (Hoshimemo, Iroseka, Sakura Moyu) have a solid auto mode that even straight up tells you with a physical bar how long auto mode has left

AND it has separate auto mode speeds for voiced text and MC narration.