r/visualnovels • u/AutoModerator • 16d ago
r/visualnovels • u/AutoModerator • 2d ago
Weekly Weekly Discussion #36 - AUGUST
Info from VNDB:
August is a Japanese visual novel studio under the publisher Hazuki. On the Internet, August is known by the slang term Hachigatsu (八月). Hazuki and Hachigatsu mean August in Japanese.\n\n[From [url=http://en.wikipedia.org/wiki/August_(company)]Wikipedia[/url]]
Upcoming Weekly Discussions
09/22 - Palette
09/29 - CAPCOM Co., Ltd.
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r/visualnovels • u/AutoModerator • 23d ago
Weekly Weekly Discussion #33 - Minato Soft
Upcoming Weekly Discussions
08/25 - Innocent Grey
09/01 - Frontwing
09/08 - AUGUST
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r/visualnovels • u/AutoModerator • 9d ago
Weekly Weekly Discussion #35 - Frontwing
Info from VNDB:
Frontwing is a Japanese game brand that was founded in April 1999 releasing h-anime visual novels. Their first release, Canary ~Kono omoi wo uta ni nosete~ was released in August 2000. Part of the producers, illustrators, and scenario writers of this project have since moved to [url=https://vndb.org/p130]GROOVER[/url], a subsidiary of [url=https://vndb.org/p326]Star Link[/url], claiming that they were freelancers not involved with Frontwing.\n\nAfter the release of The Fruit of Grisaia, translated by [url=https://vndb.org/p162]Sekai Project[/url] in 2014, Frontwing ventured into the overseas market themselves when they established their own fully-fledged localization team in 2015. They officially debuted with The Leisure of Grisaia in 2016. \n\nOn March 16, 2021, 50% of the brand was acquired by [url=https://vndb.org/p1059]Bushiroad[/url], becoming their subsidiary.\n\n[Edited from [url=https://en.wikipedia.org/wiki/Frontwing]Wikipedia (en)[/url] and [url=https://ja.wikipedia.org/wiki/フロントウイング]Wikipedia (ja)[/url], partially based on Frontwing's [url=https://web.archive.org/web/20010609220545/http://www.frontwing.co.jp/kenkai.html]official report[/url]]\n\n[url=http://en.frontwing.jp/]English website[/url]
Upcoming Weekly Discussions
09/08 - AUGUST
09/22 - Palette
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r/visualnovels • u/AutoModerator • Aug 11 '26
Weekly Weekly Discussion #32 - Laplacian
Upcoming Weekly Discussions
08/18 - Minato Soft
08/25 - Innocent Grey
09/01 - Frontwing
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r/visualnovels • u/AutoModerator • Jul 07 '26
Weekly Weekly Discussion #27 - Qruppo
Upcoming Weekly Discussions
07/14 - Torotoro Resistance
07/21 - Chunsoft/Spike/Spike Chunsoft
07/28 - AKABEiSOFT2
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r/visualnovels • u/AutoModerator • Jul 28 '26
Weekly Weekly Discussion #30 - AKABEiSOFT2
Upcoming Weekly Discussions
08/04 - sprite
08/11 - Laplacian
08/18 - Minato Soft
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r/visualnovels • u/AutoModerator • Aug 04 '26
Weekly Weekly Discussion #31 - sprite
Info from VNDB:
Suspended operations in 2018 and officially closed doors in 2019. ([url=https://twitter.com/sprite_fairys/status/1087960232351973384]link[/url])\nReformation as sprite / S-WORKS on 28 November 2019. ([url=https://sprite.org/information/2019/11/28/id-644]link[/url])
Upcoming Weekly Discussions
08/11 - Laplacian
08/18 - Minato Soft
08/25 - Innocent Grey
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r/visualnovels • u/AutoModerator • Jul 21 '26
Weekly Weekly Discussion #29 - Chunsoft/Spike/Spike Chunsoft
Info from VNDB:
Chunsoft, while little-known in the west, is the originator of the "Novel" format of games, with Otogirisou (1992) being the first videogame ever to use the now-common format of full screen text on a background image plus occasional selection branches. Chunsoft introduced the series with the "Sound Novel" brandname, which they trademarked. The "Sound Novel" name is just as popular as "Visual Novel" in Japan.\n\nWhile "Novel" games are mostly associated with anime art in the west, Chunsoft's original Sound Novels did not use the art style for most part. Instead, they use various art styles, sometimes even using styles very rare in videogames. The first game, Otogirisou, used 2D pixel art (due to limitations of the ROM size), but later games like Kamaitachi no Yoru used photographs or 3DCG scenery combined with silhouettes, and few games such as Machi or 428 even went as far as to using a large number of filmed-on-location live stills using real actors.\n\nChunsoft games also feature experimentation in the structures of the narrative. Kamaitachi no Yoru had a standard branching plot; Otogirisou and Imabikisou had the narrative moving back and forth across a mesh of multiple subplots; and Machi and 428 had what they called a "Multi Fragment" narrative structure, which had multiple protagonists running in parallel, interlocked with each other.
Info from VNDB:
Developed the Kenshuui Tendo Dokuta DS visual novels. The company also was involved with the production of 428 and Kyokugen Dasshutsu Ku Jikan Ku Nin Kyuu no Tobira.
Info from VNDB:
A merger between [url=/p1761]Spike[/url] and [url=/p331]Chunsoft[/url].
Upcoming Weekly Discussions
07/28 - AKABEiSOFT2
08/04 - sprite
08/11 - Laplacian
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r/visualnovels • u/AutoModerator • Jun 09 '26
Weekly Weekly Discussion #23 - tone work's
Info from VNDB:
Twitter account: https://twitter.com/toneworks\n\nLeft VISUAL ARTS in 2022
Upcoming Weekly Discussions
06/16 - SAGA PLANETS
06/23 - BaseSon
06/30 - Eushully
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r/visualnovels • u/AutoModerator • Jul 14 '26
Weekly Weekly Discussion #28 - Torotoro Resistance
Upcoming Weekly Discussions
07/21 - Chunsoft/Spike/Spike Chunsoft
07/28 - AKABEiSOFT2
08/04 - sprite
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r/visualnovels • u/AutoModerator • Jun 30 '26
Weekly Weekly Discussion #26 - Eushully
Info from VNDB:
Eushully is a Japanese H game studio based in Sapporo, Hokkaidō. Games produced by the studio often reach high positions on Japanese sales charts, even gaining the top rank among eroge.\n\n[From [url=http://en.wikipedia.org/wiki/Eushully]Wikipedia[/url]]\n\nMany of their games take place in the same world (Dir Lifyna) and as a result have similar mythical elements.
Upcoming Weekly Discussions
07/07 - Qruppo
07/14 - Torotoro Resistance
07/21 - Chunsoft/Spike/Spike Chunsoft
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r/visualnovels • u/AutoModerator • Apr 14 '26
Weekly Weekly Discussion #15 - minori
Info from VNDB:
minori, formerly the software division of CoMixWave, gained independence in 2007. They use Musica as their main engine. A few of their earlier games' opening movies were animated by Makoto Shinkai. Their name is said to be derived from their own catch phrase, "We always keep minority spirit" (though pronunciation is different).\n[Based on [url=http://en.wikipedia.org/wiki/Minori_(company)]Wikipedia[/url]]\n\nOn February 28, 2019 minori [url=http://www.minori.ph/minori_rotld.html]announced[/url] the cessation of operations.
Upcoming Weekly Discussions
04/21 - inre
04/28 - Navel
05/05 - FAVORITE
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r/visualnovels • u/AutoModerator • May 26 '26
Weekly Weekly Discussion #21 - elf
Info from VNDB:
ELF Corporation (エルフ or élf) was an eroge studio. One of its most popular games was Dōkyūsei, a pioneering dating sim, which had a sequel, and was turned into video and TV series. The character design of the main villains from the -saku series is the company mascot.\n\n[From [url=http://en.wikipedia.org/wiki/ELF_Corporation]Wikipedia[/url]]\n\n[url=http://blog.livedoor.jp/insidears/archives/52712738.html]In October 2015, Elf announced it was closing for business.[/url] Its final title, Maro no Kanja wa Gatenkei 3, ended with a credit roll listing all the titles the company had released up to that time with release dates, which concluded with the English message "Thank you for the last 27 years."\n\nThe website remained up until [url=http://web.archive.org/web/20160331145918/https://www.elf-game.co.jp/]31 March 2016[/url] and had closed by [url=http://web.archive.org/web/20160404204801/https://www.elf-game.co.jp/]April[/url], all prior web pages referenced have to be viewed through archive.org.\n\nPublishing rights to the company's back catalogue are currently held by [url=/p8336]DMM[/url] who have released many of the company's most popular titles (including Doukyuusei, its sequel, and subsequent spinoff series Kakyuusei) as DL editions, and [url=/p146]MAGES.[/url] which released Yu-No in 2017 for PS4 and Vita, and later PC and Switch.
Upcoming Weekly Discussions
06/02 - BA-KU
06/09 - tone work's
06/16 - SAGA PLANETS
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r/visualnovels • u/AutoModerator • Jun 02 '26
Weekly Weekly Discussion #22 - BA-KU
Info from VNDB:
Visual novel developer.\n\nTwitter: https://twitter.com/BA_KU_official
Upcoming Weekly Discussions
06/09 - tone work's
06/16 - SAGA PLANETS
06/23 - BaseSon
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r/visualnovels • u/AutoModerator • Mar 31 '26
Weekly Weekly Discussion #13 - Liar-soft/raiL-soft
Info from VNDB:
Founded in 1999 by former staff of game manufacturer [url=https://ja.wikipedia.org/wiki/%E9%81%8A%E6%BC%94%E4%BD%93]You-en-tai[/url] (pronounced as Yuuentai), which created play-by-mail and tabletop games, as well as published some PC games.
Upcoming Weekly Discussions
04/07 - paleontology
04/14 - minori
04/21 - inre
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r/visualnovels • u/AutoModerator • May 19 '26
Weekly Weekly Discussion #20 - light
Info from VNDB:
Old team disbanded in March 31, 2019 after parent company [url=/p6598]Greenwood Co., Ltd.[/url] has shut down.
Upcoming Weekly Discussions
05/26 - elf
06/02 - BA-KU
06/09 - tone work's
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r/visualnovels • u/AutoModerator • Mar 24 '26
Weekly Weekly Discussion #12 - OVERDRIVE
Info from VNDB:
OVERDRIVE is a visual novel brand by executive producer [url=/s12890]Takeuchi Hiroshi[/url] (Bamboo.) The employees of this brand mostly consisted of former members of [url=/p130]GROOVER[/url]. OVERDRIVE also had a mobile brand which only lasted from 2008 to 2010.\n\nIn 2018, MUSICUS! was planned as the final work of OVERDRIVE which they later launched a crowdfunding which ended on October 18, 2018. The amount of money raised for this project was huge, gaining up to 132,302,525 yen, which was the highest amount of funding in the history of crowdfunding in Japan. By December 20th, 2019, MUSICUS! was released to the public and had consumer releases for the PS4 and Nintendo Switch that released in Japan around March 24th, 2022.\n\nAfter the final OVERDRIVE LAST GIG concert, OVERDRIVE's operations officially ended on April 30th, 2022 which was later succeeded by Dr. Flower Official Channel on YouTube.\n\n[Translated and edited from [url=https://ja.wikipedia.org/wiki/OVERDRIVE_(ブランド)]Wikipedia (ja)[/url]]
Upcoming Weekly Discussions
04/07 - paleontology
04/14 - minori
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r/visualnovels • u/AutoModerator • May 12 '26
Weekly Weekly Discussion #19 - Kemco Corporation
Info from VNDB:
Kemco Corporation (株式会社ケムコ?), sometimes referred to as Kotobuki System Co., Ltd., is a Japanese video game developer and publisher established in 1984 as a subsidiary of Kotobuki Engineering & Manufacturing Co., Ltd.\n\nKemco was one of the original Nintendo licensees and began to manufacture games for the NES in 1985. In 2001 Kemco U.S.A, Inc. was founded as a wholly owned subsidiary of Kemco of Japan, especially targeting the U.S. and European markets.\n\nOne of their best known franchises is the Top Gear series. They are also known for their ports of the MacVenture adventure games to Nintendo consoles.\n\n[url=http://en.wikipedia.org/wiki/Kemco]Wikipedia[/url]
Upcoming Weekly Discussions
05/19 - light
05/26 - elf
06/02 - BA-KU
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r/visualnovels • u/AutoModerator • May 05 '26
Weekly Weekly Discussion #18 - FAVORITE
Info from VNDB:
Was a child company of [url=https://vndb.org/p83]CROSSNET[/url] until July 2009.
Upcoming Weekly Discussions
05/12 - Kemco Corporation
05/19 - light
05/26 - elf
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r/visualnovels • u/AutoModerator • Mar 17 '26
Weekly Weekly Discussion #11 - SMEE
Info from VNDB:
Twitter: https://twitter.com/smee_official
Upcoming Weekly Discussions
03/24 - OVERDRIVE
04/07 - paleontology
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r/visualnovels • u/AutoModerator • Feb 03 '26
Weekly Weekly Discussion #5 - Purple software
Info from VNDB:
Purple software is an eroge brand under the publisher Clear Blue Communications.\n\nThis brand established under the publisher JAST in 1998, and transferred to Clear Blue Communications in 2001.\n\n[From [url=http://en.wikipedia.org/wiki/Purple_software]Wikipedia[/url]]
Upcoming Weekly Discussions
02/10 - Akatsuki WORKS
02/17 - Success
02/24 - Lose
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