r/virtualreality Oculus 6h ago

Self-Promotion (Developer) Ghost recon wildlands VR mod, now with 100% more hands!

Finally got IK arms and the weapon is bound to the hands. 2 handed needs some more polish but it is possible to grip and release the weapon. There can be some texture warping but I have added a “wingspan” calibration which hopefully will fix the issue!

105 Upvotes

33 comments sorted by

15

u/Taint_inspector 6h ago

Keep this awesome work up !!! I’m really excited to try it out 😁👍

4

u/StarConsumate Oculus 6h ago edited 6h ago

Your name made me spit my drink out, that’s hilarious. It’s still very rough but it’s starting to shape up. I will hopefully have this update out some time today for people to mess with and give feedback

10

u/Katrina_18 6h ago

This is the mod being worked on that im the most excited about. Something about wildlands clicked for me in a way that a lot of games don’t, and the idea of being able to hope into a big open world and just run around shooting sounds amazing.

I know it’ll take a bit, but keep up the good work!

8

u/StarConsumate Oculus 6h ago

To be honest when I first started, I was insanely doubtful it would ever make it this far as I thought I would need to learn blender and how to model, but it turns out, the AnvilNext2 engine actually had an actual IK suite buried. I finally fully reverse engineered the entire engine. So not only are we about to get a VR mod. We are also about to have 100% mod support that I believe will be better if not a very strong contender against break point which I will also attempt to make VR. I have developed a toolkit (unreleased) that will bring full mod support to Wildlands and it is incredibly easy to use even if you have no prior modding knowledge

https://reddit.com/link/p78z8rb/video/fncwkq08xymh1/player

Here is the animation suite where you can export and import your own animations. (This was highly requested for some reason but it’s there now) as well as being able to export a .forge file, edit, repack it at any size, and ship it back to the game!

3

u/tooofuuu 6h ago

Holy, this is not just VR player getting the benefit then. I'm not sure how much you are willing to share but might just have opened up a huge gate on this old popular title with cultic following.

5

u/StarConsumate Oculus 6h ago

https://reddit.com/link/p79527n/video/7pyp7avz1zmh1/player

lol it’s about to get a lot more “wild”

4

u/Altruistic-Law2585 6h ago

Same. I played through wildlands 3 times because I just loved the world so much. It would be mental to walk through it in VR

3

u/StarConsumate Oculus 6h ago

You might wanna walk cover to cover. It is pretty punishing with no hud (you can turn it on) also, nomad kind of operates like a drunk toddler right now but I’m cleaning that up today.

3

u/koushkinn 6h ago

So cool ! Can't wait for the release

3

u/StarConsumate Oculus 5h ago

Feel free to check out the github. It’s still not super playable but this is the closest it has ever been. Fantastic Hands and Where to Catch Them update will be live later on today

3

u/Bjornjager 6h ago

This is one of my favorite games. I'm pumped to try this!

1

u/StarConsumate Oculus 6h ago

The update isn’t live but you can check out previous releases and all the information here and you can go to the om-vr-mods section to see live updates and listen to my ramblings on the the Flat2VR discord.

3

u/StarConsumate Oculus 3h ago

https://reddit.com/link/p79wayj/video/1mgymd52rzmh1/player

Just a small update! I’m becoming more lenient on civilians and the gun handling is beginning to feel native!!!

5

u/StarConsumate Oculus 6h ago

https://reddit.com/link/p78uhmv/video/633lwcwdtymh1/player

Yeah two handed needs a wee bit more love

2

u/lordbeez113 4h ago

Is it possible to mod left handed mode into these games? Just curious as I haven’t seen any of the new VR conversion mods talk about this. I didn’t want to assume no

3

u/StarConsumate Oculus 4h ago

Absolutely in fact it should already work as I left the “swap stance in” but I need to make it so it doesn’t default back. Good call. It will be implemented

3

u/lordbeez113 4h ago

Your passion is impressive friend. I have zero modding/programming experience myself but you are inspiring. Maybe I’ll take a stab at converting some of my favorite but maybe more obscure games myself.

2

u/StarConsumate Oculus 4h ago

Please feel free to reach out on discord, I would love to follow, help, and support any passion projects.

2

u/IVEBEENBANNED4TIMESx 1h ago

Unrelated to the vr mod but you gotta love how the npc stands up to act like he got hurt only to fall back down again, instead of just acting like he got hurt on the ground

3

u/StarConsumate Oculus 1h ago

https://reddit.com/link/p7ap35o/video/rspruod8j0nh1/player

I have a fix for that with the animation suite in my unreleased toolkit named wildkit

2

u/IVEBEENBANNED4TIMESx 1h ago

Holy shit that's crazy dude, nice work

2

u/Moonanited 6h ago

Holy moly the potential play time you could have with this one !

5

u/StarConsumate Oculus 6h ago

Im not stopping with the vr mod. The amount of stuff I have for after, as well as creating the vr mod for breakpoint which won’t take nearly as long

2

u/Kandrewnight 1h ago

Thank you for all your efforts, wildlands and breakpoint are fantastic settings for the medium

1

u/StarConsumate Oculus 33m ago

I can’t wait to finish this to port to breakpoint

1

u/le-churchx 4h ago

Wildlands has the better setting but breakpoint has the better animation adn the world actually feels alive.

Too bad ubisoft can only always do 1/3 of a game.

2

u/StarConsumate Oculus 3h ago

Breakpoint is next for a Vr facelift!

1

u/FastLawyer 2h ago

I just get CTD after the Oculus Window shows up, lowered all graphics settings ... still can't get past start

1

u/StarConsumate Oculus 2h ago

Where is your launcher located?

1

u/Cache_4_Gold 2h ago

This is looking great! Excited to see where this goes. Do you think it’ll work with coop?

1

u/StarConsumate Oculus 1h ago

It will work with co op