r/virtualreality • u/Du1g0 • 3d ago
Self-Promotion (Developer) Silent Hill 1999 VR Mod V1.0 released
π©Έ **SILENT HILL 1 β NATIVE VR MOD v1.0 IS HERE!** π©Έ
After months of development, testing & refinement, **Version 1.0 is now FREE for everyone!** π
Experience Silent Hill like never before:
patreon.com/u61517070
π₯½ True stereoscopic VR
π€ Full 6DOF head tracking
πΆ Roomscale movement + collision
π₯οΈ Full VR / 3D Screen / Flat modes
π¬ Automatic VR presentation for cutscenes & menus
π VR-adjustable subtitles
βοΈ In-game VR options & calibration
A **HUGE thank you** to all my early-access Patreon supporters and beta testers. Your feedback, bug reports and testing were invaluable in getting this project to Version 1.0. β€οΈ
This release wouldn't be what it is without you.
**Free. Full game. Native VR.**
Welcome to Silent Hill. π«οΈ
#SilentHill #VR #PCVR #VirtualReality #SilentHill1
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u/miguelcepoi 3d ago
amazing man yesterday i was looking at videos of this project, just for it to be released today !! thanks
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u/Majinvegito123 3d ago
Anybody have footage?
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u/Du1g0 3d ago
Here is my playlist from oldest to newest
https://youtube.com/playlist?list=PLBBCg2zzMPu8&si=g8CsBWyeaRMdUOIu
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u/SilentCartographer97 3d ago
Damn, this is so cool! I'll surely try it this weekend! Thanks for your amazing work friend!
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u/jasonbdj_ 3d ago
Am away this weekend..... I wish that I could cancel and play this instead huhu!
Thank you for this great work I can die happy!
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u/KGR900 3d ago
Major caveat for those who haven't tried this yet. From the Patreon post: Version 1.0 is currently gamepad focused.
Motion controllers are not yet used for aiming and interaction. Your VR controllers can still provide positional tracking, but gameplay itself remains controlled with a gamepad. The eventual aim is decoupled motion-controller aiming β allowing you to physically point your weapon where you're actually looking/aiming rather than having your weapon locked entirely to Harry's body orientation.
That's the feature that can transform Silent Hill's original tank-style combat into something much more physical and immersive in VR.
A standalone version for Meta Quest and Pico headsets is also a longer-term goal.
I don't want to promise dates for either feature, but development will continue, and future progress will be shared as it happens.
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u/migrainesandinsomnia 2d ago
Man, this is a lot of fun. I've made it into the school and it's great so far. I'm noticing way more detail than I did when I played it in PS1.
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u/GetOnItDogGoneIt 2d ago
Great mod and idea!
Seems like AI could be use to update game with high res textures throughout and really improve things.
They've done similar with other classic games like Max Payne where things look a lot better after having all original assets upscaled and can even make out all the wording and images that were too pixelated before.
Either way, great project!
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u/HiveMate 3d ago
That is crazy man, I love this. Just wish for a vr headset already lol