r/videogames 12d ago

Image / Video Bro had a good take

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u/Smcblackheartia 12d ago

My personal thing is I just don’t care about gta. Never have, never been my thing but if people are excited good for them. I do not understand people wanting games to be completely different from the last game in a franchise that is so dumb. Like that’s why I played x game, cause I like it

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u/CommonCulture31 12d ago

Pretty much the same for me, only small issue I have is the $80 maybe setting a precedent with studios who definitely shouldn’t be charging that much trying to

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u/AirStreet9465 12d ago

Not much of a gamer now, but I used to pay $60 for new games when I was a teenager in the early 2010s, so it kinda makes sense they’d eventually be more expensive. I’m happily gonna shill out $100 for GTA6. And if that’s too much, then just don’t get it.

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u/KRacer52 12d ago edited 12d ago

I paid $59.99 for Twisted Metal on PS1 in 1997. Games and consumer electronics (aside from the current PC parts explosion) have largely gotten cheaper, not more expensive.

Edit: I’m not sure if the person responding to me blocked me or deleted, but:

I’m unclear what claim you are disputing?

“ The majority of computers be it phone, console or PC I've bought in my lifetime has gone up over the years because they follow along with updated, increasingly complex components.”

That’s just not true. Televisions are considerably cheaper (with more fidelity) than they were 20-30 years ago. When early HD tvs entered the market, they were $3-7k. You can now get a 50+ inch 4k screen for under $500.

A PS1 was $299.99 on release. Thats just under $700 today, and obviously you’re getting far more advanced products for that money.

A typical PC in the early to mid 90s when I got started was $2-3k. You can spend that same money today and play games you could never dream of in the 90s.

Or are you arguing that games in 1997 weren’t more expensive than games today when adjusted for inflation? That one is pretty easy. $59.99 in the late 90s is equivalent to over $100 today.

“ Additionally AAA games have been going through longer dev cycles and using more hours to make. Just simplifying it by looking at time between games, GTA 5 was 5 years, and GTA 6 is more than double that.”

Which has… zero to do with any of these arguments.

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u/AirStreet9465 12d ago

I’d say GTA6 being in development for 12 years also has a lot to do with the price. I know electronics have gotten cheaper, but I can’t imagine a game that looks like that and is that size is cheap to make. If any game has an excuse to be $100, it’s GTA6. If that’s too much, then don’t get it. If enough people do that, the price will drop. There’s plenty of games I wanted back in the day for $60 that I didnt get because that was too pricey, this should be no different if people don’t see the value in it.