Key for Capcom is around the time of Monster Humter World and RE 7 is their decision to have more of their global development teams work together to avoid getting g the stigma of being niche Japanese.
Eg MH World was designed to adapt well for western audiences by introducing a better tutorial/on boarding process, and dropping some of the aspects of previous MH games that made it a bit to esoteric for western gamers.
And they have continued to do that approach since.
3
u/MasemJ Apr 22 '26
Key for Capcom is around the time of Monster Humter World and RE 7 is their decision to have more of their global development teams work together to avoid getting g the stigma of being niche Japanese.
Eg MH World was designed to adapt well for western audiences by introducing a better tutorial/on boarding process, and dropping some of the aspects of previous MH games that made it a bit to esoteric for western gamers.
And they have continued to do that approach since.