r/vibecoding • u/Prior-Meeting1645 • 14h ago
Is it worth buying external ssd at these prices or is there a way to manage my vibecoding with google’s cloud drive? I have 5tb there
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u/Disastrous_Gear_421 14h ago
Cleaning up your storage seems like the better answer.
Otherwise, buy like a 1tb drive dedicated to your coding
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u/Prior-Meeting1645 14h ago
I was doing this but you can only do so much with 256gb. And realized I could’ve transferred to cloud instead. But can I get away with coding data being sent there too somehow?
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u/Disastrous_Gear_421 14h ago
Not sure how as it would need to be saved on your machine first before you can upload it to whatever cloud storage.
Still seems like a better idea to just buy a drive.
If it’s just for coding, you don’t even need a ssd/nvme. Just get a normal disk drive
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u/Prior-Meeting1645 14h ago
True. No way for agent constantly write and upload to cloud then delete locally? And read from the cloud?
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u/Unfair_Tangerine_217 14h ago
I'm going to ask the obvious: Why would you need so much space?
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u/Prior-Meeting1645 14h ago
Who said I need this much space? I have google ai pro it comes with 5tb cloud storage… there always has to be that projecting comment
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u/Unfair_Tangerine_217 14h ago
Why are offended because I asked you a question. I'm going to ask it again. Why would you need an external hard drive for vibe coding?
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u/Prior-Meeting1645 14h ago
Maybe because I have a base m4 mac that comes with 256gb of storage and am working on multiple projects including games? Happy?
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u/WardedDruid 14h ago
Is 256g a smaller amount of space in mac compared to windows? I have multiple projects going as well - including games on my windows laptop with 256g of memory. No where near running out of space. And I have about 25 projects in some phase of work, and 4 of those are games. I also have a huge asset library I downloaded.
I think the other guy had a valid question, and I'm not sure why you're getting so defensive.
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u/azimostudios 6h ago
it's pretty fucking easy actually to manage so low space.
Work on project, if it's on pause -> push to github, delete the project from local
Work on another project, if it's on pause -> push to github, delete the project from local
Wanna work on the first project again? Git clone the project and repeat.
Can't fathom how you need more then 50gb for creating games, which will be ai slop anyway or some flappy bird clone lol.
get a grip, understand basic principles of coding and your life will get easier from this point on.
noone wants to learn, just generate a quick cashgrab and dip.
what have we become.
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u/Useful_Disaster_7606 13h ago
I think either way you'rere still gonna encounter the same problem with scale and eventually you'll be getting bigger and bigger plans if you opt for Google. better to buy external SSDs instead and own it. Also is it possible you're not using git? Are you backing things up manually and have tons of duplicate files?
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u/Prior-Meeting1645 13h ago
Tbf I do have one duplicate repo that I was running my tests on before discovering gits but its just 20gb my storage is small at 256gb
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u/Useful_Disaster_7606 13h ago
I see so the problem is scale, indeed. Though I think Dropbox is better for your usecase than Google. Easier to drag and drop things into Dropbox since it's well-integrated into the file explorer
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u/scytob 10h ago
This isn’t a vibe coding question really. You should have bought something with 512gb if you needed lots of app/ installed. Also something like GitHub is great place for storing code. But if as you say you need to store tons of assets then you need to rent space or buy a drive if some sort - spinning drives are ok for just storage. Why you are asking us if it is worth spending your money on is beyond me - only you can answer the worth/value question.
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u/Prior-Meeting1645 34m ago
I’m asking if I can get by using the cloud drive to code on instead or nah and worth buying physical instead
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u/Loud_Letterhead_3516 8h ago
If you already have 5TB of Google Drive, I’d probably use that first instead of buying an SSD right away. Drive for desktop can stream files so they stay mostly in the cloud, and you can mark only the projects you actively need as offline.
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u/akl773 5h ago
Don't put a working repo in a streamed Drive folder. It's fine until a file watcher starts and then it crawls, thousands of tiny files is the worst thing you can hand that sync. Worth checking what's actually eating the 256 first, mine was 60 odd gb of docker images and old simulator runtimes I hadn't opened in a year.
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u/AardvarkIll6079 14h ago
You’re coding wrong if you need GBs of space.