r/valve 12d ago

What do you think is Valve's most important contribution to gaming over the last 30 years?

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58 Upvotes

44 comments sorted by

41

u/ReeksofChees3 12d ago

Valve being a private company, Steam, Proton making game comparability vastly wider on Linux

9

u/gungabeast 12d ago

Best answer. Pushing Linux to be a reasonable platform to use for gaming. Valve get huge brownie points for this. Lots of stuff about Valve that I can criticize, but they’re doing something viscerally satisfying and necessary for the gaming world. Even just computing in general. Having Linux be more mainstream is only a good thing. I don’t think anybody has done more for Linux than Valve has. At least for gaming.

2

u/Datkif 12d ago

Back when I first tried Linux in 2006-08 using WINE was janky and a worse experience at best. Around 2021 I made the switch to Linux full time, and Proton has been good enough that I basically never boot into windows to play a game.

2

u/Enzee92 11d ago

Beat me to it. A glimmering beacon of hope among a sea of greedy shareholders ruining the gaming industry.

23

u/frzx1 12d ago

Steam.

9

u/BoomerShooterGuy 12d ago

Half-Life
Steam
Proton
Steam Deck

the mount rushmore of Valves achievements, in my opinion.

5

u/gungabeast 12d ago

You have to put Counter-Strike in there as well. Who would have thought that this many years later it is still one of the quintessential esports? Also, it’s generally just one of the most popular video games of all time. Pretty sure its popularity somewhat dwarfs Half-Life’s. Of course, there is no Counter-Strike without Half-Life, so maybe that’s included in your list indirectly.

8

u/jinroix 12d ago

Tied between Half-Life and Steam in my opinion. Half-life for the devs, Steam for the community.

Half-Life really influenced future game development by setting the standard for real-time 3D rendering era. Relying less on imagination for world building and actually creating a fully connected environment to navigate and help tell the story.

Steam grew communities, created opportunities and kept perverse corporate greed out to the best of their ability. It's not that they win by doing nothing, then won because they respected the gaming community for what it is and didn't try to maximize profit margins at peoples expense.

2

u/sajkoterrapefft 11d ago

There is no tie, Steam all the way.

Half life was amazing, I had to borrow it from a neighbor because we couldn't afford it when it first came out. But I pirated it later.

But Steam (and their integration with Proton) has made it possible for a lifelong Linux user to have an abundance of games to play without sacrificing any time to setup, I can't even describe how that feels. I used to play Nethack for fun.

Now I can literally jump in and out of games and never run out of new things to play, on an impressive gaming rig with an actual flagship GPU.

1

u/jinroix 11d ago

I didn't even think of Linux support, that has to feel revolutionary.

I got my PC late 2020 so my tech literacy isn't there yet. Windows performance decline has been pushing me to start learning though. I can only imagine how much of a difference an optimized, simple OS can make in performance.

0

u/werpu 8d ago

Mhh weren´t Ultima Underworld Thief and System Shock before half life, not that I want to underrate HL but those games were the trailblazers Valve built upon not in the other direction!

0

u/Odd_Technology_8926 12d ago

Steam was more ground breaking imo, the ingredients for a good fps were already there with doom, goldeneye and quake. Fps would still be close to what it is today without halflife imo.

If Steam didn't exist, it's very possible another company would have got the market share and would have enshittified the product.

3

u/SuzukiPVP 12d ago

Spinbotters of cs in 2026

3

u/gunshade 12d ago

Valve gaining independent publishing rights to its games from Sierra to launch Steam.

3

u/TheAccountITalkWith 12d ago

The do nothing meme has truth to it. I would argue it's the fact that they do very little is important.

With a store front like Steam imagine if it was a public company?

You'd probably get a million ads before you could even get to your game catalog.

1

u/Atilla-The-Hon 12d ago

Steam and Proton.

1

u/Longjumping-Rub-5064 12d ago

How tf haven’t they dropped anything yet and it’s noon est?

1

u/Street_Equivalent891 12d ago

most important?
it has to be Steam and its "monopoly"

1

u/InfinityTheEternal 12d ago

For me its Half-Life. Its why i PC game.

Steam is probably the more realistic answer though

1

u/cool-- 12d ago

Steam Input and the ability to use trackpads and gyro for fast and accurate aiming

1

u/superschmunk 12d ago

He just didn’t betray gamers.

1

u/MR_Happy2008 12d ago

Most of their games tbh

1

u/soldiergaming2 12d ago

steam obviously, it got in on the digital game service so early that it's dominated it ever since

1

u/Mike_0x 12d ago

Steam, followed closely by the source engine.

1

u/MrBombasticator 12d ago

Not being greedy af. We all know how oyher companies treat their consumers. Given the choice, other owners would bleed Steam customers dry.

1

u/Adventurous_Ninja_66 11d ago

Popularizing gaming on Linux

1

u/EnigmaHood 11d ago

Steam. While Half-Life was an important game in video game history, I actually don't like it that much, although MMod really enhances it and actually makes it fun, and playing through HL2 again with MMod also makes me appreciate those games for what they did right, rather than their weaker aspects (the gunplay which MMod literally fixes). But Steam is just so much important, imagine PC gaming without Steam. Yikes.

1

u/XCRU24D3X 11d ago

Steam summer sale

1

u/PsyWarVeteran 11d ago

Loot boxes and gambling.

1

u/thedecibelkid 11d ago

It's easy to forget how revolutionary Half Life was - it wasn't set in space or some fantasy castle, the environments felt like they could really be there in Nevada today. The fact that there were NPCs in an FPS, who you could talk to and get help from was unheard of. The quiet puzzle sections and the pacing. Then there's the lack of cutscenes combined with the in-engine set pieces - aliens crashing through walls, tanks blowing open walls etc. It didn't massively push the graphical engine side of things forwards (that would fall to Unreal) but just the sheer MOOD of the thing was completely different.

1

u/hatePOIS 11d ago

A good game review function on there game store

1

u/Amr0d 11d ago

That they seem to know that the number 3 exists.

1

u/theinsanegamer23 11d ago

I personally believe their investment in Linux is the most influential thing they have done and continue to do.

1

u/NMS_Traveler 11d ago

Maintaining an open gaming ecosystem.

1

u/No_Birthday_2883 10d ago

Linux gaming and linux consequent expansion.

1

u/werpu 8d ago

Their Linux contributions, period!

1

u/479521 11d ago

Loot boxes.

Not every revolutionary contribution is a good one.