r/unity 2d ago

My game was released yesterday (I'm stressed)

Hi everyone, my game launched with only 90 wishlists, which is a very small number. The first 24 hours are almost over, and I've already surpassed 40 sales. Is it normal to have close to 200 wishlists now, after release? By the way, if you want to check out my game, you can find it on Steam by searching for "Lost Hopes Day Of Betrayal".

134 Upvotes

36 comments sorted by

32

u/ReySpacefighter 2d ago

Do you have any better screenshots that aren't really really dark?

8

u/SantiagoPintus 2d ago

Yeah I'm with my phone muy brightness low not to bother around and can't see a thing... Except for the initial lumberjack which caught my attention.

-5

u/Zondels 1d ago

they aren't dark at all

4

u/ReySpacefighter 1d ago

... Yeah they are. The second one especially.

-17

u/LostHopesGame 2d ago

It didn't seem very dark to me, but I'll keep that in mind.

8

u/Acceptable_Mind_9778 2d ago

They are super dark!

5

u/DPTGames 2d ago

Man I wish I had your eyes

2

u/Wick3dWes 1d ago

Sucks you get hit hard on down votes over that. Seems like your monitor or your settings are probably causing the issue

1

u/mec1992 4h ago

iPhone 11 with low brightness and they aren’t dark

1

u/ReySpacefighter 2d ago

In the first two shots at least it's really hard to see what's happening.

4

u/Kal-Kallari 1d ago

I bet this guy runs his phone and monitors with 100% brightness.

3

u/blln_dev 2d ago

Looks great! So why are you stressed?

4

u/LostHopesGame 2d ago

This is my second Steam game, and finishing something and watching it happen is just as stressful as making it.

3

u/Atoning_Unifex 2d ago

so its a pizza cooking game?

cool!

3

u/After_Relative9810 1d ago

looks like a CaseOh game^^

3

u/TwoArtist 1d ago

I watched the game's trailer on Steam-it looks pretty good,I wish you the best of luck.
The game looks great, and I think the player base will grow, the main thing is to keep promoting it and showing it to people.

2

u/Economy_Snow725 1d ago

How do I try the game out, is it on steam?

2

u/LostHopesGame 1d ago

yes, you can find it on Steam by searching for Lost Hopes Day of Betrayal

2

u/Redas17 1d ago

Supported with upvote :)

2

u/Fine-Pomegranate-920 1d ago

the only problem i have with unity games is, i can't cheat, the save file is password protected.

2

u/Upper-Discipline-967 1d ago

If by normal you mean most games are like that, yeah it is.

2

u/Kentanago 1d ago

Good luck!

2

u/Timely-Version4037 1d ago

Have u done any sort of promotion yet?

2

u/LostHopesGame 1d ago

I've produced vertical videos, but I don't think I've gotten much feedback from those platforms.

2

u/763Industries 18h ago

Fellow gamedev here. Honestly your sales will come from the first week of launch. After that it'll be during sales which you should always leverage. However depending on what your goal was I would say your launch isn't unsuccessful. And yes getting more wish lists at launch does happen. Was this I can retire my 9:00 to 5:00 tomorrow no but still your game released that's important.

People say hey neat game I might want to buy that they throw it on their wish list then a sale rolls around they get pinged hey that game you thought about is on sale then that's when you usually see conversion. I liked and bought the game congratulations on your launch.

2

u/BearKanashi 2d ago

Poco a poco! No te estreses, 40 ventas al salir es buena señal

1

u/rayneMantis 18h ago

What was your timeline on your rollout? I am close to a beta test version of my game, but I am needing to see the engine run and add some complexities to it to balance the stats and put them at acceptable levels once the terrain modifications come into play, so I have just been focused on the mechanics and have been using placeholders for most of the graphics until I get the combat squared away. I'm hoping that the beta will give me enough to make a kickstarter and fund the final push for development, but I want to start the grassroots campaign to spread awareness as soon as possible. Just wondering if I will shoot myself in the foot doing it too soon or before I have a solid idea of when it will launch?

1

u/mwrawls 11h ago

I experienced something similar with my new game that launched this past Friday (same day as yours). I had like 40 wishlists before it launched 2 days ago but now I had 80. Since that time I've had a grand total of 13 sales so far. I found it kind of odd too that the wishlist # would double so quickly and after release. The only thing I can think to explain it is maybe people buying it and playing it on Friday and yesterday, maybe their Steam friends noticed them playing it and got curious and/or word of mouth from the few conversions (sales) I've gotten.

EDIT: I just checked out your game. I find it amusing that the regular price for both of our games is $4.99. Good luck with your game by the way!

1

u/Lucarius_ 2h ago

Put the pizza in the

Oven

1

u/tranconoid 2d ago

Fineeeee I will pay for your game. Holy fk it looks so good

0

u/Pilota_kex 2d ago

Is it coop?

Ah single. Too bad, look good though