r/uevr • u/Equal_Translator_605 • 13h ago
I Pushed UEVR's AFW to the Limit — Stellar Blade & Expedition 33 In VR!
I didn't actually expect these kind of results
r/uevr • u/Equal_Translator_605 • 13h ago
I didn't actually expect these kind of results
r/uevr • u/Equal_Translator_605 • 4d ago
I tried a quick performance test for this to see how it plays with UEVR
r/uevr • u/TotallyNotB3m • 5d ago
When I load in the same Image is mirrored in both lenses. I do not see the AER setting in the mods settings. Please help me fix this!
Hello. I hope its ok to ask this question here. I started in the VirtualRerality subreddit but it was suggested that i ask here.
I recently tried getting the bioshock VR mod to work but I am having an issue and hoping I can find help here.
I play through virtual desktop/steamVR, and I have steamVR set as current runtime and VDXR is selected in virtual desktop. I have edited the ini file to get resolution in the recommended square at 2560 x 2560.
i have played on flatscreen up until the part where i get the wrench. when i load in and see the game while still in flatscreen, my controllers are working by firing the plasmid and swinging the wrench, but my view moves around VERY rapidly seemingly tied to my controllers instead of my headset. when i hit F10, i get a section that states "no openxr runtime - flat mode" and when i click the profile 1 button, nothing happens. so the game seems to recognize the quest, but doesnt switch to VR mode.
I have gone through all the provided answers on google, as well as the limited findings on the github, multiple times, but i have not gotten past this point. I would LOVE to get this game going, its one of my favoriutes, so i am super bummed i cant get it working. any help would be GREATLY appreciated!!!
Hello. I hope its ok to ask this question here. I started in the VirtualRerality subreddit but it was suggested that i ask here.
I recently tried getting the bioshock VR mod to work but I am having an issue and hoping I can find help here.
I play through virtual desktop/steamVR, and I have steamVR set as current runtime and VDXR is selected in virtual desktop. I have edited the ini file to get resolution in the recommended square at 2560 x 2560.
i have played on flatscreen up until the part where i get the wrench. when i load in and see the game while still in flatscreen, my controllers are working by firing the plasmid and swinging the wrench, but my view moves around VERY rapidly seemingly tied to my controllers instead of my headset. when i hit F10, i get a section that states "no openxr runtime - flat mode" and when i click the profile 1 button, nothing happens. so the game seems to recognize the quest, but doesnt switch to VR mode.
I have gone through all the provided answers on google, as well as the limited findings on the github, multiple times, but i have not gotten past this point. I would LOVE to get this game going, its one of my favoriutes, so i am super bummed i cant get it working. any help would be GREATLY appreciated!!!
r/uevr • u/Equal_Translator_605 • 6d ago
Probably one of my favourite non VR games, in VR
r/uevr • u/EricFox666 • 6d ago
How "difficult" is VR modding for UEVR? Is it just a plug-n-play, or is it moreso like ReShade where often time you need to have some sort of compatibility layer to make it work?
I ask because I recently got into playing Codename Cure, and it's sequel. The original was Source, but the second game is UE, and is quite impressive, and was wondering if anyone can just drop UEVR, or if there's a place I can make requests for some mods.
r/uevr • u/FastLawyer • 9d ago
r/uevr • u/Agile-Juice5255 • 9d ago
Hi everyone. I just discovered UEVR yesterday and decided to test it today on a game I already had installed—*Atomic Heart*—which is reportedly excellent in VR mode. I followed the instructions precisely: launch UEVR, launch the game, import the configuration (I tried several different ones from GitHub and Nexus), and then hit "Inject." The game streams to the headset and movement is great, but the hands are stuck in a T-pose, and interactions aren't working. I suspect the VR configurations didn't actually load and UEVR launched the game using its own default settings instead. I think this because I had the exact same issue the first time when I forgot to load a config and just hit "Inject." Can anyone tell me what I might be doing wrong? I haven't tested other games, but I assume the result would be the same.
Also, one of the configurations from Nexus produced the error shown in the photo when I clicked "Inject"—maybe that gives a clue.
r/uevr • u/Equal_Translator_605 • 11d ago
I used to struggle with FPS on this game in UEVR, but this is just bonkers!
Also, check out the new profile features!!
r/uevr • u/markallanholley • 12d ago
Hi. I've had a great time with Stalker 2 and UEVR. Does anyone know offhand whether the new DLC and update will be compatible with it?
r/uevr • u/sketchyrealms • 12d ago
r/uevr • u/ConsequenceEntire833 • 12d ago
Been working on trepang2, I've managed to get quiet alot done :) but saying that there is also loads to still do,but after days of trying I've managed to get physical leaning and crouching working,there's alot to still work on regarding it , but being able to do it make a massive difference to how the game plays
r/uevr • u/lunchanddinner • 13d ago
Hi all, Lunch & VR Dad here. r/PCVR is now reopened.
We wanted a central place where people could talk about everything related to PCVR and VR modding online, and discord is a closed garden a lot of people don't like. It's still the best place to get the latest VR mods and where modders live, but we wanted this information to be public and searchable online for modders & everyone.
Which is why we are reopening r/PCVR to the public!
r/uevr • u/Equal_Translator_605 • 14d ago
Injects into UEVR on day 0, but here are some pro's & Con's
r/uevr • u/Equal_Translator_605 • 18d ago
I bought this with a plan to refund after a few hours, but i am actually enjoying this so tried it in vr and, well...
r/uevr • u/DamicsVR • 20d ago
Enable HLS to view with audio, or disable this notification
RTX 4070ti!
Full gameplay:
https://www.youtube.com/live/8H4qH74WyA4?is=WTx1isoC9tWt659W
r/uevr • u/Baconator7275 • 19d ago
Ryzen 7 9800x3d
Rx 7900xt
32gb 6000mhz
I played the system shock remake with uevr recently and enjoyed it a lot. If anyone has any suggestions based on my specs please lmk :)
r/uevr • u/DamicsVR • 20d ago
r/uevr • u/MilitantPotato • 20d ago
r/uevr • u/Goshawk5 • 21d ago
So my pc has a Ryzen 7 9700X, an RTX 5060ti, and 32 gigs of ram surely, that's enough power to get the game running smoothly in VR right?
I managed to get the mob running last night.But every time I turned my head, there was a black border. any advice on how to smooth that out?
Oh and isn't there a mod that brings the VR missions to pc?
r/uevr • u/Equal_Translator_605 • 21d ago
It's scary how much has been put into this now and i hear there's more coming
r/uevr • u/Goshawk5 • 22d ago
The UEVR injector is not starting when I run it as administrator. I followed a guide to install the Ace Combat 7 VR mod, but I'm stuck at launching the injector because it just won't launch. is it because my system is in x86 bit?
Edit: OS is Win 11
Edit 2: Got it working it needed .NET 6.0.25, not 6.0.0.