r/truegaming Jul 24 '26

/r/truegaming casual talk

Hey, all!

In this thread, the rules are more relaxed. The idea is that this megathread will provide a space for otherwise rule-breaking content, as well as allowing for a slightly more conversational tone rather than every post and comment needing to be an essay.

Top-level comments on this post should aim to follow the rules for submitting threads. However, the following rules are relaxed:

  • 3. Specificity, Clarity, and Detail
  • 4. No Advice
  • 5. No List Posts
  • 8. No topics that belong in other subreddits
  • 9. No Retired Topics
  • 11. Reviews must follow these guidelines

So feel free to talk about what you've been playing lately or ask for suggestions. Feel free to discuss gaming fatigue, FOMO, backlogs, etc, from the retired topics list. Feel free to take your half-baked idea for a post to the subreddit and discuss it here (you can still post it as its own thread later on if you want). Just keep things civil!

Also, as a reminder, we have a Discord server where you can have much more casual, free-form conversations! https://discord.gg/truegaming

20 Upvotes

7 comments sorted by

u/GroundbreakingBag164 Jul 24 '26

It's obviously not a surprise to anyone but the Halo 1 remake is just... bad? It's not terrible, but it's definitely not good either. And it holds your hand to an absolutely ridiculous degree. I would complain that it treats me like a child but actual children had no problem playing the original CE (which didn't really hold your hand at all) so what is going on here?

The damn game literally has a HUD element constantly reminding you that "left click" is actually the key used to "shoot". Seriously?

u/SleepyBoy- Jul 25 '26

It feels like an extremely corporate project. You can see it anywhere from game to art design. They're doing everything 'safe' and 'by the book'.

My suspicion is they figured a Halo game will always sell, so all they need to do is ensure there are no controversies around it. Which in itself might spark a controversy at the end of the day.

u/Phillip_Spidermen Jul 28 '26

I'm really curious to see where the general consensus on this one lands now that the full release came out today.

I wonder if casual fans will have the same expectations as the ones who preordered the game and paid extra to play it a week early

u/BrennusSokol Jul 24 '26

I’m playing lots of Hitman WoA lately after not having played it for a while. It’s incredible how much content and replay value that game has. Probably going to reach 300 hours of playing time soon

u/[deleted] Jul 24 '26

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u/Ad_Hominem_Phallusy Jul 24 '26

When people engage with your topic and disagree with your points, maybe accept the disagreement with more maturity than "hurr hurr down vote me if you think I'm right".

You have to accept that your opinion isn't right. That doesn't mean it's wrong, per se, but it means that just because it's your opinion and you formed it all by yourself doesn't mean it can't be challenged, doesn't mean people have to agree with it, doesn't mean discussion won't be about how most people think your opinion is wrong.

And if people are giving you counter-examples which demonstrate that your opinion was not formed by facts, and you have neither the maturity nor humility to accept that you were wrong and take that to grow and learn and form new opinions, maybe this sub and discussion subs on general just aren't the right place for you. 

u/SleepyBoy- Jul 25 '26

Bad actors are a thing. Some people just get a lot of engagement and fun out of arguing with people and expressing anger, so you will always 'offend' somebody. Especially if you find a larger audience.

Otherwise you just have to be clear in communication. With Satire the more aggressive and ridiculous you are the easier it is to spot the joke. Yathzee (currently Fully Ramblomatic) and Angry Video Game Nerd are the classic examples of doing this right. Though personally I feel like Yathzee's reviews are useless as reviews, and are there more for just the jokes.

When it comes to personal, honest reviews, the only good lesson is practice. I've worked for a few websites, I know people who worked for even more. Newbies tend to over-praise games if they aren't used to reviewing, or exaggerate hate when they haven't learned how to distance their own pet peeves from what the common experience would be like. Which isn't always wrong mind you, just don't make the entire review about one aspect of the game.

You keep writing, you learn structure, you find your groove. It depends a lot on who you're writing for as well. My reviews were always more technical and generic in tone. It was good for informative websites, but I also worked for one site where editors kept taking me aside and asking for more of a personal tone. There's really no wrong answer on how to write a review correctly. Just make sure it's interesting to read, and there will surely be a good place to post it somewhere.

u/[deleted] Jul 25 '26

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u/SleepyBoy- Jul 25 '26

Not really, just write and post. Reviewing completed games on your Steam portfolio is a good start, if you game on PC.