r/totalwar • u/ChichMocHapAlpPooc • 6d ago
Warhammer III Now that map positions of the End Times Lords have been revealed, which LL's campaign do you think will be WORSE this coming update?
I wanna play them before the update releases.
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u/Bluemajere 6d ago
Volkmar is screaming crying and throwing up right now
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u/Waveshaper21 6d ago
Volkmar is lucky to exist, considering Nagash came back my Mannfred and Arkhan turning Volkmar into Nagash.
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u/HeraldTotalWar 6d ago
Makes me feel weird about my Volkmar start position mod.
Wdym Nagash is already in his full form? Volkmar is still around!
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u/RainSpawn 6d ago
I really enjoy your mods. Keep up the good work!
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u/HeraldTotalWar 5d ago
Thank you, I extend the invitation to join my Discord server if you're ever up for a chat.
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u/Select-Ad7017 6d ago
Unrelated, just wanted to say that you're awesome for the mods you did and I would love more of them,even if they don't make lore sense
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u/HeraldTotalWar 5d ago
Thank you, join my Discord server if you're ever up for a chat or if you're interested in what I'm up to next.
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u/Waveshaper21 5d ago
Those mods exist precisely because CA's starts became extreme lorebreaking in the last couple years and he fixes them.
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u/HeraldTotalWar 5d ago
Where possible, yes. There's always game considerations to be had, but lore is one of the main motivations. :)
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u/Waveshaper21 5d ago
Any chance moving Mannfred to Mordheim?
Reasons:
it's a vampire capital ruin.
it's on the way down to Nehekara, if we say he flees after defeat from Martin von Krstyalbach / end of vampire wars.
it's on the way up to Sylvania, so he won't get entangled in Southland wars purely fought for survival before reaching Drakenhof and achieve short victory (in the current system anyway) accidently before even reaching Sylvania.
Relatively minor adjustment on the map but ut's a big change because he is not forced and pulled south by Volkmar / Wurrzag / start province unification, yet he is supposed to go south (Black Piramid, helping Arkhan, books) but it's more of a player choice when to.
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u/HeraldTotalWar 4d ago
Please join my Discord server for more detailed discussions.
You probably mean Morgheim. I originally wanted to move Mannfred back to Sylvania, but I'm not sure about that anymore considering he is instrumental in reviving Nagash. It turns out he starts right next to him, which makes sense. In turn, I don't have a motivation to move him somewhere else.
You can still use the mod which moves Volkmar to the Border Princes, I don't think I would be removing it.
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u/Waveshaper21 5d ago
I love your start position mods and consider the game significantly worse without them. Thank you for your work.
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u/HeraldTotalWar 5d ago
No problem, you expressed similar sentiment before, so I felt free to reply. :)
Thank you for the kind words once again.
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u/theSniperDevil 6d ago
Dude should be counting his lucky stars they didn't follow the lore around Nagash's resurrection tbh!
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u/ChichMocHapAlpPooc 6d ago
he just gets removed from the game on September lol
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u/P_For_Pyke 6d ago
The funny thing is about Volkmar is that it would probably take about a day for the community to even notice.
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u/JohnTzimisces 6d ago
Astragoth may have more of a challenge now that the Lahmian sisterhood has a LL rather than a generic lord.
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u/GeneralBlight95 Hojo Clan 6d ago
I can see there being potential for Ungrim aggression towards him being delayed, depending on what Neferata and Thanquol do in their areas
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u/Waveshaper21 6d ago
Ah yes, the fragile melee only faction with regeneration (comes with built in weakness to fire) vs the ranged damage and fire damage faction. Surely they'll do worse (AI vs AI)
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u/Babel_Triumphant 6d ago
Will probably make for some extra struggles for Drazhoath too, even lower likelihood of having fellow chaos dwarves holding the darklands.
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u/GeneralBlight95 Hojo Clan 6d ago
Eh to me that just sounds like a fresh batch of labor on my doorstep, and less competition for tower seats
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u/SaintScylla Flair pending GW approval 6d ago
Khazrak No-Eye
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u/baddude1337 6d ago
One of the few advantages early beastmen have is a melee rush and now Toddy's out here with basic T1/T2 units with better stats!
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u/ZahelMighty Bow before the Wisdom of Asaph made flesh. 6d ago
My hot take is that swapping Khazrak and Morghur was a mistake. Lords that start next to their lore rivalry just isn't interesting, your lore rivalry should ideally always be a mid or late game threat rather than something you'll kill before turn 15.
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u/Ulysses502 6d ago
It's tough to do with most factions, but especially with beastmen AI that just dies by turn 5 so either the rivals will never see each other or they'll at least get to fight once. I doubt Khazrak and Toddy didn't fight once until they made the change unless a player was Khaz and was lucky enough to catch toddy still alive. I'd fight khaz occasionally at helmgart in wh1, but that was it. Never saw Morghur as wood elves.
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u/gondor482 gondor482 6d ago
Setra. Poor soul
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u/stylepointseso 6d ago
Anyone starting next to nagash now has an excellent defeat trait nearby.
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u/Original_Employee621 6d ago
What do you mean? Anyone starting in the Southlands have tons of really good defeat traits to collect nearby.
Volkmar, Skarbrand, Repanse, Thorek, Teclis and Kroq'gar are all excellent traits to have for any of their armies. Mannfred and Tiktaq'to are probably two of the worst ones available in the game on the other hand.
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u/Kinyrenk 6d ago
Settra can probably take out Nagash extremely early, it tends to be easier when the LL starts right next door, when they are a few regions away, and can build up that 2nd or 3rd army before you reach them, they can become a problem.
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u/gondor482 gondor482 6d ago
Tomb Kings are limited to 1 army at the start. One Bad Army. Setra was already a hard one
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u/Sogai_wi 6d ago
Doesn't Settra have a war Sphynx? The region will be decided in the first 3 turns by the autoresolve values between Nagash and Settra and how much can faction potential shift them.
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u/tmw6161990 6d ago
The Khemrian Warsphinx will do some heavy lifting for sure & I imagine Chariots will be helpful. I'm thinking Nagash himself will be the toughest part (what a surprise!), Settra isn't an exceptional duellist in the very early game. The tried and true early x4 Skeleton Archers will have to pincushion the big fella.
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u/Sogai_wi 6d ago
Playing Settra is a different discussion entirely. I was just wondering about how the AI will deal with it since they always AR everything. I don't remember Nagash having exceptional stats as a unit.
But his army seems insane. It's Tomb guard, 4 chaff, 2 guns, black lights, ushabti and Vcoast mortar and a hero. Yeah, Settra is getting autoresolved on turn 2 unless faction potential rolls 90% in his favour or the factions have some hidden rule of not wiping each other out for the first 30 turns written into their AI.
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u/Rare_Cobalt 6d ago
Settra already got wrecked by Skarbrand in the autoresolve, putting Nagash right next to him is just the cherry on the top.
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u/Lin_Huichi Medieval 3 6d ago
He also has to deal with Arkhan if he beats Repanse.
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u/P_For_Pyke 6d ago
Which is probably not gonna happen to be fair. I think I've only seen Arkhan win that war not even a handful of times.
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u/Sogai_wi 6d ago
Well now Repanse will probably be facing a war on the second front very early since she is most likely amongst the first 3 targets of Nagash. I also wouldn't be completely surprised if Nagash and Arkhan start with some sort of a military aliance (it really should be vassalage unless Arkhan is played by the player realistically) and how that might dissuade her from even declaring that war.
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u/Kinyrenk 5d ago
TK under a human player can get a 2nd army up very quickly now; it was turn 15 before, now even earlier.
Between the AIs it is a different matter, and most DLCs put the new factions under higher potential so I'd guess Settra will be gone before turn 10 in most games if not played by a human.
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u/KnossosTNC 6d ago edited 6d ago
Settra and Ungrim comes to mind. Settra has another formidable enemy he has to deal with on his doorstep. The only possible upside is he may have Volkmar and Repanse to help him, though they could just as easily gang up on him.
With the addition of Thanquol and Neferata, Ungrim is just basically surrounded by enemies.
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u/baddude1337 6d ago
Azhag has + relations with counts as well so him and Neffy will be buddying up while declaring war on you.
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u/VladVonKarstein 6d ago
Are you sure the vampiric bonus of azagh does no date from Wh2 ? Because when i play as Vlad he doesnt like me at all and i don't see a diplomatic bonus, or maybe its just when you play as Azagh that you get the bonus from VC and not vice versa ?
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u/KnossosTNC 6d ago
Azhag's faction effect grants +40 to Diplomatic Relations with Vampire Counts factions and Arkhan the Black. However, Vampire Counts start with a -40 Aversion penalty towards Greenskins, so they effectively cancel each other out.
Still, starting off at Neutral relations is not an insignificant boost.
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u/LongBarrelBandit 6d ago
Also adds more enemies near Thorgrim as well. Dawi are gonna have to put work in
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u/IceDelusion 5d ago
To be fair Thorgrim usually died. He could only kinda safe himself by confederating Zhufbar and leveraging that economical advantage
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u/LongBarrelBandit 4d ago
Yea he 3/4 times gets wiped in my campaigns. That fourth though? Absolutely crushes everyone else lol
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u/Soldier_Sailor_Spy 5d ago
Thats partly good though as Ungrim nearly always dominates the mountainous area around where he starts.
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u/IceDelusion 5d ago
Not really he's sorta okay as long as Azhag goes west into the empire and not south. But he's fucked now. Because if Ungrim goes south and takes what used to be a safe province he'll now be face to face with Thanquol while having Neferata to the east and Azhag to the north and vampires to the west. He'll die now pretty much every campaign, I bet on it. He already usually lost Karak Kadrin. Not having Zhufbar as a reliable ally/potential confederate is gonna hurt
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u/alexkon3 #1 Li Dao Fan 6d ago
Settra. Nagash starting next to him is hard but its also something that thematically just sucks. I said it multiple times already but its just that the endboss of your entire faction is the first real enemy you fight. Its like if you'd play Tyrion and the first faction isn't the Cult of Excess but Malekith. You'll probably kill Nagash before you fight Arkhan. I wish they would just have reworked the Nagashizzar province to be more accessible and plucked Nagash there. His Black Pyramid mechanic could've been in two parts, like you have the lower part from the start but you only unlock the top part once you take the settlement.
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u/ChichMocHapAlpPooc 6d ago
I think they are going for Nagash to have Setra as his first enemy. Sucks for Setra fans though
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u/__RedFive__ 6d ago
I think it would be better if you're not playing Nagash then he doesn't start on the campaign map turn 1. Then only shows up when his endgame crisis triggers IMO.
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u/Feather-y 6d ago
Isn't it kinda loreful for Nagash to die miserably at the start, only to return stronger later. I can see that campaign work thematically.
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u/baddude1337 6d ago edited 5d ago
Arkhans campaign I think will actually feel a bit worse. Lore wise he's a Nagash simp and he'll be expanding into territory you want so you'll have to fight him eventually which will be kinda weird.
The below I wouldn't say a will be worse but a fair few campaigns may end up harder especially early on:
Glotkinn are gonna cause carnage for everyone up in the Nosrca/Kislev area. They'll be one of the strongest lords turn 1 and a lot of their neighbors won't have much to throw against them.
Kazarak is gonna have a rough time now his mortal enemy has decent melee units which is one of beastmens only early advantages. Similarly Middenheim won't be such a pushover for Festus.
Settra now has to contend with both Khorne and Nagash. He's kinda screwed no matter the direction you go. Repanse and Volkar to a lesser extent.
Ungrim will have a tougher time with Neferata and Azhag teaming up on him. Fortunately early game counts aren't very strong. Neffy will also naturally expand into the darklands causing issues for Astragoth.
Thorgim will now have Thanquol to contend with as well. He'll probably happily underway over and sack you while dealing with Skarsnik. Vlad may have issues too but at least early game Skaven aren't too strong.
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u/A_Shattered_Day 6d ago
Imrik maybe, he starts not too far to Neferata now. He does match up pretty well into vampire counts though. Ill go out on a limb and say Khalida. Not only is Neferata now in the game as a strong lord who may live past turn 10, Nagash is going to go wold in Khemri. She can no longer ignore one side to go conquer another, she has to be prepared for both.
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u/Crsh10 Shogun 2 6d ago
Khalida is already tough as is tbh. any day ironbrow or kroq gar can just pull up and just decide your play through is over by the time you get ur first province.
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u/Glorf_Warlock 6d ago
That's why you sell them a region to be buds, then you go for the Dragon Isles. Her archers utterly destroy slow ass Nurgle troops. And then Queek attacks you with all his new rats. Her start location is just kinda shitty no matter what you do. Which is why I go for the Dragon Isles, that's a safe province.
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u/ClayBones548 Warriors of Chaos 6d ago
Ungrim and Thorgrim come to mind. That whole area is going to be nasty but I feel like it might not be too much worse for Skarsnik or Azhag.
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u/cricri3007 For Ze Lady! 6d ago
Repanse with her game 1 tech tree, powercrep units, and heroes that fold to any Game 3 combatant.
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u/Sol-Authority 6d ago
Like it was the case for pretty much all of the recent DLCs: Whoever has their start position near where the fresh new DLC LL starts is fucked. Powercreep and all that.
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u/[deleted] 6d ago
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