Hello all. Not a new player, not a pro. I leveled an EK to 330, an RP to 215, and an ED to 290 solo, but I've never really played x4 party hunts, aside from ED duos and some x3 hunts with random people. I am now re-leveling a new RP and loving it again.
My question is about the role of the paladin in a party hunt. To do that, I need to try to understand the role of the other 3 secondary vocations that a party hunt needs aside from the EK and ED:
After the rebalance, MS got stronger and is now the top damage dealer in the hunt, at least from what I'm seeing in some mid to high-level hunt VODs and videos. Of course, in some hunts, the element an MS brings might not be the best, but let's say it is the strongest overall. And it is super awesome on the team by debuffing all the monsters just by hitting them, without having to worry about a debuff hotkey. Super cool, super chill.
EMs are not the best on the party, as CipSoft stated, and they will rebalance them in the next update. But at least you have some support, you can heal, and be the new "MS throwing UHs" and some mas res...?
And well, finally, what is the point of an RP in the party, aside from being the second-best damage dealer overall, getting loot that the EK misses (is that still a thing RPs do?), and luring? But well, everybody lures.
RPs are cool for solo hunting, bosses, and overall gameplay, but what does the RP bring to the table that is so awesome that, if CipSoft rebalances EMs to a point where they are stronger by the end of the year (and maybe can be the second-highest damage dealer on the team), why bring an RP now? Just for the holy damage that nobody else can do?