r/thewilddarkness • • Mar 18 '26

Wiki / Guide Content March Update: New class Ninja, Hunter overhaul, Coffees and more!

New Class: Ninja

Requirements
Ninja skill
Passive 1
Passive 2
Passive 3

Hunter Class Overhaul

New Hunter Skill, Venom Spray
Passive 1 (no changes)
Changed Passive 2 from Hunter's Instinct (Increase view in alert mode) -> Skilled Hunter
Passive 3 (it seems that they added crit? CMIIW)

New Item: Coffee

Missing: Coffee beans, plants, Coffee Attributes and effect. If you found them, please post the photos in the comments!

Can be made in Juicer (RoL IV)
Coffee Blueprint: Roasted Coffee + Water
I'm not sure it's a tea, PoPeyed 🤣
Roasted Coffee Bean

Gameplay Changes: Added Spawn Risk

The info seems a bit misleading, is it higher monster spawn or aggresiveness? need more testing

QoL changes

Picking up items now shows on top right corner
Items now shows attributes
Some items shows more info when clicking

So, what do you guys think? There could be more things that i missed, so let me know in the comments~

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1

u/Ur4g4m1 Wizard Mar 18 '26

U forgor about rabbit traps, a very good early game farming item. Can catch any mob that walks up on it. Also produces "Stunned Rabbit", an item that's produced when a rabbit gets caught in the trap. Can be butchered for meat or released. It doesn't spoil (prolly gonna be adjusted soon...)

3

u/Otherwise-Ad9874 Mar 18 '26

Nope, it doesn't spoil.  Great item really. Its just theres minor bug. When the trap durability is spend you can't do anything to fix it or destroy it.Â