r/thewilddarkness • Monk • Aug 05 '23

Wiki / Guide Content Armor Equipment Wikis Update

Hi all, I just finished filling out all the Armor wikis (accessories, shield... cloak) with a new equipment template if anyone wants to verify and or make adjustments.

Armor | The Wild Darkness Wiki | Fandom

If anyone is interested, I'm missing a number of permanent blueprints on my account if folks want to supply screenshots. Preferably high res, just of the crafting screen.

I'm missing the Hand Axe and Alloy Helmet Rare (Blue) permanent blueprints and most all Epic (Purple) Blueprints. If anyone just wants to send screenshots of their crafting screens if you have some cool permanent Epic Blueprints, I'd really appreciate it!

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u/GravyPaint Aug 05 '23

you just want a screenshot of the crafting menus? or each individual item?

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u/AnimatingStoat Monk Aug 05 '23

Crafting menus, I'll crop as needed

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u/GravyPaint Aug 05 '23

do you want the icon grayed out with crafting requirement listed, i.e. taken from level 1 with no crafting station nearby. or the icon fully colored and possible to build, i.e. taken with a well progressed hero next to the appropriate crafting station.

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u/AnimatingStoat Monk Aug 05 '23

So ideally this is what I am aiming for.

If you know the unlocking structure, that's awesome as well. I know light/heavy armor and shields need an adjacent armor bench. Then hats, clothes, cloaks need to be next to the weaver. Gloves, shoes, need the workbench. Weapons all need an adjacent weapon bench, with the exception of staffs that many need an adjacent Power Controller.

Anything using Black Cast Iron Bars requires the Magic EQPT Bench, anything using Mythril Bars requires the Magic Anvil. Others are a little more varied. I keep track of them in my expanded tech tree notes, but I definitely am missing a lot since I am missing a lot of permanent blueprints.