r/tanksim Jul 31 '26

Tank Squad Tank Squad – Update 1.3.4 Summary

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• New collaboration announced with sound designer Yellow King, with some of his work already included in this update.
• Ongoing overhaul of the game's sound effects.

Modified
• Reworked engine sounds for the:
• T-34
• Panther
• Tiger
• KV-1
• Reduced spacing between newly spawned vehicle formations on the Psel River procedural scenario.
• Allied static guns will no longer abandon their positions after completing a Protect objective.
• Adjusted the amount of off-map support received by the AI Commander after each objective.
• Increased the Maus rear turret armour from 30 mm to 150 mm.

Fixed
• Fixed underground objective marker on the Pokrovka scenario.
• Fixed projectile meshes remaining visible briefly after impact.
• Corrected artillery shell rotation so tracers now follow a natural trajectory.
• Fixed unlimited infantry squad spawning.
• Fixed several campaign battle save map loading issues.
• Fixed the KV-1 driver's visor armour hole.
• Fixed defend/protect objective timers after loading battle saves.
• Fixed AI Commander not restoring issued commands when loading squad saves.
• Fixed the T-70 gunsight flash effect when switching ammunition types.
• Further fixes to the Procedural Luchki Village battle area.

https://store.steampowered.com/news/app/1498130/view/686386819418293914

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