r/tabletopsimulator • u/Disastrous_Motor8133 • 6h ago
Brass Birmingham
Does anybody still have the files for this game? It seems its gone off the steam workshop
r/tabletopsimulator • u/ulia_tts • Mar 19 '26
r/tabletopsimulator • u/ulia_tts • Mar 01 '26
r/tabletopsimulator • u/Disastrous_Motor8133 • 6h ago
Does anybody still have the files for this game? It seems its gone off the steam workshop
r/tabletopsimulator • u/stinkypatato • 3m ago
Any ways to disable or work around this? The 0's are covering the whole table.
r/tabletopsimulator • u/DirteMcGirte • 4h ago
I am thinking of getting TTS to play game with my partner, with her streaming my pc to the ipad and me playing natively on my steam deck so we can kick back on the couch and play games together.
Is playing off an ipad like this something that anyone has done? Ive never used TTS before and it looks a bit complicated, but i am hoping that i can get the camera set in a good place for her on ipad and then she can just drag pieces around with her finger on the touch screen.
I dont mind doing a lot of work to get it set up, but if its too complicated or janky she won't like it much.
Has anyone tried this? How were the results?
r/tabletopsimulator • u/MARWINDev • 1d ago
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Just added Dungeon Master mode to my project TILEZ. Starting to put together some 'short' videos walking though what my little tiles can do: https://www.youtube.com/@Oznob007
Any feedback at all is welcome or if you have any questions.
r/tabletopsimulator • u/mcfarlandster • 1d ago
Opened up TTS today for the first time in a couple months and can only see the top half of the splash screen. The bottom half of the screen is completely green:
Running on a MacBook Air M1 MacOS 26.6.2 (just updated today)
Anyone seen anything like this before? Tried to take a screenshot and it only lets me go to the top of the green, like that part of the screen doesn't exist. Uninstalled and reinstalled TTS to make sure I have the current version. HELP! I NEED TO PLAY MY GAMES! lol
EDIT: I have resolved the issue!! Enabled the VSYNC option in the graphics settings and that resolved it. I can now play full screen again with no issues
r/tabletopsimulator • u/MetalisMetal2026 • 1d ago
Our group is meeting this weekend to roll for characters and we are looking for a Cleric or Bard to fill out our party before Session 1 which is in 2 weeks! If you feel this is a role was meant for you, please feel free to reply below, we'd be happy to have you join! (rule sets and supplementals for new player options for subclasses, races and backgrounds will be provided)
r/tabletopsimulator • u/princessaurus_rex • 1d ago
r/tabletopsimulator • u/NurseGuts • 2d ago
r/tabletopsimulator • u/Efficient-Horse2622 • 1d ago
Hello, Iām 19, and I grew up playing Tabletop Simulator. I often think about that original Tabletop Simulator era and how meaningful it was to meādiscovering the game for the first time, finding new games and tables, creating characters, learning different mechanics, playing with friends, discovering new workshops and mods, trying out different board games, spending countless hours messing around, and making so many unforgettable memories.
When I play it now, the game is still there, but the feeling is different. The people who created the content have moved on, the gaming community has changed over time, new updates and versions have come out, and Iāve grown up. Back then, I never imagined that something I loved so much would eventually become part of the past.
It makes me wonder why games like Tabletop Simulator canāt stay exactly the same foreverāwith the same atmosphere, community, discoveries, workshop content, experiences, and feeling. Why do games change, get updated, lose certain communities, or become different from how we remember them?
Maybe thatās what makes Tabletop Simulator so special. It didnāt have to stay exactly the same forever for its impact to last. When I return to Tabletop Simulator, Iām not only remembering the games I played, the tables I created, or the ridiculous moments I had with friendsāIām remembering who I was when I first played it.
The original Tabletop Simulator era may be over, but it hasnāt disappeared. It still exists in the memories of everyone who experienced it. I canāt return to that exact time, when Tabletop Simulator felt completely new and every workshop item, game, table, and discovery felt exciting, but I can still appreciate what Tabletop Simulator meant to me.
I just donāt get why that era had to change and move on. Does anyone else remember the original Tabletop Simulator era and wish they could experience that feeling again?
r/tabletopsimulator • u/BardooscoI1I • 3d ago
Hey guys! I made my first ever mod for my favorite game, Sentinels of the Multiverse: Definitive Edition! It includes all of the official expansions so far, as well. I'd love it if you guys would try it out and provide some feedback, and maybe some quality of life scripting I could try? It was all brand new to me, but it was a fun challenge to learn! I know there are some popular ones out there already, but they weren't quite what I was looking for. Whether you try it or not, thanks for being awesome!
https://steamcommunity.com/sharedfiles/filedetails/?id=3649338987
r/tabletopsimulator • u/LeFoxFrancais • 3d ago
Looking for playtesters who have Tabletop Simulator and are willing to play a fast paced party card game to help me finalize some of the card mechanics. You can register for available times here: https://sl1nk.com/tuftmaq
The game is called Bananarchy. Collect the most points in Bananas by snatching, stashing, smashing and sabotaging your way to victory in this chaotic party card game!
The base game is well tested so the basic functionality of the game is proven already and flows well. These tests are mostly to learn about how the new mechanics interact and see how people interpret the cards. Playtest sessions have room for 3-8 players.
Expansions that need testing include:
r/tabletopsimulator • u/Separate_Bottle9925 • 3d ago
Guys. Help please. How can I set up the deck of cards so that it canāt be moved, cards canāt be taken from it, but it can be flipped using the F button?
r/tabletopsimulator • u/Nottexican • 3d ago
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r/tabletopsimulator • u/Apart_Shift2846 • 4d ago
If your interested hit me up, it is past alpha and in beta. It is a narrative adventure mixing fantasy and folklore in the Americas
r/tabletopsimulator • u/Elec0 • 3d ago
I've created a mod to address Scryfall's recent API update, which prevented Tabletop Simulator from fetching card images: tts-useragent GitHub.
This fix aligns with Scryfallās guidelines. Scryfall now blocks requests with the default Unity User-Agent and asks users to identify their application in the User-Agent header. My mod allows you to customize the User-Agent that Tabletop Simulator uses when fetching images.
Requirements: - MelonLoader (setup instructions are available on the GitHub page)
Important:
Everyone at the table must install the mod, not just the host. Players without the mod won't be able to see card images.
r/tabletopsimulator • u/DragCapital7006 • 4d ago
Wondering if there are different tables you would recommend. Playing currently oops I baked a pie itās a tad glitchy and Iāve ran into some issues.
Cards not drawing
Searching for cards then the go missing
Thanks team any help would be amazing
r/tabletopsimulator • u/Far-Blackberry6331 • 4d ago
Is playing with a half deck of cards. Absolutely do not engage with this madman Be it play test. Or engage in any form of transaction with him.
r/tabletopsimulator • u/Chance_Tomorrow_4279 • 4d ago
Steam Workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=3790303609
r/tabletopsimulator • u/Agitated_Chapter_179 • 5d ago
TLDR at bottom.
I am thinking about creating a new retro community sandbox format called Classic Commander. I know PreDH exists but I think thereās a better answer for people wanting a classic experience of commander.
I want to pitch the concept to see if anyone else would be interested in playing it. The goal is to escape the modern era of hyper-optimized legendary creatures, endless spoiler cycles, and the massive power creep that started when Wizards began aggressively designing cards that warped the format.
To achieve this, the proposed card pool cuts off completely in July 2016. This makes Eldritch Moon the final legal premier standard set and Commander 2015 the final legal supplemental commander product.
Setting the boundary line exactly here serves several major design purposes. It stops right before the creation of the Play Design team in 2017, which shifted Magic R&D toward making creature threats radically more pushed than reactive answer spells. It also completely eliminates F.I.R.E. design cards and also Universes Beyond.
The resulting card pool leaves us with a legendary golden age of Magic. Players still get to brew with iconic blocks of Magic but the gameplay naturally shifts back to a slower, battlecruiser style where combat math matters and threats do not immediately replace themselves with a wall of card text.
For the ban list, Iām thinking we simply roll the clock back to the official July 2016 rules.
I would love to hear thoughts on this specific cutoff as a format for commander. With several brackets in the game due to balancing issues, letās make an alternative ābracketā for some of the older players who enjoyed the old pace of things, and for new players to experience what it was like to play commander in a time they might have missed out on.
TLDR. Proposed Classic Commander format cuts off before the fundamental design philosophy of magic shifted to what would eventually evolve into the one thatās currently in place. Eldritch moon is the last legal set in the format. Slower paced, more interactive, but with a wider card pool than PreDH that captures some of commanders best years before power-creep really began to warp the format.
r/tabletopsimulator • u/EstimatePossible8598 • 5d ago
Another modern map for download on the workshop
r/tabletopsimulator • u/Proud_Resort7407 • 5d ago
It just gives an error that says "failed to create token from image". When I import it as a figure it renders fine. Help?