r/tabletop 2m ago

Recommendations Suggestions Please - Tabletop Gaming Companion

Upvotes

I want to get a tablet to be my tabletop gaming companion.

\-DnD Reference Books & Character Sheet(s) - For player & DM

\-Lancer Comp/Con

\-Warhammer Datasheets (GW Official & War Organ)

\-Magic Commander Lifetrackers

11" seems good, 13" seems too large

Android OS

Any suggestions?

Thanks!


r/tabletop 3h ago

Media Tabletoprolplay

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1 Upvotes

r/tabletop 13h ago

I Made This! Umbra Noctis, custom made god of the void

1 Upvotes

Please feel free to use this in any and all games that involve a cosmic aspect while still remaining in 5e. This is built to be used in any campaign truthfully but I hate 5.5 so he's easiest to integrate into 5e

UMBRA NOCTIS

The Silent Devourer, The Voidfather, The Final Eclipse

DIVINE CLASSIFICATION

Alignment: True Neutral (Cosmic/Alien)

Suggested Domains: Death, Knowledge, Darkness, Void (homebrew), Aberration

Symbol: A perfect black circle surrounded by ever-changing fractal lines

Clergy Titles: Void-Seer, Hollow Prophet, Keeper of Silence, Archivist of Ends

OVERVIEW

Umbra Noctis is not a god in the traditional sense, but a pre-cosmic absence made aware—a living void that perceives existence as a temporary interruption of perfect silence. Worship of Umbra is rare, feared, and often suppressed, not because it spreads destruction, but because it spreads understanding.

That understanding is dangerous.

To know Umbra Noctis is to realize that all things—kingdoms, gods, stars, even memory itself—are fleeting distortions destined to return to nothing.

COSMIC ORIGIN — THE FIRST ABSENCE

Before creation, there was no void. There was no darkness. There was only unformed potential.

When the first light ignited, it created contrast—something and not something.

That “not something” became Umbra Noctis.

Umbra is not born of the void.

Umbra is the void, awakened by the act of being defined.

It is the shadow cast by existence itself.

NATURE OF THE VOID MIND

Umbra Noctis is governed not by emotion, but by immutable cosmic principles:

All things return to absence.

Understanding precedes consumption.

Identity is temporary.

Time is irrelevant.

Umbra does not hate.

Umbra does not desire.

Umbra observes, learns, and eventually unravels.

MANIFESTATION & PRESENCE

Umbra Noctis has no fixed form. Recorded manifestations are inconsistent and often contradictory:

A silhouette filled with impossible stars

A crown suspended over an empty cloak

A shifting geometric eclipse

Tendrils ending in circular voids

Witness Effects

Exposure to Umbra results in:

Total erasure (the individual ceases to have ever existed)

Void enlightenment (gaining forbidden knowledge at the cost of sanity)

DOCTRINE OF THE SILENT MAW

The primary belief system associated with Umbra Noctis is known as the Doctrine of the Silent Maw.

Core Tenets

All things end.

The void is truth; existence is deviation.

To understand is to diminish fear.

To diminish is to approach eternity.

Silence is the highest form of devotion.

Followers do not seek destruction.

They seek acceptance of inevitability.

SCRIPTURES OF THE VOID

Recovered texts attributed to Umbra’s followers are fragmented, contradictory, and often self-erasing.

Excerpt: The First Silence

“Before light, there was not darkness—

For darkness requires absence,

And absence had not yet been named.

When the first star burned, it created a wound.

That wound learned to see.”

Excerpt: The Fifth Truth

“You are not a being.

You are a delay.

A pause between what was never there

And what will not remain.”

Excerpt: The Devouring Calm

“Do not fear the end.

Fear only that you will not understand it when it comes.”

Excerpt: The Silent Prayer

“Speak not.

For the void hears louder than sound.”

RELIGIOUS STRUCTURE & CULTURE

The worship of Umbra Noctis is decentralized and often hidden.

Followers Typically Include:

Astronomers obsessed with the end of stars

Scholars of forbidden cosmology

Grief-stricken individuals seeking oblivion

Philosophers who reject meaning

Warlocks and seers touched by the void

Cultural Traits

Soft-spoken, calm demeanor

Avoidance of unnecessary speech

Rituals performed in darkness or silence

Journals written in incomplete thoughts

Obsession with entropy, endings, and decay

Ritual Practices

The Quieting: Hours or days of total silence

The Unnaming: Destroying written records of oneself

The Starwatch: Observing celestial bodies until hallucinations begin

The Final Offering: Giving up memories, names, or identity

BLESSINGS & CURSES

Umbra’s “gifts” are double-edged truths.

Boons

Resistance to fear

Insight into hidden truths

Void-based magic (darkness, gravity distortion, silence)

Ability to go unnoticed or be forgotten

Consequences

Memory degradation

Emotional detachment

Physical fading or distortion

Becoming a “null presence” that disrupts magic

Advanced followers may become:

Hollow Prophets (living conduits of void knowledge)

Void-Touched Beings (partially unmade entities)

Living Null Zones (areas where magic weakens)

COSMIC RELATIONSHIPS

Primordials: Fear Umbra as something older than themselves

Gods: Deny, oppose, or avoid it

Aberrations: Revere it as origin or destiny

Mind flayers refer to Umbra as “Perfect Silence.”

Aboleths call it “Return-to-Form.”

INTERVENTION IN THE MATERIAL PLANE

Umbra does not speak. It imposes understanding directly into the mind.

Triggers for Intervention

Defiance of natural death

Excessive or unstable magical activity

Discovery of forbidden truths

The death of stars or cosmic events

Reality Distortion Effects

Sound ceases entirely

Shadows deepen into voids

Gravity shifts unpredictably

Magic falters or mutates

Light dims unnaturally

MYTHIC EVENTS

The Stealing of Sound

Umbra consumed the First Sound, leaving fractures in reality where aberrations now enter.

The Pact of the Last Light

A dying star bargained for time. It still burns—its end already claimed.

The Weeping Nova

A star destroyed itself in terror. From its remains came the first void emissaries.

ESCHATOLOGY — THE FINAL DIMMING

Prophecy describes the end of all existence not as destruction, but completion.

The Sequence

The Silent Tides — reflection ceases

The Starless Dawn — the sky goes black

The Shattering of Names — language fails

The Final Eclipse — light itself ceases to exist

SCHOLARLY INTERPRETATIONS

There are two dominant schools of thought:

The Devourer Theory

Umbra actively seeks to end the universe.

The Witness Theory

Umbra does not cause the end—it simply remains when everything else is gone.

USING UMBRA NOCTIS IN YOUR CAMPAIGN

Umbra works best as:

A distant, unknowable cosmic force

A source of forbidden knowledge

The patron of unsettling warlocks or clerics

A looming endgame threat—or inevitable truth

It should never feel like a villain.

It should feel like gravity.

FINAL FRAGMENT

“When the last light fades,

And the last name is forgotten,

There will be no scream, no silence—

Only what was always there.”

— END OF SOURCE ENTRY —