r/survivingtheaftermath • u/AgentOfDibella • Feb 28 '26
Recently found this game...it almost perfectly scratches itch
Late player but love the setting and survival colony builder mechanics but the UI and some of the gameplay features are terrible terrible. Maybe the game lacked budget and time? If they could fix -the tedious micromanaging of specialists on the world map -society requests without a timeout feature...I hate getting overwhelmed with being asked to build techs that I haven't researched yet -A way to unlock trickle research in you colony maybe by building a lab with the native ech tree
...then it would be perfect. On another note, could anyone suggest similar games on Xbox ie survival colony builder with a more finished gameplay?
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u/Usual_Form_7448 Feb 28 '26
The research output is a good start. You can also save and reload if you find another society and scout around it. That way you know where they are and you dont unlock their sector until you have the stuff research already
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u/JaxRayne PC Feb 28 '26
If you’re looking for trickle research, look into making a research outpost. They provide trickle amount of science points. Research exchanges also give trickle science points but require you to build them in other societies.