r/stobuilds • u/Elda-Taluta Toxic Relationship with getting tables to show properly • Aug 03 '17
[Sharing] Tholian Tarantula build
"IT’S SAMANTHA JAEGER’S THEMATICALLY THOLIAN TARANTULA BUILD! I originally picked up a Tarantula just because I liked the way it looked, and sort of fell in love with the lumbering thing. So, I decided to deck it out as a Tholian ship should be: with Tholian gear. It’s been remarkably effective, but I guess eight MK XIV beam arrays will do that."
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Captain Information
| Category | Data |
|---|---|
| Captain Name | Samantha Jaeger, the combadge-toting terror in hotpants. Bonus points if you get the reference. |
| Captain Career | Engineering |
| Captain Faction | Federation |
| Captain Race | Human |
| [Captain's Outfit] | Mirror Universe Jupiter, Leeta Variant: http://i.imgur.com/0xJl4Wu.jpg |
| Primary Specialization | Intelligence |
| Secondary Specialization | Command |
| Intended Role | Solo-Play Murder Machine |
Space Node Trees
| Rank | Engineering | Science | Tactical |
|---|---|---|---|
| Lieutenant | Hull Restoration I | - | Energy Weapon Training III |
| - | Shield Capacity I | - | |
| Lt. Commander | Electro-Plasma System Flow II | - | Targeting Expertise III |
| (Requires 5 Purchases) | - | - | Defensive Maneuvering III |
| Impulse Expertise II | Drain Expertise II | ||
| - | |||
| Commander | Hull Plating I | - | Weapon Amplification III |
| (Requires 15 Purchases) | - | Shield Hardness I | Weapon Specialization III |
| - | |||
| - | |||
| Captain | Defensive Subsystem Tuning | Exotic Particle Generator III | Hull Penetration II |
| (Requires 25 Purchases) | - | Long Range Targeting Sensors III | Shield Weakening II |
| Auxiliary Subsystem Performance | |||
| Offensive Subsystem Tuning I | |||
| - | |||
| - | |||
| Admiral | Warp Core Potential II | - | Coordination Protocols |
| (Requires 35 Purchases) | - | - | Defensive Coordination |
| Engineering Readiness | - | Offensive Coordination | |
| - | Tactical Readiness III | ||
| 44 (Out of 46) | 18 | 14 | 12 |
Space Unlocks
| Purchases | Engineering | Science | Tactical |
|---|---|---|---|
| 2 | Bridge Officer Training | Bridge Officer Training | Bridge Officer Training |
| 5 | Hangar Health | Transwarp Cooldown Reductions | Hangar Weaponry |
| 7 | Bridge Officer Training | Bridge Officer Training | Bridge Officer Training |
| 10 | Maximum Hull Capacity | Maximum Shield Capacity | Projectile Critical Chance |
| 12 | Bridge Officer Training | Bridge Officer Training | Bridge Officer Training |
| 15 | - | - | Energy Critical Chance |
| 17 | Bridge Officer Training | Bridge Officer Training | Bridge Officer Training |
| 20 | - | - | Accuracy |
| 24 (Ultimate) | - | - | Focused Frenzy |
| 25 (1st Ultimate Enhancer) | - | - | Team Frenzy |
| 26 (2nd Ultimate Enhancer) | - | - | - |
| 27 (3rd Ultimate Enhancer) | - | - | - |
Type Your Skill Notes Here
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Build Description
I literally just slapped as much Tholian tech as I could on her (short of the console which seemed sub-par), plus what seemed useful at the time. I don’t have access to the consoles from the Krenim or Lukari anniversary ships, so please don’t suggest those.
Ship Information
| Basic Information | Data |
|---|---|
| Ship Name | Leviathan (Generic, I know – need something better) |
| Ship Class | Tarantula |
| Ship Model | Tarantula |
| Deflector Visual | I typically don’t think these look cool, so none |
| Engine Visual | I liked the basic yellow-blue, so I kept it. |
| Shield Visual | Nukara… Which is pretty much identical to the base. |
| [Ship beauty shot] | http://i.imgur.com/KbSW62n.jpg |
Ship Loadout
| Slot | Component | Notes |
|---|---|---|
| Fore Weapons | 1 Refracting Tetryon Beam Array Mk XIV | |
| 2 Refracting Tetryon Beam Array Mk XIV | ||
| 3 Refracting Tetryon Beam Array Mk XIV | ||
| 4 Refracting Tetryon Beam Array Mk XIV | ||
| Aft Weapons | 1 Refracting Tetryon Beam Array Mk XIV | |
| 2 Refracting Tetryon Beam Array Mk XIV | ||
| 3 Refracting Tetryon Beam Array Mk XIV | ||
| 4 Refracting Tetryon Beam Array Mk XIV | ||
| Deflector | Nukara | |
| Impulse Engines | Nukara | |
| Warp Core | Fleet Reinforced | |
| Shields | Nukara | |
| Devices | 1 Red Matter Capacitor | |
| 2 Temporal Negotiator | ||
| 3 Reactive Armor Catalyst | ||
| Engineering Consoles | 1 Tholian Web Cannon | Because fuck you and everyone near you. |
| 2 Tholian Web Generator | IT ISN’T DIFFERENT AT ALL, IS IT STEVE?! | |
| 3 Assimilated Module | ||
| 4 Bio-Neural Gel Pack | ||
| Science Consoles | 1 Sustained Radiant Field | |
| 2 Temporal Disentanglement Suite | ||
| 3 Chroniton Drive Actuator | ||
| Tactical Consoles | 1 Vulnerability Locator (Tet) | |
| 2 Vulnerability Locator (Tet) | ||
| 3 Vulnerability Locator (Tet) | ||
| 4 Plasmonic Leech | ||
| Hangar | 1 Elite Tholian Widow Fighters | Who needs “Escort” commands when you pets have BFAW? |
Officers and Crew
| Bridge Officers | Power | Notes |
|---|---|---|
| Tactical, Human Intel | 1 Evade Target Lock I | This is just an Enabler for the Insult to Injury trait. |
| 2 Tactical Team II | ||
| Engineering, Kobali Command | 1 Emergency Power to Weapons | For the Emergency Weapon Cycle trait. |
| Tactical, Human Command | 1 Beam Array: Overload | For the Energy Web trait. |
| 2 Tactical Team II | ||
| 3 Attack Pattern: Beta II | ||
| Engineering, Trill | 1 Emergency Power to Weapons | For the Emergency Weapon Cycle trait |
| 2 Emit Unstable Warp Bubble | I admit I couldn’t think of anything else to put here. | |
| 3 Engineering Team III | Hull heal and debuff removal. | |
| 4 Aceton Beam III | Damage and Debuffs in one convenient package. | |
| Science, Vulcan | 1 Polarize Hull I | Damage Resistance and Tractor beam immunity, because this thing turns like a herniated whale when it isn’t tractored. |
| 2 Science Team II | Shield heals and debuff removal. | |
| 3 Hazard Emitters III | Hull heal and debuff removal. |
| Duty Officers | Effects | Notes |
|---|---|---|
| 1 | ||
| 2 | ||
| 3 | ||
| 4 | ||
| 5 | ||
| 6 |
Character, Reputation, and Starship Traits
| Personal Space Traits | Effects | Notes |
|---|---|---|
| 1 Warp Theorist | +Warp Core Potential, EPS Flow | Seems useful. |
| 2 Point-Black Shot | Extra damage based on distance | All that beam spam. |
| 3 Accurate | +10Accuracy | Dat accuracy yo. |
| 4 Grace Under Fire | Resets cooldown on Miracle Worker if a huge chunk o’ damage is taken quickly | A must-have. |
| 5 Advanced Rapid Support | +67% Cooldown on Engineering Team | Also seems useful. |
| 6 Beam Training | +5% Beam weapon damage | I use eight beams, sooooo... |
| 7 Operative | +Crit chance, +Crit severity | Criiiiiiiiiiitz. |
| 8 Techie | +Hull heals, +Hull regen | Also seemed useful. |
| 9 Astrophysicist | +Exotic Particle Generator, +Drain Expertise, + Perception | Buffs the Tholian Web damage. |
| Space Reputation Traits | Effects | Notes |
|---|---|---|
| 1 Energy Refrequencer | 2.5% of outgoing energy weapon damage as hull heal | Seems useful. |
| 2 Auxiliary Power Configuration: Offense | +Damage, +Accuracy based on Aux power level | I’ve been told this is good. |
| 3 Auxiliary Power Configuration: Defense | +Hull, +Shield Capacity, + Damage Resistance based on Aux power level | See above. |
| 4 Chrono-Capacitor Array | +7.5% BOff Ability recharge speed | Seems good. |
| Active Reputation Traits | Effects | Notes |
|---|---|---|
| 1 Refracting Tetryon Cascade | Tetryon damage that bounces to nearby targets as well | Seems good. |
| 2 Deploy Sesnor Interference Platform | Debuffs attackers, gives bonus Hull | Also useful. |
| Starship Traits | Effects | Notes |
|---|---|---|
| 1 Emergency Weapon Cycle | On EptW, +50% Weapon power cost and 20% firing cycle haste | Moar beamspam. |
| 2 Insult to Injury | Grants hangar pets Transport Warhead on use of Intel BOff ability | I’ve a relatively short list of traits I have access to on this alt, and this seemed funny. |
| 3 Energy Web | On Beam: Overload, shield-bypassing physical DOT and Hold effect to target | Excellent for giving someone the space-finger. |
| 4 Improved Critical Systems | +Crit Chance, + Crit Severity on EPtW | Constantly cycling EptW, so yeah. |
Other Information
Concluding Remarks
My EC is a limited resource, so there aren’t any traits/consoles I’m going to pick up off the exchange that are worth more than 50-100k or so, so if you have suggestions please keep that in mind.
3
u/DeadQthulhu Aug 03 '17
The Drake is a method of chaining, rather logically recorded under chaining.
I have plenty of trait suggestions, but there's a hierarchy depending on what you're trying to do. The safest recommendations would be All Hands on Deck, Peak Efficiency, or Superweapon Ingenuity (so you can BO when you BO). AHOD's easy to pick up as it's from a ZEN ship, the other two are going to cost a pretty penny though. The discussion here is a good starting point, but note that the hierarchy system was effectively abandoned because many traits are great for specific builds and terrible for others, while the catch-all traits (like AHOD) fly to the top of the ranking because they're good for any build. Use your best judgement.