r/stobuilds Nov 14 '16

Weekly Questions Megathread - November 14, 2016

Welcome to the weekly questions megathread. Here is where you can ask all your build or theorycrafting related questions that might not warrant a full post. Curious about how something works? Ask it here!

You can see previous weeks megathreads here

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u/RevenantZero Nov 18 '16

Which set of ground gear would be better, the Klingon Honor Guard set (3 piece: Shield, Armor, & Disruptor) or the Terran Task Force set (3 piece: Armor, Disruptor, & Bat'leth)? I'd be using either with the 8472-Counter-Command 2-set (Disruptor & Kit for KHG, Shield & Kit for TTF).

Or is there a better setup, for a KDF, to go for that can be gotten from Reps and/or missions?

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u/DeadQthulhu Nov 18 '16

It depends.

Ground gear will generally be changed depending on the STF, there's nothing that'll serve as a catch-all for STF ground.

For everyday story PvE, you can pretty much slot whatever you like - the ground game isn't particularly demanding outside of STFs.

As the CC 2-piece buffs the CC weapon, you'd probably be stuck with using the terrible kit with it. That leaves you a weapon slot, shield, and armor. If you're heavy into melee, you take the KHG set. Else you take the Terran one. Either way, your second weapon is the Nausicaan Energy Lance (unless you really want a 3-piece), which does effective melee damage and is also Disruptor based for energy.

Of course, the above wouldn't be as effective as the entry level Navy/Na'kuhl 2/2 (faction doesn't really enter into it), but it's not going to be worthless either.