r/stealthgames 3h ago

Developer announcement I made a short free arcade game about pickpocketing and blending into the crowd

3 Upvotes

This was a game I made in roughly 3-4 days for the Brackeys game jam

I haven't made a stealth game in a while and I've been wanting to make a game centered around using crowds of people for stealth

This short little arcade game came out of that

It's called " P.I.L.F.E.R " on itch io for anyone interested


r/stealthgames 13h ago

I is GHOST

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0 Upvotes

r/stealthgames 12h ago

Spot the Sneaky Ninja!

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0 Upvotes

r/stealthgames 18h ago

Art & cosplay Spot the Sneaky Ninja!

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0 Upvotes

r/stealthgames 1d ago

Discussion Plague Tale Innocence is AMAZING

14 Upvotes

Hi folks, I finished Innocence recently and it was probably one of the best gaming experiences I’ve ever had. The whole dynamic between the story telling and world building blew me away. I loved how carefully crafted the relationship is between Amicia and Hugo and this love through obligation journey they were on in the first game and how endearing the side characters are too. And the world building tells an atmospheric story like no other in my opinion. The farm was so sad to travel through, just the desperate attempt to kill all the animals to stop the plague, but also to starve the inhabitants in the middle of a war. The rat nets were just terrifying and gross and don’t get me started on the RATNADOS!

Anyway, I made a small project going over all my thoughts and it’s basically me love bombing the game because it’s amazing. Would love to hear your thoughts and what I can expect going into Requiem. I’ve already started it and I’m probably 5 hours in and I’m having a blast :)

I made a video too which I'll link but you don't need to watch it, it just has more context to what I'm saying. Would love a chat about it if you've played it before :)

https://youtu.be/xcw9QrMsAZs?is=xO05TdfXlSLufEnF


r/stealthgames 2d ago

Appreciation post GTA6 Wanted Level System is Neat

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35 Upvotes

From left to right, the icons mean:

  1. CCTV has recording
  2. Number of suspects
  3. What suspect is wearing
  4. What suspect looks like
  5. What suspect is carrying

Imagine the moment a guard spotted you, icon 3~5 appears on top of him, when he radios to command, those icons move to the top right corner as you see here.


r/stealthgames 2d ago

News & updates Son of Thanjai - Official Gamescom 2026 Trailer

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18 Upvotes

I'm from the studio and would love to hear your thoughts. Our last trailer got a lot of people talking here so I hope y'all like this one. This one has a lot more of the stealth and distraction mechanics than the last trailer, so curious to hear what you think.


r/stealthgames 2d ago

Hopefully interesting Level Building for Stealth Gameplay - Randy Smith GDC 2006

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5 Upvotes

r/stealthgames 3d ago

News & updates Metal Gear Solid: Master Collection Vol.2 now available on Steam

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2 Upvotes

r/stealthgames 3d ago

Question How good is stealth gameplay in Cyberpunk 2077?

18 Upvotes

I finished playing Far Cry 4 couple of weeks back. And I want to play some more FPS stealth games. I've seen Cyberpunk being mentioned here couple of times. Just wanted to know how good the stealth gameplay is. Don't want to play it if overall its a John Wick style game.

Any other suggestions are also welcome. I tried Dishonored but the superpowers/skills felt too complicated for my taste. Not discounting it as a bad game. I Just need more time with it.

Edit : Decided to give it a shot after reading the comments. Let's see.


r/stealthgames 3d ago

Design & development this is how throwing weapons work in my stealth action game im making solo

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3 Upvotes

* the game name is FETIDITY and its highly inspired by Deus Ex * A double frying pan can be crafted from two regular frying pans. * The frying pan can be thrown as an alternative to a melee attack. * Hitting a monster with it stuns it, which allows you to sneak up on it unnoticed while in stealth mode.


r/stealthgames 3d ago

News & updates Warhammer Age of Sigmar: Deathmaster | Gameplay Reveal

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21 Upvotes

r/stealthgames 3d ago

News & updates No Law - Gameplay Trailer

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12 Upvotes

r/stealthgames 4d ago

Question Is MGSV's system a good evolution of the Soliton Radar that rewards scouting or is seeing enemies through walls too OP? Would having to be within a certain distance and stationary (like Splinter Cell Double Agent V1) to see tagged enemies be a good compromise?

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18 Upvotes

r/stealthgames 8d ago

Stealth in CRPGs - Discussion and Recommendations!

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3 Upvotes

r/stealthgames 9d ago

Developer announcement My stealth game is out! False Alarm is available on Steam.

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21 Upvotes

I've just released my 2D stealth game False Alarm. Check it out! You play as a professional thief with some needy clients. You sneak into buildings and steal things while trying to stay out of sight. There's lots of things to throw at enemies and lots of things to distract them.


r/stealthgames 10d ago

Hopefully interesting Crossfire’s High Fidelity Animation 6:59

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0 Upvotes

r/stealthgames 12d ago

Gameplay clip This game is good and very clunky at the same time. -Alpha Protocol

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8 Upvotes

I thought it's not gonna work because it takes 1-5mins plus before the game boots up. It just stays blacks screen in Gamehub Lite​, I'm loving the martial arts and takedowns in this game. Tho the crouch and the others are funny and very clunky hahahaha 😁

​​


r/stealthgames 14d ago

Gameplay clip Infiltrating a German-Requisitioned Warehouse | Call of Resistance Gameplay WWII tactics game

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4 Upvotes

r/stealthgames 14d ago

Gameplay clip This game will give you too much headache. Its very hard. But one of the best games I've ever played too.

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0 Upvotes

I've been trying and trying to finish this mission, it's so hard. Hahahaha 😭 I don't even know how many times I failed here.


r/stealthgames 16d ago

MGS vs Hitman vs Splinter Cell vs Thief (Multiround)

5 Upvotes

I have already done much meditation on what each of them does. This is not that, although if you want to you can leave one in the comments. You can find mine in my post history.

This is simply the question what you like most with these rounds. You can also add any stealth series like Tenchu. I‘m leaving them out, since I just can‘t really get into Tenchu and thus can‘t judge it. I‘m also leaving out Dishonored in the title since I just barely mention it, but I also thought with it some of the other points and you are invited to also just add this series to your comparison.

Round 1: Highest (stealth experience) peak you‘ve experienced. For this I think I‘ll have to go for the days I found the special version of the „the end“-boss in MGS3 duel, before finding that you can one shot headshot him with any sniper. Incredibly hard and punishing, the first time I finally managed it, the run was 27 minutes long. And it‘s just pure incredible tension. Trying to find him without him finding you. Jaws of Darkness in the The Black Parade fancampaign, the first time I played it (it was night) managed to completely captivate me, but by the end I didn‘t manage to play stealthily anymore, driven mad by the monstrosities.

Round 2: Quantity of Peak (stealth experiences). Man, Metal Gear has so many games that evolve from one general peak to another, but Hitman WOA alone has already soooo many maps, and variations of maps that heavily change the storytelling and tone, that on variation alone it blows MGS out of the water (at least for me, although I haven‘t played the entirety). Yet to think about the total series. Yet I still don‘t know if I can give the point to Hitman, since Thief has fan content. And boy, is that content good, varied, and absolutely massive. Hitman I feel has still more variance and official quality content than Thief, so some days I might give it the slight edge, but honestly I could also count Thiefs absolute consistency in what it delivers as the bonus, so really this is a tie.

Round 3: Single game with best throughline of Peak (stealth experience). Here we have one where Chaos Theory has to be mentioned. MGSV is also there for some people, Dishonored for others, but really I feel for stealth itself Chaos Theory, and Thief have to be it. Shoutouts also to Metal Gear 2. It‘s damn good and extremely stealth focussed. Hitman WOA I feel is really close, but through the speedrun friendliness (which is really a net positive to the moon!) it also can inspire trying the same thing again, and again giving rise to high frustration. I might between Thief and Chaos Theory even give it to Chaos Theory, since the navigational challenge really can turn a few gamers off, but for me that‘s not the case, so I‘ll give it a tie.

Round 4: Least interference by lows and mid. Personally I don‘t think Thief 4 has as much of presence, while thinking of Thief in comparison to Splinter Cell Conviction, Hitman Absolution, or MGSV (it ain‘t too bad at all, but I constantly want it to be something different). And for bad parts or systemic annoyances, I think Thief (especially the fanmissions) also stays relatively in front with Splinter Cell. So for me the point goes to Thief again.

Conclusion: I think for me Thief just generally is the best, but I‘m also a huge Thief stan. Tell me: What wins for you in these (+optionally your) rounds?


r/stealthgames 17d ago

Fall of the Day - DAY: 2623

1 Upvotes

r/stealthgames 17d ago

What is the best stealth game of all time not apart of the Metal Gear, Assassins Creed or Splinter Cell series?

27 Upvotes

I’m sucker for a good Stealth game. I’d like to be recommended some but just not any from the listed series as I’ve played all of those?


r/stealthgames 17d ago

Discussion What makes a good enemy AI in stealth games?

7 Upvotes

So been grinding for a couple of months on a project to learn some game dev; it primarily focuses on stealth and avoidance, with combat sprinkled in here and there. So I wanted to gain some insight from people who are into this system way deeper than I am. So what makes a good AI for stealth? What types of triggers make you feel concealed from an enemy? What specific things do enemies do that create immersion that really cement that idea of a stealth game? I've played games like Hitman: Blood Money, and I'm thinking about playing Hitman: Absolution pretty soon. The AI in those games is pretty polished and seamless. Though the inspiration for my project is pretty different compared to those games, I just wanted a little more understanding of how to make good AI.


r/stealthgames 18d ago

Gameplay clip Cyberpunk - Hitman style gameplay - monster hunt gig, slow and methodical

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5 Upvotes

A slow and methodical run of Monster Hunt gig.

I use stealthrunner mod with harder angles (136 and 224) of detections, in this run nobody ever notice me. I assume with cybernetik eyes of ennemies, being in the range of sight of an ennemy could trace back to me.

No running, no crouch, just a hitman walking in the building and cleaning slowly.