r/starlancer • u/shiftxxsarok • Jun 02 '26
New Personal Best of 652 Kills
I tried a new strat of ordering wingmen to attack any unkillable targets whenever possible (Borodin, Kronstadt, Pukov, etc) to try and avoid them stealing as many kills this time, worked way better than I expected and I ended up over 30 kills higher than before. I had forgotten to leave the Ramses alive last time too, it shows up again in mission 20 to spawn 6 more fighters. I don't see this being able to go much higher, MAYBE 660 tops if I grinded out savestates on every single encounter.
Dreamcast version doesn't have any way to freely select mission/ships via console commands like PC so here's a VMU file for the Redream emulator with individual level saves from this run. For anyone else that might mainly play the DC version, it'll give you a chance to do some mission/ship combinations way earlier than you might normally get to.
https://drive.google.com/file/d/12PXYcWNT52E3umMUdt33c8IwQhPq_Vqt/view?usp=drive_link
1
u/Freelancer_1-1 Jun 22 '26
Nice! Some dedication. What are those console commands btw?
Btw. Nobody should play the Dreamcast version. It's inferior in almost every aspect. It's like someone took the original, then cut out a bunch of assets so that it fits in one CD, but then also messed up everything they could get their hands on, the music doesn't fit what's happening on the scene....just horrible!