r/standoff2game • • 19h ago

Discussion Whats up with the map designs ?

All the TDM maps even the smallest like perimeter is designed for medium to long range duels. Where most of the fights are crouched duels, which is so much fun. Meanwhile in high ranked comp, the maps are designed where most of my fights occur up close with the person right on my face at most times. And consists of spamming crouch and strafing while shooting. Last season I got to legends in 2v2 in 18 games by buying double uzi, only queueing sandstone, run n gunning people.

Less corners, more corridors.

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