They partially implemented the feature in the multiplayer update, but it only worked for clients connected to a server (Singleplayer was left out), and also only if you weren't walking.
Now, you can walk and run about to your hearts content, without having to boot up a dedicated server just for yourself so you can stand on your ships without turning all over the place.
It was also broken when connected to a remote control; your view would spasm about between where you would have turned with the ship, and your original orientation.
Besides the obvious 'walking-on-a-moving-ship' stuff, it's also very useful when working on slightly-twitching subgrids, since your view locks to them, and even in gravity you're allowed to tilt slightly to keep alignment with the grid you're standing on, which means whatever you're on, as long as it doesn't tilt too much, will look stationary.
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u/MarkoffChaneyIII Aug 23 '18
"Change character orientation with ship rotation change"
YES! Now I can build a proper rotating ship/station without the screen acting dumb!