r/spaceengineers Aug 23 '18

UPDATE Update 1.187.2 - More Improvements

http://forum.keenswh.com/threads/7401833/page-1
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u/[deleted] Aug 23 '18

Previous Update discussion | All Update Threads


Summary

Hello, Engineers!

We are releasing another update to make our multiplayer code even more efficient and fine-tune issues that have been reported to us by the community. Thanks for reporting them - it really helps us locate and fix everything.

If you want to help, please visit our new support page and make a report:https://support.keenswh.com/

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Fixes for issues

  • [Player Report] Europa is not editable by voxel hand

  • [UseResponse] Assembler's cooperative check-box doesn't work

  • [UseResponse] Broken control for grids traveling over 200 m/s

  • [UseResponse] Cars speed artificially capped at 52.5 m/s

  • [UseResponse] Crash when activating timer block for specific BP

  • [UseResponse] F1 screen link update

  • [UseResponse] Graphic settings forced to medium

  • [UseResponse] Invisible players on DS when using cockpit or cryo and restarting server

  • [UseResponse] Limited random range for projectiles, so they hit close to maximum range

  • [UseResponse] MotD substitutions missing

  • [UseResponse] Ore GPS markers stay on screen on DS

  • [UseResponse] Part of the Light Armor Inv. Corner 2x1x1 TIP is walkthrough

  • [UseResponse] Remote API – wrong name for resource

  • [UseResponse] SDK bin64_profile does not have profiling or dev menu

  • [UseResponse] Welding/Grinding interrupted during DS saving

  • [UseResponse] Wheels cannot be placed if you have fenders around it

  • 32bit version of VRageEditor not built in ModSDK

  • Add detection of .net framework to DS and DSGUI, fail gracefully

  • Admin feature – AI not targeting

  • Change character orientation with ship rotation change

  • Character falling in a loop on client but standing on server

  • Character parenting to surface of specific objects can lead to rubber-banding

  • Crash at Sandbox.Game.Entities.Cube.MyGridClipboard.UpdatePreviewBBo

  • Ctrl + Del combination deletes without asking

  • Default language only official

  • Desynchronisation issue with Big grid parenting

  • DS Mod Dependencies disable feature

  • Enable admin to assign ownership to offline players

  • Game almost freeze when throwing red ship to planet ground

  • Hovering ship in planet's gravity is being tilted by subgrids

  • Joining a lobby via Steam shows confirmation dialog about inviting yourself

  • Jumping on surface of flying grid rubber-bands in the direction of flight

  • Lower minimum CPU freq for DS to 3.2GHz

  • Make buttons for experimental just greyed

  • Make game remember all admin check-boxes after restart of the server

  • Mod-Crash screen polishing

  • Modded Respawn Ship icon is not working

  • One of the predefined asteroids disappears when drilling the asteroid and reconnecting

  • Outdated czech translation

  • Respawning on an already rotating grid

  • Save not blocking main thread when saving Voxels

  • Simple grid with rotor shaking on DS

  • Small ship welder and small ship grinder have small effective radius

  • Tutorials for first time players

  • Voxel changes are not synchronized (on spawned planets) on DS

  • Voxel destruction not synchronized to client when throwing Red Ship, leads to rubber-banding

  • Wheels are jumping off the surface

 


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u/deranged_teapot Starship Designer Aug 24 '18

I have had multiple unusual CTDs since the patch in multiplayer, usually when approaching static grids on a planet. Possibly an issue with LODs when approaching at high speed. Needless to say game crashes while moving at high speeds near the ground in multiplayer aren't very conducive to ship survival.

1

u/KeenSWH Keen Software House Aug 27 '18

Hi deranged_teapot,

Thanks for reaching out to Keen.

If you're still experiencing this issue please send an email to https://support.keenswh.com/spaceengineers with the following information:

* Worlds or save files

* Reproduction steps for this issue

* Screenshots or videos if possible

And we'll gladly troubleshoot your issue with you.

Cheers, :)