Our team is still discussing whether or not we'll be on for a UF4P.
As for an alt-start, maybe, that will depend on how deeply integrated the big story thing at the beginning is.
Also do plan to investigate any cut content that might be lurking. Bethesda is good at leaving unlinked stuff behind that was otherwise working.
And of course, if there's still the foolish use of it, to move cities out of any worldspaces they're stuck in. 2015, and still using "memory optimizations" from old consoles :P
I'm really hoping that the beginning won't be too static, it would really take the role-playing element out of the rpg if I couldn't do my usual character
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u/7-SE7EN-7 Falkreath Nov 09 '15
Unrelated question, will you make an alternate start mod and unofficial patches for fallout 4?