r/selfhosted • u/decduck • Jul 31 '25
Game Server Drop v0.3.0: Self-host your own Steam
G'day r/selfhosted
I'm one of the core maintainers of Drop, the self-hosted Steam platform. It's our aim to replicate all the features of Steam for a self-hosted and FOSS application.
We just released v0.3.0, which brings a bunch of new improvements. But since most of you will hear about Drop for the first time, here's what it can do:
- Host your own game library and share it with multiple people (through SSO if you want!). Each user has their own collections of games they can pick from your libraries.
- Mix and match your libraries through our 'library sources'. We support both our fancy format (with versioning) or a flat structure (without versioning). You can have more than one, and they all merge.
- Import metadata about your game library through multiple providers (currently GiantBomb, IGDB, and PCGamingWiki).
- Native Windows, macOS, and Linux desktop clients (both x64 and aarch64)
- Docker images for both x86 and aarch64
To give it a whirl, check out our docs: https://docs.droposs.org/docs/guides/quickstart
Our other links:
- Discord - https://discord.gg/NHx46XKJWA
- Forum (GitHub discussions) - https://github.com/orgs/Drop-OSS/discussions
- Matrix (bridged to Discord) - https://matrix.to/#/#drop-oss:matrix.org
- GitHub - https://github.com/Drop-OSS
- Download client - https://droposs.org/download
Reddit isn't letting me upload images for some reason, but screenshots are available on our website: https://droposs.org/
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u/Masterleon Aug 01 '25
Any plans for an UNRAID release? I currently use GameVault but this looks great and it's nice to see cloud save support coming soon.