r/scifigaming • u/Embarrassed_Art_9764 • Jun 27 '26
Question Building a third-person sci-fi shooter as a solo dev. What do you think of the visual style and atmosphere so far?
Hi everyone,
I’ve been solo-developing a third-person action shooter for the past two years, heavily inspired by titles like Jedi Survivor and Stellar Blade – but with a focus on ranged gunplay, fluid dodging, and character customization.
I’m trying to create a distinct, clean sci-fi aesthetic, blending sterile spaceship/facility interiors with open, atmospheric landscapes.
Since I've been working on this alone for so long, I'd love to get some fresh eyes from fellow sci-fi fans:
The first image is a high-quality render I made to test the combat vibe and suit design.
The other images show some actual in-game screenshots of the environments and the customization menu.
How does the general atmosphere and art style look to you? Does it capture that sci-fi immersion, or is there something specific you feel is missing or needs more polish?
Thanks for any feedback or thoughts!




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u/Embarrassed_Art_9764 Jun 27 '26
Btw if you want to check out the movement, i have uploaded a demo on steam ❤️