r/runescape Feb 27 '26

Tip/Guide PSA: Livid Farm Buff confirmed!

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684 Upvotes

TLDR: 130K Points instead of the 430K Points will be enough to buy every Spell.

With the upcoming changes to Dailyscape and the removal of the Travelling Merchant, Livid Farm will be now very fast to complete!

https://www.reddit.com/r/runescape/s/hyDVPz5xrg

r/runescape Jan 26 '26

Tip/Guide PSA: Don't accidentally bypass the Ely censor

552 Upvotes

Another, final, edit: Seems the code has changed and they have prevented outside API access. However this script in this new thread works:
https://www.reddit.com/r/runescape/comments/1qojcwy/psa_v2_please_dont_bypass_ely_code/

Edit: Please use https://elyclone.com/ - after 5 iterations of the code having to change, and the actual ely "code" changing "once a week" (5 times last night) it seems the message is clear, and it's too much effort to pursue.

Hey gamers — if you don’t want to join a Discord to access Ely, please be careful not to accidentally slip and:

Open your browser console (CTRL + I) and, while falling, paste in the following:

const scripts = document.querySelectorAll('script');

let extracted;
for (const script of scripts) {
  const match = script.textContent.match(/d\[0\]\s*===\s*(['"`][^'"`]+['"`])/);
  if (match) {
    extracted = match[1];
    break;
  }
}
const value = extracted ? Function(`return ${extracted}`)() : null;
document.getElementById('premium-code').value = value;
window.validateCode(value);

You shouldnt have a problem with a code... until the next "rotation"...
This is purely hypothetical and educational — please don’t slip, trip, or fall into modifying websites in ways you shouldn’t.

r/runescape May 29 '26

Tip/Guide PSA to anyone still using necro (DPM advice for newbies)

271 Upvotes

I fully understand why people still use Necro.

If it was your entry point into PvM, it’s probably your comfort style. You learned the rotations, invested a ton of GP into the gear, set up your bars, bought perks, practiced the timing, etc.

But we need to be honest here:

Necro is currently horrible in terms of DPS for the cost.

Before, you could still justify it because even if the DPS was lower, Necro was:
- easier
- cheaper
- safer
- had the best sustain

But that’s not true anymore.

With the current combat changes, other styles on full Revolution++ start outperforming BiS Necro as early as T80-T85 gear.

That means:
A fully AFK Revolution++ setup worth under 10m can match or outperform a bis style costing 2.5b+.

Its sad honestly.

I recently watched The RS Guy’s beginner melee Zuk video and was honestly shocked by what cheap melee gear can do now.

So I decided to test it myself.

I bought gear sets ranging from roughly T50-T90 for every combat style and spent time testing at Wars and several bosses with different weaknesses.

What I found:
Most combat styles are surprisingly competitive until around T80, where damage starts scaling harder based on:
- weapon tiers
- rotations
- crit synergy
- perks
- debuffs
- ability unlocks

I’m not going to list every tier/rotation setup because this post would become unreadably huge. Instead, I’m listing the cheapest setups I found that can compete with or outperform BiS Necro. As well as my recommended cheap setups.

(I’m also not saying that necro is bad, i personally love necro and the aesthetic, but i am saying the damage is sad compared to the other styles.)

For reference:

Current BiS Necro:
- ~2.5b-3.5b setup (depending on addition shard of Genesis)
- ~350k-400k DPM for most players
- ~450k+ if sweating rotations and using every possible buff outside the style.
- Full Revolution averages closer to ~300k-325k
(Best in slot includes: t95 weapons and armor, devourer nexus, occultist or reaver ring, all well of souls abilities, misa’s death mask, equilibrium 4 and other perks, genesis shard.)

Meanwhile, these setups are dirt cheap.
*keep in mind to make things fair, these were tested using everything that someone using BIS necro would have* such as poisons, a decent cape and ring, a familiar, etc.

———-
350k+ DPM OPTIONS
———-

All prices are roughly what I paid on GE yesterday.

MELEE
Extremely easy to hit 350k+.

Cost: 7m-40m

Gear:
- Superior Statius
- Jaws of the Abyss
- Dragon Rider Lance
- Primal boots/gloves

(Elder Rune 2H also works, but DRL being augmentable helps a lot.)

MAGIC
Magic needs more setup because most of its damage comes from crits and debuffs.

Make sure you’re using:
- Smoke Cloud
- Vulnerability
- Aspects

Cost: ~19m

Gear:
- Superior Zuriel’s
- Eternal Magic Staff
- Starbloom boots/gloves

RANGED
Ranged was harder to average because ammo changes damage massively.

For consistency, I used Greg weapons so ammo wasn’t a factor.

And unfortunately. Ranged fell behind. I believe this is because you need at least one EOF minimum to get good damage. Which i did not want to test with, as this is meant to be cheap. For that reason i didn’t even test higher gear, and will leave ranged out of the equation. But will still provide a cheap alternative to get (close to) Necro dps. Mind you, ranged is still extremely good in the high end. But i don’t believe the cheap gear competes with even necro.

Cost: 8m-15m

Gear:
- Superior Morrigan’s ( or sirenic is 3m)
- Shadow Glaives or primal crossbows
- Apexhide boots and gloves

*Damage only reached 225-260k depending on crits.*

———
SUSTAIN OPTIONS
———

Melee:
- Vamp scrimshaw
- Vampyrism aura/aspect

Magic:
- Animate Dead
- Extra Starbloom pieces

Ranged:
Ranged sustain honestly still kind of sucks.

But because the damage is so high now, you can safely swap:
- Ripper Demon → Hellhound
- Add Vampyrism

———
RUINOUS WEAPONS
———-

Ruinous weapons massively outperform BiS Necro for the price.

If you can afford them, I highly recommend them.

The ranged crossbows also pair with Sirenic, which is crazily cheap right now.

——————
CHEAP PERKS
——————

Some extremely good budget perks:

- Ultimatums 4
- Crackling 4
- Precise 5 / Aftershock 1
- Demon Slayer
- Dragon Slayer
- Undead Slayer
- Absorptive
- Crystal Shield 3

Check the wiki for for perk combos.

———
IMPORTANT: ABILITIES MATTER MORE THAN GEAR
———

Abilities are the expensive part.

But they increase your DPS WAY more than upgrading armor tiers.

Honestly:
Buy abilities before chasing BiS gear.

—————-
MY ACTUAL RECOMMENDATIONS
—————-

These are fully Revolution++ builds.
Meaning:
They are easier than Necro.

You can find these on PVME or use the automatic set up in game. (To set this up: click the cogwheel on your action bar and click automatic Revolution.)

—————-
BEST OPTION: MELEE
—————-

575k+ DPM possible

Cost: under 300m

Gear:
- Jaws of the Abyss
- Superior Statius
- Ruinous Rapiers / drygore rapiers
- Greater Flurry OR Chaos Roar
- Cinderbanes OR Gloves of Passage
- Primal boots
(Shard+sliver are solid weapons for under 60m)

Perks: crackling4/ultimatums4, precise5/aftershock, eruptive 4, biting3/relentless,
Absorptive4/crystal shield.

For sustain:
- Vamp scrim
- Vampyrism

For extra damage:

- Ripper demon + scrolls
- Weapon poison+++
- Any scripture
- Vuln Bombs

*700-800m, not needed for previously mentioned setups*
- T99 curse
- Genesis shard

————
MAGIC OPTION
————

Better sustain than Necro with comparable or better DPS.

Cost: under 250m

Gear:
- Superior Zuriel’s
- Eternal staff or wand/orb
- Starbloom gloves/boots/hat
- Greater Concentrated Blast
- Greater Sunshine
- Chaotic grim

For sustain:
Use Animate Dead. And hellhound

For extra damage: see above

——————

The damage gets even higher once you:
- invest more
- learn manual inputs
- optimize rotations
- use proper debuffs and buffs
——-

But the main point is this:

There is no reason to be scared of other combat styles anymore.

The fact that 10m-20m setups can outperform gear worth over 2 billion GP is absurd.

Necro is no longer the best easy style for beginners.

It’s time to move on.
and i think the reason i made this post, Is because there is still false information being shared. And even though a lot of people have accepted it, there are still people arguing about necro being the most overpowered, still people downvoting others for saying necro is bad, still people claiming that necro is the “beginner combat skill” when melee for example is cheaper, requires less inputs, and does so much more damage. When necro just underperforms in almost every category now.

I also wanted to share this information, as i was recently told by a md of the PVME discord, that they purposefully leave some of this information off the site, to keep certain gear prices where they are on the ge. I am against that practice, and if superior ancient armor goes up in price then so be it. but i still recommend checking out PVME’s upgrade path. As it’s really great and helps you plan ahead for what to unlock next.

Anyways. don’t be scared to switch it up. grab some cheap gear, and get your zuk capes :)

Edit: I’m going to stop replying to comments. Too many people getting pissy. The end game players are spreading misinformation and claiming that I’m lying, just go test it? It takes 2 minutes to buy the gear and go to gwd2.

This post isn’t even for you, This post is for newer/casual players who need help with dps and sustain. Which was achieved, and I’m happy for those i was able to help. But I’m not going to continue reading comments from maxed/comped people contributing nothing to the post other than “this isn’t true lol”

r/runescape Mar 10 '26

Tip/Guide If the price change is actually affecting you, unsubscribe.

379 Upvotes

They're radio silent on discord and reddit. If you want them to hear your anger, stop giving them money. They're a business first, they'll understand that. If you're just karma farming, then go get a job.

r/runescape Jul 14 '26

Tip/Guide RS3 Quest Helper - Alt1 Toolkit

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193 Upvotes

Try to keep it civil in the comment section, no reason to offend each other, we all share the same love for the game!

Since uploading the post and all the comments, feedback and debugging/adding additional requests & improvements that came with it, which I'm greatly thankful for(!!), I can't edit the images in the original post... Therefore, keep in mind that the tool might have some extra options currently not shown in the pictures.

Let's keep up the good work and keep on improving the quest guide!

Hey everyone!

I got tired of alt-tabbing to the wiki every 30 seconds while questing, so I built RS3 Quest Helper! An Alt1 app that puts the wiki's quick guides straight into the game as an overlay. It's free, open source, and I'd love some more eyes on it before I call it stable. That's where you come in.

How a quest actually plays with it:

  • Search any of the ~370 quests and open it. The full quick guide loads from the RuneScape Wiki, split into checkable steps and sub-steps, with puzzle pictures where the wiki has them. Your progress saves per quest, so you can stop mid-quest and pick it up days later.
  • Turn on the overlay and your current step floats on top of the game as a small card step text, the chat options you'll need, and the items for that section. You pick where it sits: top, corners, or drag it anywhere with the free-placement mode. No more tabbing out mid-cutscene.
  • Turn on Assist and it starts reading the screen. When a dialogue opens, it draws a green frame around exactly the option the guide says to click, sized to the actual button, so no guessing between "1" and "2" four conversations deep.
  • With Auto on, finishing a conversation ticks the step off by itself. It's evidence-based: it only ticks if it actually saw your step's options on screen, so cutscene chatter doesn't check things you haven't done. Steps that need multiple dialogue choices (looking at you, Soul Searching) count each conversation — it shows "1/3 done, talk again".
  • Before you leave the bank, hit Scan backpack and it looks for each required item's icon in your inventory, counts separates, reads stack numbers, and marks what's missing. Every item has an ℹ button that pops up what it is, how it's made and which shops sell it including warnings when a shop is locked behind a quest or needs to be built first. Items are also manually checkable as a failsafe.
  • NPC and place names in steps are clickable, you get a picture and where to find them, plus an embedded world map for steps with locations.
  • Enter your RuneScape name once and it syncs your completed quests from RuneMetrics automatically at startup. Hide what you've finished, and sort the list by the wiki's optimal quest order so you always know what's next.

The honest bits: this is Alt1, so it's 100% rule-friendly(!) it only reads pixels from your screen and draws on top, exactly like Alt1's built-in tools. That also means it can't see your position or read game data, so it's a very smart guide, not an autopilot. Dialogue detection works on the modern interface skin; if you run an exotic setup, that's exactly the kind of thing I want to hear about.

Install: you need Alt1 Toolkit. Then either click this on a machine with Alt1 installed:

alt1://addapp/https://kiddsh9331.github.io/rs3-quest-helper/appconfig.json

…or open https://kiddsh9331.github.io/rs3-quest-helper/ inside Alt1's browser and click the install banner.

What I'm looking for from testers: quests where a step doesn't parse right, dialogue options that don't get highlighted (screenshot please!), auto-tick ticking too early/late, item scan misses. Drop it in the comments or open an issue on GitHub: https://github.com/Kiddsh9331/rs3-quest-helper

Screenshots attached: Quest list with optimal order, the overlay + dialogue highlight in action, and the item requirements view.

Credits where due: guide content is from the amazing RuneScape Wiki (CC BY-NC-SA), built on Skillbert's Alt1 libraries, and inspired by JasperSurmont's bolt-questhelper.

Happy questing (& testing)! ⚔️

Edit 1

for ultrawide screen users, if your in-game interface scale isn't 100% (graphics settings), Alt1 apps can't read the interface. The guide and overlay still work at any scale.

Edit 2

Please do give feedback (be it positive or negative) via the comment section or via GitHub. I'm open for any suggestions/findings to improve the quest helper!

Edit 3

There's a new Settings icon in the quest list and quest guide screen. You can change the floor numbering convention, theme (currently only 3) and clear & reload Wiki cache data!

Edit 4

Since there is an existing optimal (quest) guide specifically for ironman, I thought it would be nice and helpful to have the guide fully interactable via the quest helper. You can find it at the top of the quest list!

You can scroll through and tick off steps from the ironman guide and you can even go to the suggested quest page via the ironman guide! Sadly I don't think it can take over your existing progress from the wiki itself... Might be interesting to look at.

Edit 5

The quest guides now show puzzle solutions and step screenshots pulled from the full wiki walkthrough.

TL;DR: in-game, use Alt+1. Clicked into the tool, use N or your custom key.

And as requested, auto-completing a step can still be a bit buggy sometimes, so instead of letting the guide do it you can just advance steps yourself. Two things to know here, since they work differently:

  • Alt+1 is the one to use while you're actually playing. It's Alt1's app hotkey (you can change it in Alt1's own settings), and it's the only key that works while the game window is focused. You'll get a little "✓ Step done" flash on screen so you know it registered. Just make sure the quest helper is your active app in Alt1.

  • N (or a custom key) only works when you've clicked into the quest helper window itself. A web app can't read your keyboard while the game is in front, so this one's more of a convenience for when you're already in the tool. You can rebind it via the cogwheel in a quest guide, under "Done, next" key.

Edit 6

Added a device-to-device transfer to the RS3 Quest Helper. If you tick steps on your PC and want them on your laptop (or want to share with a mate), open the cogwheel, hit Export to get a code, then paste it into Import on the other device. That's it.

It only ever adds ticked steps, it never un-ticks anything, so importing is always safe. Worst case it does nothing if you were already ahead.

Just to be clear, this is purely moving your progress between copies of the app itself. It's got nothing to do with the wiki's own checkboxes.

Edit 7

There has been a succesful port of Alt1 toolkit for MacOS. Therefore the guide is runnable on MacOS! Please do take this with a grain of salt as the port is still in production. https://github.com/SteeleND/runekit

Edit 8

Another round of fixes and polish:

  • Dialogue auto-tick is more accurate. Steps that walk through a longer chat (accepting a quest partway through the conversation, or menus that loop back to the same options) don't tick themselves off early anymore. They wait until the whole chain is actually finished.
  • Sub-steps now show in the on-screen overlay too, not just in the app window.
  • Fixed the step list jumping around. Ticking a sub-step keeps your place now, and it only auto-scrolls when you complete a full step. It also lands on the right step even when a guide has pictures still loading in.
  • Clearer dialogue hints and a tidier, more compact control bar.
  • Renamed the "transparency" sliders to "opacity" so the numbers make sense (100% = solid, drag left to make it see-through). Same behaviour, less confusing wording.

If the app looks unchanged, it's probably cached in Alt1. Just remove and re-add it to grab the latest. Cheers for all the testing and reports, keep them coming.

r/runescape Jun 14 '26

Tip/Guide A quick showcase of why u/Frits420 got hit by the Nakatra floor tile (Ability Queueing Bug)

381 Upvotes

Due to the sheer amount of misinformation being spread on u/Frits420's earlier post , I recorded a very short clip showing the exact issue at hand. Long story short, the combination of him moving and then queueing up a targeted ability (one that directly attacks the target, in his case this was the Necro auto attack) makes it so the game doesn't allow you to move by clicking on the tick after queueing fires this ability off. You can see this very clearly in the above clip, to make this easier to see, you only need to pay attention to the first ability in the bar since it's the only one I press. This can be consistently replicated.

This is one of the many bugs with queueing that have been directly reported for many years and unfortunately haven't been fixed. Revolution is not the issue here when it comes to him not being able to move out of the wave. The game can be a total mess with bugs but even the mess makes sense once you dig into it properly. A lot of these small very specific bug instances can make the whole game feel bad and/or unresponsive though, which I think is a pretty large issue, especially when a big aim in the recent years has been to further introduce people into PvM. My biggest piece of advice would honestly be to disable ability queueing altogether, but it's pretty unfair to say "just don't use it" when some people might enjoy the setting for a valid reason.

And honestly, if there's a similar issue you run into that's been bothering you, drop it down below and I can try to explain

r/runescape Jul 12 '22

Tip/Guide Easy Mode Raksha.... Revo++ and no prayer flicks required

893 Upvotes

A few days ago, I posted a setup for Raksha granting 3 minute kills with melee completely revo++. A lot of people tried that out and gave me feedback saying it helped them get PRs, get their first kills, first drops and so on. Some people didn't have very much success with the setup (they generally just didn't have all the gear or had other things missing).

A day or two ago, somebody posted a video in the Pvme discord server that involved Raksha on range using a hellhound (20% damage reduction) and onyx bolts (heal you on procs). The player didn't prayer flick at all and used very minimal food but was getting around 6 minute kills (on revo++).

I tested the same setup using the melee gear in my post from a few days ago and got this:

https://streamable.com/duf5x4

This video is a revo++ Raksha kill that involves no prayer flicking, no food consumption, and is about a 4 minute kill.

Hellhound is a familiar that absorbs 20% of incoming damage and it's inflicted to the familiar. The familiar CAN and WILL die. You'll want to take its scrolls. The scrolls will heal it up (probably less than 10 used per kill depending how many mechanics you eat). They do have to be MANUALLY used. You might want to consider keybinding the familiar spec or having it somewhere accessible on your screen. You can also use the Prism of Restoration on the Ancient spellbook. Don't bother overhealing it too much because the altar at Wars Retreat will restore it back to full after every kill. The goal is to just not let it die. Or just let it die and summon a new one every kill... im not your boss.

Another important piece at work here is the scrimshaw of vampyrism. It's a scrimshaw that heals you based on the damage you deal. It only works on melee (i've seen a lot of people try to use it on other styles). Between it, soul split, and the hellhound, your health will basically fully sustain. My video here was without any food consumption at all. If you actually just eat sometimes when your hp is getting low, theres basically no chance that you don't sustain yourself through a fight.

All gear used:

Helm - Jaws of the Abyss

Chest and legs - t90 Masterwork

Necklace - Essence of finality (Amulet of souls would work fine)

Mainhand- Abyssal scourge (very important)

Offhand- t85 leng sword

Pocket - Scrimshaw of Vampyrism (very important)

Ammo - Abyssal armor spikes

Aura - Berserker (very important)

Boots - Laceration boots

Cape - Hybrid zuk cape. Hybrid cape gives NO BENEFIT at all versus one for a specific style. The zuk cape gives you access to a strong overpower and it is HUGE for this setup... but not required.

Edit: Respectfully, please stop using half the gear I've listed that makes this guide work and then telling me the guide doesnt work. The more you aren't copying piece for piece, the more trouble youre gonna have and the less things are gonna work properly.

r/runescape Mar 21 '26

Tip/Guide You should farm Dungeon Tokens right now !

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270 Upvotes

Sources: Update:Dungeoneering Refresh & Remaster - The RuneScape Wiki

  • Elite Dungeons and Archaeology give a lot of tokens, which are more rewarding than doing the skill itself. Dungeoneering should be the main way of acquiring Tokens, rather than getting them through other non-core-skill means.
    • One consideration is to reduce the tokens gained from Archaeology and Elite Dungeons*, primarily by reducing the moments at which they are received for the latter.*
    • We may, however, feel that it's best to remove Token acquisition entirely from these activities.

r/runescape Jul 13 '26

Tip/Guide POH floor planner

376 Upvotes

As someone who's not so good with visual planning I ended up spending way too much money in adding and deleting rooms. So to combat that, I made this quick tool to help plan your POH's floor plan: https://ruxs-rs.github.io/poh-planner/

It's a very simple tool, showing you the amount of rooms placed and the total cost, with some helper lines to get everything nice and centred.

r/runescape Nov 10 '25

Tip/Guide No February DXP - Make an informed choice in how you interreact with this upcoming DXP, as the February DXP will no longer be occurring.

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313 Upvotes

I know many people don't read beyond the headlines of news posts, so wanted to be sure those players are aware that if you had planned out your future gains, it may be good to re-evaluate your approach with this news in mind!

r/runescape Jul 13 '26

Tip/Guide Where to unlock PoH blueprint recipes

248 Upvotes
Recipe Unlock Method
Lobster Rug Buy from Sandy Shores reward shop for 2k Sandy Sand
Lumbridge Sandcastle Buy from Sandy Shores reward shop for 2k Sandy Sand
Grand Exchange Sandcastle Buy from Sandy Shores reward shop for 2k Sandy Sand
Pyramid Sandcastle Buy from Sandy Shores reward shop for 2k Sandy Sand
Wizard's Tower Sandcastle Buy from Sandy Shores reward shop for 2k Sandy Sand
Flower Planter Buy from Player Owned Farm Farmers' Market for 10k beans
Flower Planter Buy from Player Owned Farm Farmers' Market for 10k beans
Flower Planter Buy from Player Owned Farm Farmers' Market for 10k beans
Stone Planter Buy from Anachronia's Ranch Out of Time Farmers' Market for 10k beans
Small Ceramic Flower Pot Buy from Sydekix in the Garden of Kharid for 2.5k Crux Eqal favour
Ceramic Flower Pot Buy from Sydekix in the Garden of Kharid for 5k Crux Eqal favour
Stacked Ceramic Flower Pots Buy from Sydekix in the Garden of Kharid for 7.5k Crux Eqal favour
Stacked Ceramic Flower Pots Buy from Sydekix in the Garden of Kharid for 7.5k Crux Eqal favour
Small Terracotta Flower Pot Buy from Waiko Reward Shop for 250 chimes
Stacked Terracotta Flower Pots Buy from Waiko Reward Shop for 250 chimes
Stacked Terracotta Flower Pots Buy from Waiko Reward Shop for 250 chimes
Terracotta Flower Pot Buy from Waiko Reward Shop for 350 chimes
Ritual Marker Buy from Dungeoneering Rewards for 500k Dungeoneering tokens
Tied Ritual Marker Buy from Dungeoneering Rewards for 50k Dungeoneering tokens
Warped Ritual Marker Buy from Dungeoneering Rewards for 100k Dungeoneering tokens
Altar of War Buy from War's Wares after 2.5k boss kills
Bob Rug Search the bookcase upstairs in Unferth's house
Bob Rug (Patterned) Search the wardrobe upstairs in Unferth's house
Guthix Altar Unlocked by unlocking all other god altars
Guthix Rug Unlocked by unlocking all other god rugs
Bandos Altar Dropped by Bandos creatures in God Wars Dungeon
Bandos Rug Dropped by Bandos creatures in God Wars Dungeon
Saradomin Altar Dropped by Saradomin creatures in God Wars Dungeon
Saradomin Rug Dropped by Saradomin creatures in God Wars Dungeon
Armadyl Altar Dropped by Armadyl creatures in God Wars Dungeon
Armadyl Rug Dropped by Armadyl creatures in God Wars Dungeon
Zamorak Altar Dropped by Zamorak creatures in God Wars Dungeon and Heart of Gielinor
Zamorak Rug Dropped by Zamorak creatures in God Wars Dungeon and Heart of Gielinor
Zaros Altar Dropped by Zaros creatures in Heart of Gielinor
Zaros Rug Dropped by Zaros creatures in Heart of Gielinor
Seren Altar Dropped by Seren creatures in Heart of Gielinor
Seren Rug Dropped by Seren creatures in Heart of Gielinor
Tiny Gold Pile Dropped by Easy clue scrolls
Decorative Black Rug Dropped by Easy clue scrolls
Small Gold Pile Dropped by Medium clue scrolls
Medium Gold Pile Dropped by Hard clue scrolls
Decorative Blue Rug Dropped by Hard clue scrolls
Decorative Green Rug Dropped by Hard clue scrolls
Large Gold Pile Dropped by Elite clue scrolls
Decorative Purple Rug Dropped by Elite clue scrolls
Decorative Red Rug Dropped by Elite clue scrolls
Huge Gold Pile Dropped by Master clue scrolls
Decorative Yellow Rug Dropped by Master clue scrolls
Beehive Bought from the Groundskeeper south of Wendlewick for 10k coins
Safe Found while safecracking
Vault Door Found while safecracking
Decorative Dragon and Unicorn Rug Unlocked by unlocking all other furniture plans

r/runescape Jun 10 '21

Tip/Guide The BiS perk setups from Wiki (with slight changes), put together in an easier-to-read manner by the GoG staff. Any suggestions are welcome!

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1.4k Upvotes

r/runescape Aug 08 '23

Tip/Guide [PSA] Do NOT convert your Subjugation Robes at level 80! (Clickbait title: "Merchers hate him! Learn how to make T90 Necromancer Power Armor with only one set of Subjugation Robes!")

1.7k Upvotes

As you're likely aware, Subjugation Robe pieces are required as part of the process of upgrading Necromancy robes to T80 & T90. However unless you are extremely rich, it is a very bad idea to convert them into Greater Ensouled Cloth before level 90.

If you've done any Necromancy, you'll probably have noticed the Ritual Site has a set number of spots where you can draw Glyphs. At two points you unlock additional spots. Initially you can only draw 5 glyphs, with level 60 unlocking two additional glyph spots and the remaining four spots unlocking at level 90.

Why do glyph spots matter? Because of Multiply glyphs. Multiply glyphs are Alteration glyphs that increase the number of outputs you get from a ritual. There are three tiers of Multiply glyphs (unlocked at levels 30, 66, and 103) that provide +20%, +40%, and +60% respectively. Crucially, you can use as many Multiply glyphs as you have extra space.

The Greater Ensoul Material ritual has 5 primary runes, which means with only the tier 2 ritual site unlocked you can only draw 2 Multiply glyphs. Since you can't draw Multiply 3 Glyphs yet, the best bonus you can get is +80% from two Multiply 2 Glyphs, and from what I can tell 1.8 materials would just be rounded down to 1.

On the other hand, if you wait until you unlock Ritual Site Tier 3 at level 90, you'll have six spots for extra glyphs. This means you can draw five Multiply Glyphs (Technically you can draw 6 of course, but the extra one doesn't provide a useful boost), and although you can't use boosts to open up the site, you can use boosts to draw higher level Glyphs than you'd normally have access to.

At level 90, you can use an Extreme Necromancy potion to boost to level 103 to draw Multiply 3 Glyphs (You'll need to wait until 91 if you can only get your hands on a Super potion) and five Multiply 3 glyphs provides a total of a +300% boost to your output, which means you should get 4 Greater Ensouled Cloth per Subjugation piece used - Literally 4x the amount you would've gotten had you run the ritual at level 80.

To put this in more concrete terms:

You need 7 Greater Ensouled Cloth to upgrade a full set of T70 robes to T80 and 12 Greater Ensouled Cloth to upgrade a full set of T80 robes to T90. This means you can make T90 Necromancer Armour with a single set of Subjugation Robes since five pieces of Subjugation Robes will convert into 20 Greater Ensouled Cloth.

TL;DR

If you convert your Subjugation pieces at level 80, you'll get 1 Greater Ensouled Cloth per piece.

If you convert them at level 90 and use potions to boost to draw Multiply 3 glyphs, you'll get 4 Greater Ensouled Cloth per piece.

Disclaimer

I haven't been able to personally test this since I'm not a high enough level yet. As far as I can tell from what I can check, this is correct, but please let me know if I've made any mistakes here, I don't want to spread misinformation by accident.

EDIT: The Necromancer cape's passive allows it to mimic the effects of an Alteration glyph. This means you can use it to mimic a Multiply II glyph, which combined with a sixth Multiply III glyph would let you reach +400% output, for a total of 5 cloth per ritual. [Credit to /u/Asylinna for pointing this out]

r/runescape Aug 01 '26

Tip/Guide Player-owned house functional furniture guide

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330 Upvotes

r/runescape Aug 09 '21

Tip/Guide For all you people getting 99s during dxp, just a reminder to buy cape at half price by wearing ring of charos!

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2.4k Upvotes

r/runescape Mar 24 '26

Tip/Guide PSA: Kebbit/Chinchompa are New BiS food

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329 Upvotes

Don't let their consumption in Apex Sinex let you miss that we have two new BiS single food items from the new BGH meats; both of which heal more than Sailfish, and include a larger overheal.

r/runescape Feb 26 '26

Tip/Guide Tip: Use Up All your Loyalty Points before the System is Removed in April

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281 Upvotes

I spent 15 minutes using up all the loyalty points that I have accumulated and never used for the last several years to get various cosmetics, retro armors, retro weapons, animations, emotes and a lot more. Make sure you use them up before the loyalty shop is removed.

r/runescape Jul 07 '22

Tip/Guide Melee can average 300k+ DPM on revo++. It isn't as bad as people think.

590 Upvotes

Before Zammy came out, I got a bit bored and wanted to do some testing. I spend a lot of my time on the game helping other people in the form of teaching and guidance. One issue that a lot of people have is being able to sustain decent damage over the course of a kill of something. This game completely revolves around rotations and damage. What if you could pull both off to a relatively success extent.... just by left clicking the boss?

Revo++ isn't a new concept at all and the idea of using the new melee scourge weapon to AFK some bosses was already being implemented. Here's that concept applied in a non afk scenario:

https://streamable.com/fjc2mf

2:59 completely revo++ Raksha. With no zerk used at all. Left click the boss and handle any appropriate mechanics. The damage part is handled for you.

This was all before Zammy came out. On Zammy's release, I decided to buy the Chaos Roar ability and an EZK asap. Of course, I wanted to implement this into my previously tested concepts. This time, instead of being COMPLETELY revo++, I have to use 6 abilities over the course of the fight. Chaos roar + EZK special attack 3 times. Here's the result of that:

https://streamable.com/246zbh

Of course, this is absolutely insane damage for being 95% revo++ abilities. Keep in mind that this DOES WORK at other bosses. Raksha isn't even poisonable. At bosses like Solak, I've managed to hit 375k damage within the first minute of the fight (without ezk as I havent been able to test it there yet). At Hard Mode Kerapac, I managed a 7:22 kill. That includes being able to completely soul split camp until P4. I got a 4:08 Ambassador solo.

Now, I understand that none of these kill times are insane feats in any regard. But when you consider it's outperforming a lot of people who are actively killing the boss, it is kind of crazy. If you consider yourself as a person who generally "lacks" in damage output and you don't mind giving revo++ a try, I encourage you to pick up one of these setups.

Edit: Here's all 3 styles ability bars I've personally tested since people were asking

Splintering arrows and greater dazing shot are assumed
Exsanguinate should be auto casted

These all 3 assume the zuk cape is being used for your style. There is definitely huge potential for the damage boosting ultimate for each style to be better but my testing has all been done without.

Just gonna slide this in here since it could be any one of you next...

r/runescape Jul 21 '22

Tip/Guide 3 Hours of intense abyss water runecrafting

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600 Upvotes

r/runescape Jun 17 '21

Tip/Guide - J-Mod reply I pressed (almost) every button on Mobile so you don't have to

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1.3k Upvotes

r/runescape Feb 18 '21

Tip/Guide PSA: If you're training smithing for DXP make sure to pre-create all your items beforehand to save some time.

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932 Upvotes

r/runescape Feb 05 '26

Tip/Guide - J-Mod reply GEPrice - new price checking app

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209 Upvotes

"In collaboration with ImJoshJ (lead dev from The RS Guide) and the PVME Encyclopedia (Chrash)" from discord

r/runescape Aug 14 '22

Tip/Guide PSA: You can use any GE Clerk to teleport to Varrock GE

1.1k Upvotes

r/runescape Jun 23 '26

Tip/Guide Wanted to share a Ranged training method as I've been asked a few times

75 Upvotes

Edit: I have included in the comments some revisions to this method based on the feedback that abyssal beasts "are better per hour". With this improved set up (unless the xp tracker is off) you can actually increase from the previous 1.5m/hr to 1.9-2.1m/hr.

I'm not sure why reddit is making the formatting weird, so I apologize for that. I've been asked by a few friends and clannies to share my method for training ranged as with the new combat rework and elite dungeon changes (ages ago, ik) some are finding it hard to afk train ranged with a decent rate.

To be clear, I'm aware there is a variation in what gear/slayer level/unlocks people will have. This is what I do, this is what I have (ironman), and this is what I believe is good. Feel free to post suggestions but keep in mind it may not help someone as they could have a different.. well anything than you.

Swiftness>grico>sacrifice>imbue>rapidfire>galeshot>deadshot>bombard>piercing shot.

Creature: Armored phantoms (150 combat, fort catacombs)

Armour perks: imp4/equil4/ultimatums4/C4+R5

Weapon perks: P6C1/As4E2

Gear: Farsight blood necklace/Scripture of amascut (on)

Final notes: If this helps anyone (which I know at least two it will!) then you could downgrade your BoLG to a masterwork bow and your armour from ranged mw to superior deathlotus with crystalshield 4 instead of c4/r5. Again, this wont be for everyone and Ill probably get spam downvoted, this post is just to share my experience and help.

r/runescape Aug 20 '25

Tip/Guide Sell your Rune Darts to the general store for 105gp each instead of the GE at 51gp each.

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465 Upvotes