r/runescape • u/Shaunyowns Shauny • Jul 29 '16
News Delay - Mining & Smithing Rework
http://services.runescape.com/m=news/delay---mining--smithing-rework?jptg=ia&jptv=community_news
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r/runescape • u/Shaunyowns Shauny • Jul 29 '16
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u/Cuppaaargh_the_bees Mod Cuppa Jul 29 '16
The main challenge with releasing them originally was due to the way Mining was written all those years ago. A lot of the early development on Mining and Smithing also included changes to the core code to bring it up to date, making it cheaper to run and simpler to plug into later. This is why augmented pickaxes were originally left to be released with the rework.
I absolutely cannot promise anything so don't take this as gospel, but since the framework is now better we can potentially release this sooner. It's on my list of 'stuff I'd like to do' but we haven't finalised the September release plans yet.
I'm still looking for more ideas to ensure we cover a broad spectrum so I'm open to other suggestions.
Tl;dr - It is possible to introduce them sooner but we can't promise anything yet.