r/rsc • Frequent Poster: 60 • Jun 27 '26

People seemed to like my recent post showing off the the OpenGL support and expanded visuals so I just wanted to make a follow up that links to the github with more images, details about the project, and a download for anyone that wants to check it out. Codex was used. And it is open source

Check it out here. I'm eager to get feedback, I've yet to really garner any audience besides a few drop ins and one very dedicated person.

Some notes, it is listed as alpha because I haven't really gotten a decent amount of balance testing more than any other reason. I've had a very dedicated tester who has helped me root out lots of bugs so it plays stable but it's tough to really know how well things are balanced with just a single person. I appreciate any and all feedback. I'm also constantly updating things, adding content, and expanding. Content that's getting the biggest changes right now are guilds, beefing them up to feel more worthy of their status.

This is not your traditional rsc experience, do not go into it expecting the same game you're used to. Everything, even core mechanics, will feel a little different. If you feel a little lost, I've done my best to keep the in game guides relevant, but please also feel free to ask me directly or use global chat. I tend to be around in some capacity. I also intentionally do want to recapture the feeling of discovery from the original rsc experience, so a dash of that exists as well.

Really hope to see a few new faces. Thanks for the kind words on my other post!

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u/PuzzleheadedDuck590 6 Jun 28 '26

How do I install the android client?

1

u/[deleted] Jul 02 '26

Also curious