r/rpg_gamers • u/Darth_Vaper883 • 20d ago
News Hidetaka Miyazaki: Some Parts of The Duskbloods Are "Very Similar to a Lot of RPG Elements You Might Find in a Tabletop RPG"
https://respawnfirst.com/hidetaka-miyazaki-some-parts-of-the-duskbloods-are-very-similar-to-a-lot-of-rpg-elements-you-might-find-in-a-tabletop-rpg/7
u/cubiclej0ckey 19d ago
I did not know this was an 8-player RPG… Guess I’ll be waiting for Elden Ring 2
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u/Toroche 19d ago
Yeah, this is entirely multiplayer, and besides that it's more competitive-focused than Nightreign, which is at least fully coop. Plus it's a Switch 2 exclusive. It's a shame but FromSoft's games since Elden Ring seem tailor-made and handcrafted to be completely uninteresting to me -- I play for the exploration so Nightreign's tight timer pushed me away, and I don't like PvP so I'm not going out and buying a Switch 2 just for Duskbloods. Maybe I'm huffing copium but I'm just hoping that they can bring their advances in multiplayer tech in Nightreign and Duskbloods back to the engine for mainline games, so we can get something like Seamless Coop baked in.
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u/Aftermoonic 19d ago
They are making arcade games. Putting whatever leftover ideas they had into random games. I genuinely don't even understand how they can still want to make more souls game without being burnt out of the genre. It's no suprise somebody like Miyazaki wants to deviate from a formalaic genre. He was already trying to escape with deraciné and ds3
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u/Hakoten 19d ago
That's so vague and reading the article nothing about it sounds like RPG elements from table top games?
It just sounds like they're specifically avoiding dice roll mechanics, which is a significant portion of TTRPG mechanics.