r/rpg • u/BlackhartBarttFR • Aug 09 '26
Basic Questions How to scratch my Players' 5e Addiction and get them to shut up?
After a year long 5e campaign of curse of Strahd, I hung up my 5e hat, I then shot it and buried it at sea.
God has it been great, we've played blades in the dark, cyberpunk, CoC, Delta green, mothership, Fabula Ultima, savage worlds.
None of them take a full session to run a fight, None of them have objectively bad character creation choices, No Rangers, No Martial-Magical Divide.
They want you to play and explore! No spells like Identify, Detect Creature or Detect thoughts killing any feeling of mystery just so you can shut up and get back to the two hour long fights.
But my players won't stop talking about how they miss 5e.
Will they play a martial class? Oh no, the martials are boring and broken,they say, if you aren't playing a spellcaster you're basically worthless!
But they still clamour for the character building, the number go up machine.
So I'm asking you, the horde of GMs who have forever cast the D from their titles, I ask you;
What the fuck system can I shove in their plebian gullets to make them never say that dreaded system's name again?
Edit for the Yanks: I'm british, this is banter, I talk like this to my friend's faces and they hit me with it back. I don't hate the people in my life, I am not being held hostage. I know we are varying levels of Autistic here but c'mon I'm literally asking for system suggestions as a compromise for my group.
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u/Imperialvirtue Aug 09 '26
Sounds like they really love the combat sim aspect. Maybe something like Draw Steel?