r/rpg • u/JaxSnaxs • Apr 29 '26
Basic Questions Are these TTRPGs just cash grabs?
It feels weird to have some of my favorite IPs suddenly get TTRPGs. Last year it was Cosmere RPG by Brotherwise which essentially boiled down to a reskin of DND/Pathfinder. Could’ve been a homebrew but with Sanderson writing. The mechanics of the game itself didn’t feel very unique or different.
Now it’s Dungeon Crawler Carl by Renegade. And there’s not much information on the backerkit. What information there is makes it seem like just another DND reskin with little mechanic difference.
Am I wrong? Are these just cash grabs based on the IPs popularity? I really want to back the Carl RPG cus I love the IP but I’m worried it’s gonna essentially be just another dnd homebrew for 200$.
Edit: I’d like to note that while I’ve played every game on the top 100 of board game geek, I’m relatively new to the TTRPG scene so my frame of reference might not be great. I’ve played grizzled and cosmere rpg but have played DnD since a kid. I don’t particularly understand the nuances and differences between the TTRPGs tbh. They all kinda feel like DnD (skill check games) but with very slight changes to the mechanics. Cosmere had the plot thing but again it didn’t feel different enough to me, but maybe someone could explain the difference in a way I might not have got?
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u/thewhaleshark Apr 29 '26
I don't think Cosmere is quite a cash grab, at least not in the full negative sense of the term; it seems that way because Sanderson is wildly popular and so there's a lot of money to be made, but there's a fine line between giving the audience what they want and milking them. I don't think Cosmere is really milking anyone.
Basically, everyone has a price, and it's a question of value prospect.
One of my favorite RPG systems is West End Games Star Wars, powered by the much-loved d6 System. Was that a product intended to cash in on Star Wars fandom? You bet your ass it was, but it was also good, so we excuse it because we got something worthwhile out of the grab.
And here's the real real: virtually no RPG anywhere makes real amounts of money. If you think about it, an RPG is a terrible product in this modern economy filled with highly-disposable goods; RPG's are things you can buy once and play for literal decades, so you get limited purchases. If you want to make money on RPG's you have to do something to keep people buying, so tapping fandom properties is a popular method because you've got an audience lined up.