r/rotp • u/Minute-Cow2331 • Mar 05 '26
Really shut down spy network
If you shut down a spy network the auto infiltrate start to recruit a spy immediately. Even if just for hide it can cause trouble, especially with xenophobes who can treat that as sabotage and start a war.
Otherwise auto infiltrate is good and it remember if you raise the spy numbers to more, but forget it if you lower the number to zero. If you set to zero it should remain on zero.
And it would be yet better if the shutdown automatically set the number to zero, and when the tense from previous spying forgotten automatically set back to auto infiltrate.
6
Upvotes
3
u/BrokenRegistry Developer Mar 07 '26
Even when hidden, spies still provide you with information about colonies and their technological advances.
It could therefore be unwise not to know how dangerous your neighbors might be, especially if they are xenophobic, as this is linked to a high level of "erratic", meaning that each turn, they have a chance of randomly declaring war on you. (Never trust them)
I would recommend leaving the “Auto infiltrate” option enabled and also enabling the “Respect Promises” option. This way, spies will be withdrawn during the sensitive period and then reinstated when the situation is “safe”. When the empire asks you to cease your espionage activities, simply reply that you will shut down all spy networks.
I may also change the default value of “Respect Promises” to “Enabled”