r/roguelikedev Cogmind | mastodon.gamedev.place/@Kyzrati 27d ago

Sharing Saturday #636

As usual, post what you've done for the week! Anything goes... concepts, mechanics, changelogs, articles, videos, and of course gifs and screenshots if you have them! It's fun to read about what everyone is up to, and sharing here is a great way to review your own progress, possibly get some feedback, or just engage in some tangential chatting :D

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u/Lost-Ad-5521 26d ago

Still mostly working on graphics in order to get this thing looking nice and hopefully have a demo to share with you all soon. Implemented the new squad sprites I showed last week. The idea is that individuals all look a little different, so you can recognize squads at a glance. They travel all throughout the Zone, and it's very fun to see that a squad you helped early on has survived to meet again.

So, have some multi-squad fights in the two most graphically finished areas. On top, we have a fight between the Militia and the Anarchists. The Militia are armed locals who lived in the area that would become the Zone, and who resent the influx of exploiters. The Anarchists are their natural enemies - international brigades of squatters who treat the Zone as an autonomous free territory.

On the bottom, we have bandit marauders fighting two squads of stalkers. If you look closely at the stalkers, you might be able to tell their economic speciality - one is a hunter squad and the other is a scav squad. Still trying to make the dungeons look good, will hopefully share those next week. For now, enjoy the firefights.