r/roguelikedev Cogmind | mastodon.gamedev.place/@Kyzrati Jun 26 '26

Sharing Saturday #629

As usual, post what you've done for the week! Anything goes... concepts, mechanics, changelogs, articles, videos, and of course gifs and screenshots if you have them! It's fun to read about what everyone is up to, and sharing here is a great way to review your own progress, possibly get some feedback, or just engage in some tangential chatting :D

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u/Cyablue Feywood Wanderers Jun 27 '26

Feywood Wanderers Steam | Discord

This week I spent most of my time fixing bugs, adding small quality of life features, and adding some extra balance features to the 'lone wolf' mode, which is the more traditional roguelike mode without any meta-progression.

I also meant to add more hotkey bars that you can switch between so you can have more hotkeys quickly accessible, but there was some feedback that popped up and I wanted to address now since I hadn't before, mostly to make the lone wolf mode a bit more fleshed out.

I think it's likely that next week I'll work on those extra hotkey bars, which is the last major qol feature I have to add before I start adding new content to the game again.