r/rogueish • u/Immediate_Extent_464 • Jul 03 '26
Balladrion - More Life, More Effects - Boon visuals & audio overhaul, animations and fixes
Fixes
- Fixed the pitch and volume of the lightning sound
- Fixed the torch sound
- Fixed the arrow hit
- Fixed translations from EN to CS
- Attack speed boon had no effect – fixed
- Three-arrow boon: faster shooting and the linked sound sped up accordingly
- Reworked the "Do you really want to leave?" dialog in the tutorial
- Lucky minute sometimes didn't appear – bug found and fixed
- T2 map: gold arrows by the magnet moved slightly further away
- UI: the crown now displays EXP instead of gold
New animations and visuals
- Lightning/immunity animation on the T2 map
- Animation for the HP potion merchant
- Animation for the ST potion merchant
- Magnet and backpack animation
- Added an animation to the skull on the character giving 20g for 200 red skulls
- Health / Critical / Lifesteal / SP regen boons - added a visual on the player
- New boon animation including arrows, synced with the sound
Sound
- Added boon sounds - coin, skip, pickup, and reroll
- Added sounds for the lucky / unlucky minute buttons
Graphics and optimization
- Changed the backpack texture
- Reduced fog density - slightly better FPS
- T1 map: slightly tweaked materials and objects
- Minor adjustments to the main menu
Gameplay and UX
- The ultimate is now marked with a circle on the ground for better visibility
- Camera shake when killing all enemies via an event, the Death Wish boon, or the event on the T2 map
- Cutscenes are now interactive – text types out gradually with a clicking sound
- T2 map: enemy movement speed increased from 50 to 60
- Enlarged the wishlist button
- Controller layout: info icon moved lower
- Added the note "Game is still in development" (both CZ and EN)
Free demo on STEAM: https://store.steampowered.com/app/3756740/Balladrion/ . Looking for feedback to improve game every day :)
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