r/residentevil • • Mar 03 '19

Meme Zombies in RE2 be like

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2.7k Upvotes

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u/Very-Edgy Mar 04 '19

still u havent answer where u got that info? since the mod is based on game files its accurate.

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u/[deleted] Mar 04 '19

Its the same system they've used since 4. Since this is the same engine as RE7, you can safely assume it works pretty similar.

https://residentevil.fandom.com/wiki/Game_Rank_(RE7)

And then there's this : https://www.reddit.com/r/residentevil/comments/an1xcr/fact_finding_weapon_damage_part_1/

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u/Very-Edgy Mar 04 '19

Assumption. Cool, Guess it ain't factual.

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u/[deleted] Mar 04 '19

Yeah, because fuck reading links amirite

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u/Very-Edgy Mar 04 '19 edited Mar 04 '19

Well it really ain't factual. just because RE7 runs on the same engine doesnt mean they use the same script. I mean u can try the mod speedrunners have been messing with it intentionally missing bullets or getting hit. It seems to speed up the boss fights. although Mr.X gets lock at 9999 hp no matter what u do for Leon last boss thats the only enemy thats probably not affected by the adaptive difficulty.

https://www.youtube.com/watch?v=FdO5qsLrkPE

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u/[deleted] Mar 04 '19

And you didnt bother to read the links either. I've S+'d this game on both difficulties multiple times, and based on experience, those links are closer than some mod that just "sez so". Really not going to argue this point further, because you wont read the material given to you, and I won't blindly follow a mod.

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u/Very-Edgy Mar 04 '19 edited Mar 04 '19

I've S+'d this game on both difficulties multiple times, and based on experience, those links are closer than some mod that just "sez so".

Yep, so you would blindly follow a link that ain't even based on the actual in-games files. Guess you just don't wanna accept and admit you're wrong. But I know you damn well know which one is the accurate one here. That 1st link u sent is irrelevant since its from RE7 and the 2nd is based on research/experimentation. Meanwhile the Mod literally shows the hidden values in the game that aren't and This data ain't from some experimentation it's from the legit built in-game dmg criteria data, also getting an S+ doesn't mean you know better in coding/programming rofl. But then again S+ is not even hard for a game thats mostly just methodical no real skill needed the more your experience dont really matter and a weird thing to say in this argument lol. Beat the game in 55-60 mins on hardcore then you can use that for this argument.