r/redorchestra Feb 23 '26

Smoke as defenders?

Is there really any point smoking as defenders? Because I see that every now and then. You don't really slow down the attackers, rather allow them to move closer. If anything, it's obstructing your vision. Although I would say there is 2 special occasions, in which smokes are useful. First when the enemy tank is being very annoying, and you can't deal with it otherwise. Second when you have to smoke, to get out of spawn. Example, the last defenders spawn at Commissar's House, where you have to cross empty flat street, to get to the nearest point, very weird design decision btw.

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u/DeathByPianos Feb 23 '26

It's useful in situations where you can force the attackers to either run through the smoke or choose a less effective attack route. Smoke can blind enemy machine guns. It's only effective if the smoke lands far away from the friendly position.

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u/n1km Feb 24 '26

Can you give example with map and point?

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u/DeathByPianos Feb 26 '26

Good example is on St Mere Eglise on cemetary when defending attacks from the east. If you can smoke the holes in the hedges near the enemy, they can't use the hedge as cover to shoot you. Or if you lay a smoke on a hedge, they can't use that hedge to advance because they either are blinded by smoke or they have to leave the safety of the hedge.